Player Matchup

Odin
Odin
Chistorra7u7
Odin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Mobs02-
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cameForTheSmoke
Morgan Le Fay
Level 27
God Stats
32W - 40L
1,383 SR
Queue Stats
71W - 80L
1,295 Elo+
Solo
Fenrir
Fenrir
cybersnake96
Fenrir
Level 29
God Stats
9W - 9L
1,713 SR
Queue Stats
124W - 115L
1,390 Elo+
Solo
Artemis
Artemis
mariogo30
Artemis
Level 18
God Stats
21W - 10L
1,412 SR
Queue Stats
28W - 13L
1,530 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,443 Elo+

VS

Team Averages
Level 8
1,440 SR
1,356 Elo+
Da Ji
Da Ji
AmirKat2185
Da Ji
Level 18
God Stats
4W - 3L
1,343 SR
Queue Stats
29W - 40L
1,075 Elo+
Solo
Neith
Neith
Big_Fern_
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Chopfernan117
Anubis
Level 17
God Stats
14W - 23L
1,358 SR
Queue Stats
152W - 199L
1,202 Elo+
Solo
Olorun
Olorun
JenovaVirus614
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
stianbortveit
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,149
447
1,346
5,793
5,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
Mobs02-
Ymir
12
3 / 1 / 0
8,383
524
2,352
7,974
5,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
cameForTheSmoke
Morgan Le Fay
13
6 / 1 / 6
8,557
535
6,538
6,488
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
5 / 3 / 3
8,043
503
5,951
8,506
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
mariogo30
Artemis
14
7 / 4 / 7
8,992
562
10,247
9,002
2,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 4 / 1
7,172
448
8,354
7,570
2,294
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Big_Fern_
Neith
1
0 / 1 / 0
4,568
286
162
562
78
Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 2
8,030
502
4,831
8,689
3,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 7 / 2
7,064
442
3,192
10,963
7,941
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
9
1 / 9 / 1
6,138
384
1,887
12,050
7,270
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
22
Kills
11
14
Deaths
25
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
7
4
1
1.88
L
Neith
Big_Fern_
Neith
0
1
0
0
W
1
5
1
0.3
L
1
4
2
0.5
L
2
7
2
0.43
W
Ymir
Mobs02-
Ymir
3
1
0
3
W
Morgan Le Fay
cameForTheSmoke
Morgan Le Fay
6
1
6
9
W
Fenrir
5
3
3
2.17
W
Artemis
mariogo30
Artemis
7
4
7
2.63
L
Guan Yu
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,434
Damage
18,426
37,763
Taken
39,834
17,333
Mitigated
20,923
7,807
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,354
2,009
0
0
7,570
2,294
433
284
7,286
0
23,192
L
Neith
Big_Fern_
Neith
162
47
0
0
562
78
0
0
562
0
1,434
W
1,346
677
0
504
5,793
5,301
603
232
5,561
0
15,554
L
4,831
513
0
3,450
8,689
3,340
505
2,033
6,656
48,109
0
L
3,192
1,885
112
1,313
10,963
7,941
0
2,806
8,157
28,279
0
W
Ymir
Mobs02-
Ymir
2,352
371
0
1,640
7,974
5,144
803
2,342
5,632
23,687
0
W
Morgan Le Fay
cameForTheSmoke
Morgan Le Fay
6,538
829
0
689
6,488
2,059
2,355
1,021
5,467
42,415
0
W
Fenrir
5,951
1,230
0
3,636
8,506
2,660
0
2,547
5,959
0
30,195
W
Artemis
mariogo30
Artemis
10,247
6,035
0
1,338
9,002
2,169
2,055
1,881
7,121
0
42,193
L
Guan Yu
1,887
831
12
397
12,050
7,270
0
3,767
8,283
0
25,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,124
Gold Earned
32,972
269
Minions Killed
208
0
Camps Cleared
0
1,428,655
Distance Traveled
1,044,548
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,172
448
30
2
0
295,137
2
L
Neith
4,568
286
1
0
0
30,807
0
W
Odin
7,149
447
29
2
0
270,178
1
L
Anubis
8,030
502
98
6
0
243,288
0
L
Olorun
7,064
442
42
3
0
210,598
1
W
Ymir
8,383
524
40
3
0
279,004
2
W
Morgan Le Fay
8,557
535
80
5
0
295,764
1
W
Fenrir
8,043
503
51
3
0
320,600
0
W
Artemis
8,992
562
69
4
0
263,109
0
L
Guan Yu
6,138
384
37
2
0
264,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role