Player Matchup

Kukulkan
Kukulkan
BlowsephStalin
Kukulkan
Level 29
God Stats
1W - 2L
1,681 SR
Queue Stats
35W - 22L
1,709 Elo+
Solo
Danzaburou
Danzaburou
ButterScotchBB
Danzaburou
Level 27
God Stats
39W - 23L
1,694 SR
Queue Stats
179W - 196L
1,596 Elo+
Solo
Bakasura
Bakasura
CozyDoom
Bakasura
Level 30
God Stats
25W - 14L
1,704 SR
Queue Stats
196W - 164L
1,652 Elo+
Party 2
Hera
Hera
Fudifarts
Hera
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 85L
1,586 Elo+
Solo
Ymir
Ymir
NLSprite
Ymir
Level 27
God Stats
14W - 9L
1,595 SR
Queue Stats
215W - 202L
1,677 Elo+
Party 2
Team Averages
Level 27
1,635 SR
1,644 Elo+

VS

Team Averages
Level 20
1,709 SR
1,652 Elo+
Cthulhu
Cthulhu
GGDON
Cthulhu
Level 29
God Stats
10W - 5L
1,710 SR
Queue Stats
100W - 78L
1,532 Elo+
Solo
Artemis
Artemis
Ihatesmite203
Artemis
Level 8
God Stats
19W - 14L
1,865 SR
Queue Stats
43W - 39L
1,849 Elo+
Solo
Tiamat
Tiamat
alan93
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 134L
1,619 Elo+
Party 1
Nemesis
Nemesis
caterpillareye
Nemesis
Level 18
God Stats
12W - 10L
1,640 SR
Queue Stats
65W - 53L
1,621 Elo+
Party 1
Fafnir
Fafnir
misterKikkoman
Fafnir
Level 19
God Stats
4W - 1L
1,827 SR
Queue Stats
17W - 11L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 1 / 0
6,371
637
2,597
4,920
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
ButterScotchBB
Danzaburou
10
1 / 2 / 2
5,938
594
4,282
5,175
1,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
CozyDoom
Bakasura
11
6 / 0 / 1
6,786
679
4,255
5,689
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
11
3 / 0 / 1
6,308
631
3,355
2,317
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 0 / 4
5,817
582
2,393
6,263
2,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GGDON
Cthulhu
10
0 / 1 / 1
5,643
564
2,282
5,885
5,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
7
1 / 3 / 1
4,694
469
4,551
5,050
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
alan93
Tiamat
9
0 / 3 / 0
5,114
511
1,116
5,335
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 0
5,478
548
2,772
6,614
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 2
4,684
468
1,765
5,425
4,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
3
3
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
1
0
0
W
Danzaburou
ButterScotchBB
Danzaburou
1
2
2
1
W
Bakasura
CozyDoom
Bakasura
6
0
1
6.5
W
Hera
3
0
1
3.5
L
Cthulhu
GGDON
Cthulhu
0
1
1
0.5
L
Artemis
1
3
1
0.5
W
Ymir
0
0
4
2
L
Tiamat
alan93
Tiamat
0
3
0
0
L
2
2
0
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,882
Damage
12,486
24,364
Taken
28,309
7,688
Mitigated
15,008
6,007
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,597
0
0
758
4,920
1,582
0
2,282
2,638
39,639
0
W
Danzaburou
ButterScotchBB
Danzaburou
4,282
1,933
0
1,652
5,175
1,307
695
510
4,665
0
36,239
W
Bakasura
CozyDoom
Bakasura
4,255
3,059
0
2,107
5,689
1,666
0
585
5,048
0
30,130
W
Hera
3,355
554
0
876
2,317
604
217
628
1,539
34,831
0
L
Cthulhu
GGDON
Cthulhu
2,282
46
0
894
5,885
5,012
0
2,511
3,363
30,482
0
L
Artemis
4,551
2,135
0
989
5,050
1,409
0
1,103
3,922
0
23,345
W
Ymir
2,393
730
0
614
6,263
2,529
81
952
5,311
19,674
0
L
Tiamat
alan93
Tiamat
1,116
209
0
1,502
5,335
2,046
0
2,469
2,866
24,339
0
L
2,772
1,188
0
634
6,614
1,960
0
1,437
4,720
0
26,056
L
1,765
283
0
815
5,425
4,581
0
977
4,135
7,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
25,613
345
Minions Killed
237
0
Camps Cleared
0
988,856
Distance Traveled
892,640
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,371
637
98
10
0
188,435
5
W
Danzaburou
5,938
594
72
7
0
178,319
3
W
Bakasura
6,786
679
79
8
0
240,094
3
W
Hera
6,308
631
69
7
0
207,793
4
L
Cthulhu
5,643
564
71
7
0
196,536
1
L
Artemis
4,694
469
40
4
0
120,249
0
W
Ymir
5,817
582
27
3
0
174,215
2
L
Tiamat
5,114
511
56
6
0
162,386
2
L
Nemesis
5,478
548
59
6
0
227,706
0
L
Fafnir
4,684
468
11
1
0
185,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role