Player Matchup

Hou Yi
Hou Yi
Confundido
Hou Yi
Level 26
God Stats
3W - 4L
1,686 SR
Queue Stats
119W - 91L
1,544 Elo+
Solo
Nu Wa
Nu Wa
LordeGhoul
Nu Wa
Level 85
God Stats
1W - 1L
1,709 SR
Queue Stats
22W - 32L
1,466 Elo+
Solo
Janus
Janus
Mellley
Janus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 78L
1,362 Elo+
Solo
Cernunnos
Cernunnos
Syaoron
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,332 Elo+
Solo
Tyr
Tyr
dirtee_napkins
Tyr
Level 84
God Stats
1W - 2L
1,748 SR
Queue Stats
187W - 161L
1,554 Elo+
Solo
Team Averages
Level 49
1,629 SR
1,452 Elo+

VS

Team Averages
Level 47
1,455 SR
1,469 Elo+
Kuzenbo
Kuzenbo
HTTRitsTheSkill
Kuzenbo
Level 138
God Stats
1W - 2L
1,174 SR
Queue Stats
59W - 82L
1,392 Elo+
Solo
Osiris
Osiris
Omnifect
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,488 Elo+
Solo
Rama
Rama
RefrigeratorRack
Rama
Level 27
God Stats
1W - 0L
1,600 SR
Queue Stats
68W - 46L
1,598 Elo+
Solo
Hera
Hera
phufucuddlypoops
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,416 Elo+
Solo
Sobek
Sobek
pigpill
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Confundido
Hou Yi
18
10 / 4 / 8
10,878
777
19,756
14,504
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
17
3 / 5 / 9
9,613
687
13,229
9,283
3,969
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Mellley
Janus
17
1 / 4 / 9
9,469
676
11,865
9,865
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Syaoron
Cernunnos
16
2 / 5 / 9
9,667
691
9,933
13,130
5,919
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 13
10,337
738
6,010
18,002
17,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 13
9,894
707
11,616
17,447
21,026
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Omnifect
Osiris
16
3 / 4 / 8
9,521
680
10,990
21,680
16,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 2 / 8
11,779
841
17,773
11,932
5,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 3 / 8
11,522
823
16,848
9,136
4,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
pigpill
Sobek
13
0 / 6 / 10
8,946
639
3,280
13,180
13,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
68
18
Kills
21
21
Deaths
18
48
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Confundido
Hou Yi
10
4
8
3.5
W
2
3
13
2.83
L
Nu Wa
3
5
9
1.5
L
Janus
Mellley
Janus
1
4
9
1.38
W
Osiris
Omnifect
Osiris
3
4
8
1.75
W
11
2
8
7.5
L
Cernunnos
Syaoron
Cernunnos
2
5
9
1.3
L
2
3
13
2.83
W
5
3
8
3
W
Sobek
pigpill
Sobek
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,793
Damage
60,507
64,784
Taken
73,375
38,114
Mitigated
61,875
18,788
Healing
25,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Confundido
Hou Yi
19,756
6,932
1,978
3,439
14,504
6,392
1,203
7,893
6,611
0
41,622
W
11,616
2,544
1,795
5,499
17,447
21,026
30
5,860
11,587
22,786
0
L
Nu Wa
13,229
2,936
1,988
915
9,283
3,969
347
4,005
5,278
26,577
0
L
Janus
Mellley
Janus
11,865
923
682
1,475
9,865
3,943
0
6,143
3,722
36,386
0
W
Osiris
Omnifect
Osiris
10,990
2,942
829
6,055
21,680
16,790
0
8,437
13,243
0
20,755
W
17,773
11,613
884
5,327
11,932
5,967
3,184
2,929
9,003
0
46,055
L
Cernunnos
Syaoron
Cernunnos
9,933
5,978
492
2,588
13,130
5,919
0
5,343
7,787
0
18,564
L
6,010
1,518
1,632
3,599
18,002
17,891
0
8,360
9,642
0
10,026
W
16,848
3,499
1,358
2,986
9,136
4,151
1,409
3,354
5,782
47,510
0
W
Sobek
pigpill
Sobek
3,280
262
0
696
13,180
13,941
0
4,514
8,666
7,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,964
Gold Earned
51,662
159
Minions Killed
159
0
Camps Cleared
0
1,252,583
Distance Traveled
1,142,304
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,878
777
46
3
0
219,471
3
W
Kuzenbo
9,894
707
23
2
0
263,884
0
L
Nu Wa
9,613
687
22
2
0
272,722
1
L
Janus
9,469
676
58
4
0
236,702
0
W
Osiris
9,521
680
14
1
0
261,636
0
W
Rama
11,779
841
52
4
0
217,394
0
L
Cernunnos
9,667
691
23
2
0
244,742
0
L
Tyr
10,337
738
10
1
0
278,946
0
W
Hera
11,522
823
65
5
0
244,601
4
W
Sobek
8,946
639
5
0
0
154,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role