Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AfroFool14
Baron Samedi
Level 160
God Stats
15W - 7L
1,652 SR
Queue Stats
307W - 321L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
Drewscott815
Ao Kuang
Level 65
God Stats
4W - 2L
1,301 SR
Queue Stats
30W - 30L
1,516 Elo+
Party 2
Izanami
Izanami
ShaDoWZaNINJA
Izanami
Level 129
God Stats
7W - 3L
1,652 SR
Queue Stats
249W - 282L
1,442 Elo+
Party 1
Osiris
Osiris
T0XIC FIRE 64
Osiris
Level 126
God Stats
5W - 8L
1,298 SR
Queue Stats
323W - 373L
1,557 Elo+
Party 2
Team Averages
Level 121
1,481 SR
1,501 Elo+

VS

Team Averages
Level 131
1,476 SR
1,514 Elo+
Neith
Neith
APEX FAKEY
Neith
Level 137
God Stats
2W - 1L
1,178 SR
Queue Stats
215W - 186L
1,527 Elo+
Party 3
Da Ji
Da Ji
BlazingGeminite
Da Ji
Level 124
God Stats
8W - 6L
1,594 SR
Queue Stats
190W - 175L
1,514 Elo+
Party 3
Cerberus
Cerberus
MidnightCorpse
Cerberus
Level 147
God Stats
3W - 3L
1,572 SR
Queue Stats
251W - 246L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
MuziBeast2
Cu Chulainn
Level 89
God Stats
6W - 6L
1,590 SR
Queue Stats
97W - 99L
1,524 Elo+
Party 3
Chang'e
Chang'e
unstablefears
Chang'e
Level 156
God Stats
8W - 12L
1,444 SR
Queue Stats
686W - 688L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 5
7,147
550
3,213
11,577
7,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
AfroFool14
Baron Samedi
13
3 / 1 / 2
7,497
577
6,670
6,129
2,584
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Drewscott815
Ao Kuang
13
5 / 0 / 2
7,593
584
4,783
5,884
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
13
4 / 3 / 1
7,675
590
7,054
10,199
2,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 2
7,537
580
6,185
10,737
10,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 4 / 0
6,722
517
9,832
8,340
2,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 1
6,886
530
2,860
8,440
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
10
1 / 2 / 3
6,464
497
6,161
10,260
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
MuziBeast2
Cu Chulainn
10
0 / 4 / 1
5,989
461
5,708
9,364
6,556
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
11
1 / 3 / 0
6,353
489
4,539
7,799
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
6
6
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
5
3.5
L
Neith
4
4
0
1
W
Baron Samedi
AfroFool14
Baron Samedi
3
1
2
4
L
0
3
1
0.17
W
Ao Kuang
Drewscott815
Ao Kuang
5
0
2
6
L
Cerberus
1
2
3
1.25
L
Cu Chulainn
MuziBeast2
Cu Chulainn
0
4
1
0.13
W
Izanami
4
3
1
1.5
W
3
1
2
4
L
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,905
Damage
29,100
44,526
Taken
44,203
25,658
Mitigated
20,817
19,861
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,213
869
0
1,770
11,577
7,420
0
4,126
7,363
21,217
0
L
Neith
9,832
3,208
0
1,309
8,340
2,270
0
1,626
6,714
0
36,693
W
Baron Samedi
AfroFool14
Baron Samedi
6,670
1,136
403
3,542
6,129
2,584
0
2,605
3,252
46,716
0
L
2,860
628
0
280
8,440
3,180
0
1,660
6,780
0
49,936
W
Ao Kuang
Drewscott815
Ao Kuang
4,783
1,097
0
4,003
5,884
2,269
0
1,409
4,355
38,755
7,544
L
Cerberus
6,161
402
0
2,211
10,260
6,624
0
3,974
6,286
21,889
0
L
Cu Chulainn
MuziBeast2
Cu Chulainn
5,708
799
0
418
9,364
6,556
0
1,416
7,948
6,486
21,728
W
Izanami
7,054
4,559
0
4,476
10,199
2,946
410
1,564
8,635
0
53,090
W
6,185
1,718
0
5,667
10,737
10,439
12
2,846
7,891
0
42,785
L
Chang'e
4,539
325
653
2,219
7,799
2,187
0
5,650
2,149
34,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,449
Gold Earned
32,414
414
Minions Killed
340
0
Camps Cleared
0
1,232,743
Distance Traveled
1,271,317
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,147
550
36
3
0
258,789
4
L
Neith
6,722
517
64
5
0
253,377
4
W
Baron Samedi
7,497
577
94
7
0
219,610
5
L
Da Ji
6,886
530
100
8
0
278,521
2
W
Ao Kuang
7,593
584
86
7
0
286,748
2
L
Cerberus
6,464
497
39
3
0
247,876
3
L
Cu Chulainn
5,989
461
54
4
0
233,230
0
W
Izanami
7,675
590
110
8
0
223,501
0
W
Osiris
7,537
580
88
7
0
244,095
1
L
Chang'e
6,353
489
83
6
0
258,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role