Player Matchup

Sun Wukong
Sun Wukong
AngeloAT01
Sun Wukong
Level 18
God Stats
11W - 16L
1,391 SR
Queue Stats
138W - 178L
1,343 Elo+
Solo
Guan Yu
Guan Yu
HairyPnut
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
juanfran2607019
Kuzenbo
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
307W - 341L
1,390 Elo+
Party 1
Neith
Neith
samuelito2
Neith
Level 29
God Stats
5W - 7L
1,437 SR
Queue Stats
40W - 45L
1,276 Elo+
Party 1
Olorun
Olorun
战神尼科尔
Olorun
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,402 Elo+

VS

Team Averages
Level 11
1,446 SR
1,292 Elo+
Da Ji
Da Ji
HaIvlk
Da Ji
Level 9
God Stats
4W - 3L
1,586 SR
Queue Stats
11W - 16L
1,246 Elo+
Solo
Kuzenbo
Kuzenbo
JAYSTARRRRRR
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,268 Elo+
Solo
Bellona
Bellona
MyPointOfView
Bellona
Level 27
God Stats
24W - 18L
1,474 SR
Queue Stats
138W - 121L
1,426 Elo+
Solo
Ra
Ra
Strallone23
Ra
Level 3
God Stats
0W - 3L
1,169 SR
Queue Stats
0W - 5L
1,019 Elo+
Solo
Olorun
Olorun
jacobanthony03
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngeloAT01
Sun Wukong
11
3 / 0 / 1
6,335
576
1,891
4,611
1,755
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
HairyPnut
Guan Yu
11
7 / 1 / 1
6,730
612
3,822
4,009
2,407
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 0 / 9
6,068
552
1,064
4,159
1,898
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
12
11 / 0 / 1
7,302
664
9,293
5,295
1,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 6 / 3
5,039
458
1,722
5,376
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HaIvlk
Da Ji
8
0 / 3 / 0
5,065
460
154
7,396
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
JAYSTARRRRRR
Kuzenbo
6
0 / 6 / 0
4,295
390
1,556
8,246
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
10
2 / 3 / 1
6,374
579
2,767
5,134
4,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
5 / 6 / 0
6,034
549
4,370
6,372
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 2
5,504
500
1,355
5,638
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
22
Kills
7
7
Deaths
23
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AngeloAT01
Sun Wukong
3
0
1
3.5
L
Da Ji
HaIvlk
Da Ji
0
3
0
0
W
Guan Yu
HairyPnut
Guan Yu
7
1
1
7.5
L
Kuzenbo
JAYSTARRRRRR
Kuzenbo
0
6
0
0
L
Bellona
2
3
1
0.83
L
5
6
0
0.83
L
0
5
2
0.2
W
0
0
9
4.5
W
Neith
11
0
1
11.5
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,792
Damage
10,202
23,450
Taken
32,786
9,400
Mitigated
13,345
6,022
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AngeloAT01
Sun Wukong
1,891
231
0
740
4,611
1,755
144
212
4,303
0
28,658
L
Da Ji
HaIvlk
Da Ji
154
50
0
3,078
7,396
1,853
0
0
7,396
0
27,032
W
Guan Yu
HairyPnut
Guan Yu
3,822
485
0
954
4,009
2,407
443
985
3,005
0
27,465
L
Kuzenbo
JAYSTARRRRRR
Kuzenbo
1,556
380
0
1,232
8,246
3,717
0
851
7,395
12,613
0
L
Bellona
2,767
779
0
273
5,134
4,314
216
184
4,950
0
27,884
L
4,370
648
149
1,292
6,372
2,008
279
1,465
4,907
21,811
0
L
1,355
1,112
106
966
5,638
1,453
584
82
5,556
21,356
0
W
1,064
574
0
1,410
4,159
1,898
202
1,158
2,939
8,142
0
W
Neith
9,293
5,279
0
2,511
5,295
1,588
1,958
1,434
3,839
0
40,188
W
1,722
655
119
288
5,376
1,752
524
2,960
2,064
11,767
1,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
27,272
227
Minions Killed
217
0
Camps Cleared
0
948,806
Distance Traveled
943,299
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,335
576
68
6
0
223,880
0
L
Da Ji
5,065
460
52
5
0
191,818
0
W
Guan Yu
6,730
612
53
5
0
159,273
0
L
Kuzenbo
4,295
390
18
2
0
170,197
0
L
Bellona
6,374
579
73
7
0
200,022
0
L
Ra
6,034
549
38
3
0
182,871
0
L
Olorun
5,504
500
36
3
0
198,391
1
W
Kuzenbo
6,068
552
11
1
0
218,648
0
W
Neith
7,302
664
74
7
0
178,478
2
W
Olorun
5,039
458
21
2
0
168,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role