Player Matchup

Loki
Loki
 
Loki
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
H4nsh4
Eset
Level 26
God Stats
0W - 1L
1,468 SR
Queue Stats
31W - 41L
1,452 Elo+
Party 1
Rama
Rama
adriano103
Rama
Level 66
God Stats
2W - 2L
1,605 SR
Queue Stats
10W - 11L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
adriano103
Kukulkan
Level 8
God Stats
2W - 1L
1,677 SR
Queue Stats
14W - 21L
1,448 Elo+
Party 1
Achilles
Achilles
iandexil
Achilles
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,527 Elo+
Party 1
Team Averages
Level 48
1,550 SR
1,465 Elo+

VS

Team Averages
Level 40
1,510 SR
1,465 Elo+
Ao Kuang
Ao Kuang
MrSt1cks
Ao Kuang
Level 29
God Stats
22W - 32L
1,467 SR
Queue Stats
149W - 171L
1,449 Elo+
Party 2
Merlin
Merlin
Raogs
Merlin
Level 50
God Stats
2W - 1L
1,505 SR
Queue Stats
17W - 15L
1,475 Elo+
Party 3
Nu Wa
Nu Wa
TanyatD
Nu Wa
Level 26
God Stats
1W - 0L
1,520 SR
Queue Stats
26W - 19L
1,519 Elo+
Party 3
Izanami
Izanami
VanillaXChocola
Izanami
Level 40
God Stats
27W - 18L
1,553 SR
Queue Stats
246W - 246L
1,445 Elo+
Party 2
Horus
Horus
ZombeyDraggy
Horus
Level 54
God Stats
21W - 15L
1,508 SR
Queue Stats
285W - 294L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
3 / 3 / 0
4,705
588
3,413
5,450
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
H4nsh4
Eset
5
0 / 6 / 0
3,611
451
2,110
4,734
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
3,766
471
745
4,033
795
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
adriano103
Kukulkan
7
0 / 3 / 3
4,380
548
1,731
4,118
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
iandexil
Achilles
3
0 / 0 / 0
3,429
429
0
769
240
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MrSt1cks
Ao Kuang
9
0 / 0 / 0
5,108
639
508
4,200
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Raogs
Merlin
9
3 / 2 / 4
5,597
700
3,203
3,617
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
TanyatD
Nu Wa
8
5 / 1 / 6
5,579
697
4,988
2,923
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
6 / 0 / 2
6,235
779
3,310
5,031
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 3
5,459
682
1,575
2,486
1,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
0
1
L
Eset
H4nsh4
Eset
0
6
0
0
W
Ao Kuang
MrSt1cks
Ao Kuang
0
0
0
0
W
Merlin
Raogs
Merlin
3
2
4
2.5
W
Nu Wa
TanyatD
Nu Wa
5
1
6
8
W
6
0
2
7
W
1
0
3
2.5
L
0
3
0
0
L
Kukulkan
adriano103
Kukulkan
0
3
3
0.5
L
Achilles
iandexil
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,999
Damage
13,584
19,104
Taken
18,257
3,915
Mitigated
5,022
2,968
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,413
733
0
1,746
5,450
1,170
0
2,104
3,183
0
16,978
L
Eset
H4nsh4
Eset
2,110
135
0
440
4,734
711
0
1,769
2,853
10,469
0
W
Ao Kuang
MrSt1cks
Ao Kuang
508
200
0
1,049
4,200
1,066
554
150
4,050
28,731
0
W
Merlin
Raogs
Merlin
3,203
363
0
634
3,617
929
631
954
2,649
19,599
0
W
Nu Wa
TanyatD
Nu Wa
4,988
760
0
313
2,923
635
471
854
1,919
11,435
0
W
3,310
1,814
0
2,183
5,031
1,376
1,717
1,228
3,651
0
36,104
W
1,575
445
54
967
2,486
1,016
525
398
2,088
0
23,133
L
745
692
0
532
4,033
795
0
873
2,974
0
11,046
L
Kukulkan
adriano103
Kukulkan
1,731
99
0
250
4,118
999
0
3,097
915
17,018
0
L
Achilles
iandexil
Achilles
0
0
0
0
769
240
0
225
480
0
2,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,891
Gold Earned
27,978
127
Minions Killed
232
0
Camps Cleared
0
597,224
Distance Traveled
811,171
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,705
588
37
5
0
167,314
2
L
Eset
3,611
451
17
2
0
141,937
2
W
Ao Kuang
5,108
639
61
8
0
159,390
1
W
Merlin
5,597
700
45
6
0
155,402
2
W
Nu Wa
5,579
697
15
2
0
165,112
2
W
Izanami
6,235
779
74
9
0
150,778
0
W
Horus
5,459
682
37
5
0
180,489
1
L
Rama
3,766
471
27
3
0
123,084
0
L
Kukulkan
4,380
548
36
5
0
133,398
5
L
Achilles
3,429
429
10
1
0
31,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role