Player Matchup

Pele
Pele
CerealKillah904
Pele
Level 27
God Stats
13W - 17L
1,403 SR
Queue Stats
20W - 33L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
GhostWarrior231
Baron Samedi
Level 104
God Stats
54W - 53L
1,590 SR
Queue Stats
370W - 419L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
PakaPakaBih
Danzaburou
Level 65
God Stats
24W - 30L
1,385 SR
Queue Stats
365W - 430L
1,417 Elo+
Party 2
Eset
Eset
ikickyourash21
Eset
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 218L
1,497 Elo+
Party 2
Achilles
Achilles
itselpollote115
Achilles
Level 28
God Stats
3W - 1L
1,629 SR
Queue Stats
26W - 26L
1,466 Elo+
Party 2
Team Averages
Level 65
1,502 SR
1,453 Elo+

VS

Team Averages
Level 91
1,514 SR
1,457 Elo+
Chiron
Chiron
CBG FOUNK
Chiron
Level 115
God Stats
7W - 6L
1,623 SR
Queue Stats
359W - 353L
1,539 Elo+
Party 1
Terra
Terra
EletroEye
Terra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 139L
1,386 Elo+
Solo
Da Ji
Da Ji
K0enma Jr
Da Ji
Level 128
God Stats
2W - 4L
1,556 SR
Queue Stats
436W - 478L
1,479 Elo+
Party 1
Chang'e
Chang'e
KINGxSKORCH
Chang'e
Level 144
God Stats
5W - 11L
1,433 SR
Queue Stats
619W - 692L
1,514 Elo+
Party 1
Bellona
Bellona
PesoDip
Bellona
Level 27
God Stats
43W - 19L
1,458 SR
Queue Stats
62W - 36L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 4
10,770
449
4,450
14,865
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
GhostWarrior231
Baron Samedi
19
7 / 6 / 22
12,373
516
17,731
24,048
22,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
PakaPakaBih
Danzaburou
19
7 / 5 / 15
12,347
514
22,043
20,806
6,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
17 / 2 / 9
14,781
616
30,957
13,285
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
18
1 / 1 / 3
10,820
451
6,836
15,349
19,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CBG FOUNK
Chiron
16
3 / 9 / 5
10,543
439
18,578
19,875
7,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
EletroEye
Terra
15
0 / 8 / 7
10,710
446
1,145
27,264
26,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
K0enma Jr
Da Ji
17
8 / 8 / 2
11,763
490
12,542
22,777
8,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
KINGxSKORCH
Chang'e
15
5 / 7 / 2
10,130
422
10,469
20,205
11,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
PesoDip
Bellona
18
2 / 1 / 2
11,434
476
12,613
17,688
15,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
33
Kills
18
18
Deaths
33
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
CBG FOUNK
Chiron
3
9
5
0.61
W
1
4
4
0.75
L
Terra
EletroEye
Terra
0
8
7
0.44
W
Baron Samedi
GhostWarrior231
Baron Samedi
7
6
22
3
L
Da Ji
K0enma Jr
Da Ji
8
8
2
1.13
L
Chang'e
KINGxSKORCH
Chang'e
5
7
2
0.86
W
Danzaburou
PakaPakaBih
Danzaburou
7
5
15
2.9
L
Bellona
PesoDip
Bellona
2
1
2
3
W
17
2
9
10.75
W
Achilles
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,017
Damage
55,347
88,353
Taken
107,809
59,832
Mitigated
68,792
33,965
Healing
25,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CBG FOUNK
Chiron
18,578
5,296
1,210
4,409
19,875
7,130
1,053
9,231
10,486
0
84,391
W
4,450
501
0
5,488
14,865
5,949
20
576
14,289
0
84,400
L
Terra
EletroEye
Terra
1,145
122
2,027
3,189
27,264
26,319
179
13,890
13,121
14,532
0
W
Baron Samedi
GhostWarrior231
Baron Samedi
17,731
1,019
2,709
9,085
24,048
22,572
200
5,844
18,204
56,925
0
L
Da Ji
K0enma Jr
Da Ji
12,542
1,512
0
4,542
22,777
8,336
0
9,213
13,227
0
78,324
L
Chang'e
KINGxSKORCH
Chang'e
10,469
336
1,681
4,989
20,205
11,254
0
11,002
8,778
60,879
0
W
Danzaburou
PakaPakaBih
Danzaburou
22,043
11,777
0
6,527
20,806
6,565
1,475
3,258
17,548
0
95,430
L
Bellona
PesoDip
Bellona
12,613
3,098
0
3,053
17,688
15,753
466
4,502
12,162
413
73,735
W
30,957
3,924
550
5,312
13,285
5,411
1,524
2,303
10,982
99,608
0
W
Achilles
6,836
1,914
0
4,294
15,349
19,335
3,198
31
15,318
46
66,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,091
Gold Earned
54,580
632
Minions Killed
532
0
Camps Cleared
0
2,201,605
Distance Traveled
2,122,377
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,543
439
151
6
0
357,900
2
W
Pele
10,770
449
148
6
0
438,777
0
L
Terra
10,710
446
23
1
0
443,846
4
W
Baron Samedi
12,373
516
65
3
0
426,618
3
L
Da Ji
11,763
490
117
5
0
430,356
9
L
Chang'e
10,130
422
92
4
0
420,095
6
W
Danzaburou
12,347
514
134
6
0
420,641
3
L
Bellona
11,434
476
149
6
0
470,180
3
W
Eset
14,781
616
183
8
0
497,555
4
W
Achilles
10,820
451
102
4
0
418,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role