Player Matchup

Kukulkan
Kukulkan
Cgom07
Kukulkan
Level 129
God Stats
0W - 5L
1,488 SR
Queue Stats
6W - 11L
1,353 Elo+
Party 1
Heimdallr
Heimdallr
StormiestSolid
Heimdallr
Level 25
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 7L
1,185 Elo+
Party 1
Fenrir
Fenrir
locarlm
Fenrir
Level 14
God Stats
2W - 4L
1,459 SR
Queue Stats
2W - 6L
1,208 Elo+
Party 1
Team Averages
Level 56
1,497 SR
1,249 Elo+

VS

Team Averages
Level 22
1,610 SR
1,364 Elo+
Ah Puch
Ah Puch
Nopositivo
Ah Puch
Level 23
God Stats
6W - 8L
1,828 SR
Queue Stats
107W - 130L
1,367 Elo+
Solo
Izanami
Izanami
PigBenis69420
Izanami
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 47L
1,292 Elo+
Solo
Ares
Ares
ShdyPlyr
Ares
Level 29
God Stats
5W - 7L
1,502 SR
Queue Stats
147W - 179L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cgom07
Kukulkan
20
12 / 3 / 1
14,634
732
27,972
15,520
6,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
StormiestSolid
Heimdallr
13
1 / 8 / 11
11,371
569
4,687
16,401
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
locarlm
Fenrir
17
1 / 7 / 9
12,113
606
10,421
21,369
16,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Nopositivo
Ah Puch
20
13 / 3 / 4
15,198
760
25,184
12,933
7,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
16
2 / 8 / 12
12,924
646
15,958
16,709
8,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ares
17
3 / 3 / 13
12,842
642
4,317
22,207
30,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
14
Kills
18
18
Deaths
14
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cgom07
Kukulkan
12
3
1
4.17
W
Ah Puch
Nopositivo
Ah Puch
13
3
4
5
W
Izanami
2
8
12
1
W
Ares
3
3
13
3.17
L
Heimdallr
StormiestSolid
Heimdallr
1
8
11
0.81
L
Fenrir
locarlm
Fenrir
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,080
Damage
45,459
53,290
Taken
51,849
27,600
Mitigated
46,351
2,115
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cgom07
Kukulkan
27,972
499
0
687
15,520
6,028
89
11,046
4,474
98,842
0
W
Ah Puch
Nopositivo
Ah Puch
25,184
1,023
0
4,894
12,933
7,027
446
7,975
4,958
88,703
0
W
Izanami
15,958
12,268
0
3,270
16,709
8,342
2,377
9,171
7,538
0
61,948
W
Ares
4,317
214
174
3,730
22,207
30,982
107
10,826
11,381
14,264
0
L
Heimdallr
StormiestSolid
Heimdallr
4,687
2,012
0
1,091
16,401
5,359
0
10,918
5,483
0
19,210
L
Fenrir
locarlm
Fenrir
10,421
783
0
337
21,369
16,213
501
7,537
13,832
0
53,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,118
Gold Earned
40,964
293
Minions Killed
238
0
Camps Cleared
0
937,041
Distance Traveled
1,038,276
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,634
732
178
9
0
334,747
3
W
Ah Puch
15,198
760
138
7
0
355,990
4
W
Izanami
12,924
646
90
5
0
311,152
1
W
Ares
12,842
642
10
1
0
371,134
3
L
Heimdallr
11,371
569
55
3
0
264,819
1
L
Fenrir
12,113
606
60
3
0
337,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role