Player Matchup

Thoth
Thoth
ElApraNoMuere
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,851 Elo+
Solo
Erlang Shen
Erlang Shen
OGwr3x
Erlang Shen
Level 26
God Stats
0W - 3L
1,723 SR
Queue Stats
115W - 105L
1,634 Elo+
Solo
Yemoja
Yemoja
SypherHex0
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,627 Elo+
Party 1
Thanatos
Thanatos
darkranchin
Thanatos
Level 29
God Stats
15W - 11L
1,654 SR
Queue Stats
108W - 77L
1,634 Elo+
Solo
Ullr
Ullr
vGODalxs
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,663 Elo+
Party 1
Team Averages
Level 19
1,575 SR
1,682 Elo+

VS

Team Averages
Level 26
1,619 SR
1,565 Elo+
Danzaburou
Danzaburou
Gododdles
Danzaburou
Level 28
God Stats
2W - 0L
1,254 SR
Queue Stats
31W - 25L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Meegle
Baron Samedi
Level 28
God Stats
54W - 26L
1,697 SR
Queue Stats
159W - 116L
1,621 Elo+
Solo
Odin
Odin
Siddorax
Odin
Level 18
God Stats
8W - 5L
1,809 SR
Queue Stats
223W - 192L
1,696 Elo+
Solo
Fenrir
Fenrir
Soujabouwasfirst
Fenrir
Level 26
God Stats
35W - 16L
1,672 SR
Queue Stats
120W - 140L
1,489 Elo+
Solo
Cabrakan
Cabrakan
eighteenmilla
Cabrakan
Level 29
God Stats
40W - 21L
1,665 SR
Queue Stats
230W - 229L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
9,905
450
10,488
7,654
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
OGwr3x
Erlang Shen
15
3 / 7 / 4
9,796
445
9,746
20,667
22,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
SypherHex0
Yemoja
12
0 / 4 / 8
8,473
385
4,811
14,944
16,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
darkranchin
Thanatos
18
9 / 3 / 7
11,800
536
14,756
19,415
7,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
17
3 / 4 / 5
10,286
468
9,717
15,609
5,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gododdles
Danzaburou
18
6 / 4 / 4
12,472
567
15,947
13,575
4,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Meegle
Baron Samedi
18
6 / 3 / 7
11,634
529
15,221
14,487
6,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
18
5 / 4 / 10
11,869
540
12,284
17,416
16,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 7
10,598
482
6,240
14,331
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
eighteenmilla
Cabrakan
15
2 / 4 / 10
11,448
520
6,940
19,325
25,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
16
Kills
21
22
Deaths
16
31
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
Danzaburou
Gododdles
Danzaburou
6
4
4
2
W
Baron Samedi
Meegle
Baron Samedi
6
3
7
3.17
L
Erlang Shen
OGwr3x
Erlang Shen
3
7
4
0.71
W
Odin
5
4
10
2.5
W
2
1
7
5.5
L
Yemoja
SypherHex0
Yemoja
0
4
8
1
L
Thanatos
darkranchin
Thanatos
9
3
7
4.17
W
Cabrakan
eighteenmilla
Cabrakan
2
4
10
1.75
L
Ullr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,518
Damage
56,632
78,289
Taken
79,134
56,184
Mitigated
59,386
23,916
Healing
28,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,488
460
0
343
7,654
3,096
272
3,717
3,750
57,415
0
W
Danzaburou
Gododdles
Danzaburou
15,947
6,581
0
4,492
13,575
4,581
4,308
2,467
11,108
0
98,198
W
Baron Samedi
Meegle
Baron Samedi
15,221
1,524
4,185
6,867
14,487
6,266
706
4,399
9,859
61,029
0
L
Erlang Shen
OGwr3x
Erlang Shen
9,746
2,908
0
4,057
20,667
22,790
0
6,194
13,709
0
50,446
W
Odin
12,284
2,926
0
4,647
17,416
16,693
97
2,371
14,338
0
68,439
W
6,240
1,131
0
5,342
14,331
6,001
418
1,812
12,425
0
74,946
L
Yemoja
SypherHex0
Yemoja
4,811
986
2,198
1,891
14,944
16,705
0
6,433
8,256
16,169
0
L
Thanatos
darkranchin
Thanatos
14,756
2,520
0
14,821
19,415
7,938
96
4,239
15,036
0
84,921
W
Cabrakan
eighteenmilla
Cabrakan
6,940
719
0
3,351
19,325
25,845
77
4,781
14,077
31,574
0
L
Ullr
9,717
4,228
0
606
15,609
5,655
0
1,662
13,850
0
75,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,260
Gold Earned
58,021
494
Minions Killed
519
0
Camps Cleared
0
1,926,917
Distance Traveled
2,031,768
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,905
450
112
5
0
342,611
5
W
Danzaburou
12,472
567
141
6
0
347,500
4
W
Baron Samedi
11,634
529
93
4
0
415,134
2
L
Erlang Shen
9,796
445
98
4
0
358,785
1
W
Odin
11,869
540
136
6
0
408,915
6
W
Fenrir
10,598
482
92
4
0
464,033
0
L
Yemoja
8,473
385
26
1
0
340,043
1
L
Thanatos
11,800
536
118
5
0
456,793
2
W
Cabrakan
11,448
520
57
3
0
396,186
1
L
Ullr
10,286
468
140
6
0
428,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role