Player Matchup

Chiron
Chiron
BadGod01
Chiron
Level 66
God Stats
1W - 1L
1,835 SR
Queue Stats
143W - 206L
1,338 Elo+
Solo
Sobek
Sobek
EliteApfelHD
Sobek
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 116L
1,386 Elo+
Party 1
Anubis
Anubis
xXZentauronXx
Anubis
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 69L
1,373 Elo+
Party 1
Team Averages
Level 72
1,612 SR
1,366 Elo+

VS

Team Averages
Level 106
1,755 SR
1,675 Elo+
Achilles
Achilles
Bambito98
Achilles
Level 108
God Stats
13W - 6L
1,818 SR
Queue Stats
350W - 180L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
Kappadelaccino
Danzaburou
Level 103
God Stats
98W - 42L
1,754 SR
Queue Stats
186W - 87L
1,751 Elo+
Party 2
Poseidon
Poseidon
Nafanjones
Poseidon
Level 107
God Stats
88W - 41L
1,693 SR
Queue Stats
379W - 195L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BadGod01
Chiron
11
2 / 3 / 2
7,470
679
5,309
8,561
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 2 / 2
6,806
619
2,965
7,927
6,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 2
6,921
629
4,812
6,020
2,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bambito98
Achilles
12
4 / 1 / 4
8,728
793
4,311
7,958
5,178
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Kappadelaccino
Danzaburou
13
5 / 0 / 4
8,873
807
6,919
5,132
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Nafanjones
Poseidon
10
0 / 3 / 6
7,240
658
7,326
4,386
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
9
9
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
BadGod01
Chiron
2
3
2
1
W
Achilles
Bambito98
Achilles
4
1
4
6
L
1
2
2
1
W
Danzaburou
Kappadelaccino
Danzaburou
5
0
4
7
W
Poseidon
Nafanjones
Poseidon
0
3
6
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,086
Damage
18,556
22,508
Taken
17,476
12,624
Mitigated
8,275
5,460
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BadGod01
Chiron
5,309
2,187
404
2,715
8,561
3,042
0
3,330
4,809
0
26,838
W
Achilles
Bambito98
Achilles
4,311
220
0
3,493
7,958
5,178
302
3,158
4,800
0
14,352
L
2,965
24
0
1,474
7,927
6,723
0
1,569
6,048
11,427
0
W
Danzaburou
Kappadelaccino
Danzaburou
6,919
2,572
0
1,871
5,132
1,951
1,898
2,736
2,396
0
33,897
W
Poseidon
Nafanjones
Poseidon
7,326
575
0
165
4,386
1,146
270
1,883
2,503
17,916
0
L
4,812
0
0
867
6,020
2,859
0
1,495
4,325
21,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,197
Gold Earned
24,841
122
Minions Killed
116
0
Camps Cleared
0
588,600
Distance Traveled
667,955
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,470
679
64
6
0
190,889
4
W
Achilles
8,728
793
21
2
0
245,529
0
L
Sobek
6,806
619
14
1
0
216,519
3
W
Danzaburou
8,873
807
78
7
0
220,985
3
W
Poseidon
7,240
658
17
2
0
201,441
3
L
Anubis
6,921
629
44
4
0
181,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role