Player Matchup

Arachne
Arachne
ALifeGamer
Arachne
Level 21
God Stats
3W - 4L
1,421 SR
Queue Stats
5W - 10L
1,266 Elo+
Party 1
Anubis
Anubis
CrackMonky
Anubis
Level 28
God Stats
1W - 2L
1,209 SR
Queue Stats
16W - 27L
1,303 Elo+
Party 1
Yemoja
Yemoja
Denzii
Yemoja
Level 26
God Stats
5W - 5L
1,423 SR
Queue Stats
7W - 9L
1,298 Elo+
Party 1
Aphrodite
Aphrodite
EzzyMonkeyKing
Aphrodite
Level 43
God Stats
2W - 2L
1,491 SR
Queue Stats
14W - 22L
1,300 Elo+
Party 1
Achilles
Achilles
Tinbear73
Achilles
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,291 Elo+
Party 1
Team Averages
Level 40
1,409 SR
1,292 Elo+

VS

Team Averages
Level 41
1,494 SR
1,292 Elo+
King Arthur
King Arthur
Ash3n soul
King Arthur
Level 22
God Stats
0W - 2L
1,559 SR
Queue Stats
9W - 32L
1,140 Elo+
Party 2
Mercury
Mercury
Fl4mingDr4gon29
Mercury
Level 18
God Stats
3W - 6L
1,545 SR
Queue Stats
27W - 42L
1,309 Elo+
Party 2
Scylla
Scylla
GingrSlndrMn
Scylla
Level 47
God Stats
1W - 4L
1,258 SR
Queue Stats
11W - 23L
1,282 Elo+
Solo
Medusa
Medusa
Starlight Pixi
Medusa
Level 58
God Stats
6W - 14L
1,303 SR
Queue Stats
160W - 233L
1,342 Elo+
Party 2
Aphrodite
Aphrodite
slayer2264
Aphrodite
Level 60
God Stats
17W - 10L
1,805 SR
Queue Stats
206W - 244L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALifeGamer
Arachne
17
9 / 2 / 8
12,506
568
10,476
16,419
8,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
CrackMonky
Anubis
17
6 / 0 / 9
11,477
522
11,723
16,408
9,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Denzii
Yemoja
15
4 / 1 / 15
10,456
475
1,598
9,485
7,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
EzzyMonkeyKing
Aphrodite
14
1 / 5 / 15
9,862
448
7,346
15,042
6,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Tinbear73
Achilles
18
20 / 2 / 6
13,218
601
23,770
20,097
23,381
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ash3n soul
King Arthur
12
1 / 9 / 4
7,738
352
3,035
18,553
10,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 10 / 0
8,816
401
1,658
13,894
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
10
2 / 5 / 3
7,623
347
7,000
7,351
1,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 9 / 3
9,326
424
14,461
17,903
5,310
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
slayer2264
Aphrodite
14
3 / 7 / 5
9,869
449
8,786
15,886
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
40
Kills
10
10
Deaths
40
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
ALifeGamer
Arachne
9
2
8
6.5
L
King Arthur
Ash3n soul
King Arthur
1
9
4
0.33
W
Anubis
CrackMonky
Anubis
6
0
9
10.5
W
Yemoja
Denzii
Yemoja
4
1
15
11.5
W
Aphrodite
EzzyMonkeyKing
Aphrodite
1
5
15
1.7
L
0
10
0
0
L
Scylla
2
5
3
0.7
L
4
9
3
0.61
W
Achilles
Tinbear73
Achilles
20
2
6
11.5
L
Aphrodite
slayer2264
Aphrodite
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,913
Damage
34,940
77,451
Taken
73,587
56,015
Mitigated
29,351
37,353
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ALifeGamer
Arachne
10,476
7,663
0
5,685
16,419
8,346
2,321
5,223
11,196
0
94,148
L
King Arthur
Ash3n soul
King Arthur
3,035
540
0
1,238
18,553
10,860
60
5,450
13,103
0
22,165
W
Anubis
CrackMonky
Anubis
11,723
1,449
617
8,246
16,408
9,690
2,364
4,743
11,665
72,539
0
W
Yemoja
Denzii
Yemoja
1,598
611
6,142
2,015
9,485
7,822
767
3,001
6,484
14,776
0
W
Aphrodite
EzzyMonkeyKing
Aphrodite
7,346
1,547
5,736
7,038
15,042
6,776
1,090
4,588
10,454
39,993
0
L
1,658
1,251
141
269
13,894
5,387
512
1,090
12,804
0
43,536
L
Scylla
7,000
1,426
192
1,054
7,351
1,955
336
3,733
3,618
21,977
0
L
14,461
6,590
0
1,037
17,903
5,310
280
6,244
11,659
0
48,482
W
Achilles
Tinbear73
Achilles
23,770
7,851
0
1,874
20,097
23,381
2,971
4,856
15,241
0
73,266
L
Aphrodite
slayer2264
Aphrodite
8,786
1,421
5,680
7,024
15,886
5,839
427
4,150
11,736
45,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,519
Gold Earned
43,372
427
Minions Killed
289
0
Camps Cleared
0
1,893,100
Distance Traveled
1,552,624
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,506
568
123
6
0
409,634
0
L
King Arthur
7,738
352
33
2
0
321,594
0
W
Anubis
11,477
522
103
5
0
338,841
4
W
Yemoja
10,456
475
25
1
0
341,415
0
W
Aphrodite
9,862
448
77
4
0
392,427
1
L
Mercury
8,816
401
86
4
0
349,071
1
L
Scylla
7,623
347
29
1
0
242,931
2
L
Medusa
9,326
424
58
3
0
292,963
1
W
Achilles
13,218
601
99
5
0
410,783
4
L
Aphrodite
9,869
449
83
4
0
346,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role