Player Matchup

Kukulkan
Kukulkan
CosbyConcotion
Kukulkan
Level 46
God Stats
13W - 11L
1,588 SR
Queue Stats
74W - 76L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Deathsknight14
Gilgamesh
Level 128
God Stats
14W - 35L
1,441 SR
Queue Stats
228W - 328L
1,412 Elo+
Party 2
Neith
Neith
luniapixi
Neith
Level 83
God Stats
41W - 38L
1,512 SR
Queue Stats
108W - 168L
1,281 Elo+
Party 2
Team Averages
Level 86
1,514 SR
1,396 Elo+

VS

Team Averages
Level 128
1,504 SR
1,443 Elo+
Hel
Hel
Lady Temari1466
Hel
Level 120
God Stats
6W - 11L
1,392 SR
Queue Stats
460W - 538L
1,386 Elo+
Party 1
Pele
Pele
Thirty2god
Pele
Level 115
God Stats
5W - 4L
1,499 SR
Queue Stats
50W - 68L
1,518 Elo+
Solo
Chaac
Chaac
roldsrock
Chaac
Level 149
God Stats
12W - 6L
1,620 SR
Queue Stats
266W - 268L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 7 / 4
10,810
636
11,400
12,433
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Deathsknight14
Gilgamesh
14
3 / 5 / 3
10,228
602
13,980
18,985
19,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
luniapixi
Neith
12
1 / 2 / 5
9,381
552
7,951
9,713
3,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
11,067
651
6,965
8,390
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 5
12,521
737
14,357
16,360
10,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
roldsrock
Chaac
15
4 / 4 / 8
11,241
661
14,915
22,296
21,278
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
14
14
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
7
4
0.86
L
Gilgamesh
Deathsknight14
Gilgamesh
3
5
3
0.9
W
2
2
8
3
W
8
2
5
5.25
L
Neith
luniapixi
Neith
1
2
5
1.75
W
Chaac
roldsrock
Chaac
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,331
Damage
36,237
41,131
Taken
47,046
27,104
Mitigated
36,117
2,121
Healing
26,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,400
1,265
0
115
12,433
4,571
0
1,100
11,333
53,203
0
L
Gilgamesh
Deathsknight14
Gilgamesh
13,980
3,883
0
922
18,985
19,489
0
3,764
15,221
0
36,547
W
6,965
276
6,103
4,875
8,390
4,190
853
1,905
6,485
51,152
0
W
14,357
2,598
475
8,685
16,360
10,649
816
4,183
11,919
0
57,077
L
Neith
luniapixi
Neith
7,951
4,014
0
1,084
9,713
3,044
552
2,101
7,612
0
20,706
W
Chaac
roldsrock
Chaac
14,915
2,358
0
5,893
22,296
21,278
993
5,312
16,984
0
41,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,419
Gold Earned
34,829
164
Minions Killed
203
0
Camps Cleared
0
834,510
Distance Traveled
973,171
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,810
636
93
5
0
254,576
0
L
Gilgamesh
10,228
602
44
3
0
288,136
5
W
Hel
11,067
651
87
5
0
307,917
5
W
Pele
12,521
737
65
4
0
364,374
2
L
Neith
9,381
552
27
2
0
291,798
1
W
Chaac
11,241
661
51
3
0
300,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role