Player Matchup

Hel
Hel
Bubbles20105590
Hel
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,313 Elo+
Solo
Apollo
Apollo
Joystickeroo
Apollo
Level 24
God Stats
1W - 11L
1,040 SR
Queue Stats
118W - 121L
1,387 Elo+
Solo
Nox
Nox
Nitro4205137
Nox
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 70L
1,285 Elo+
Solo
Sylvanus
Sylvanus
Zyon_Almatrix
Sylvanus
Level 27
God Stats
3W - 2L
1,369 SR
Queue Stats
37W - 44L
1,270 Elo+
Solo
Thor
Thor
lucid-lyriic
Thor
Level 29
God Stats
1W - 1L
1,673 SR
Queue Stats
63W - 42L
1,478 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,347 Elo+

VS

Team Averages
Level 21
1,371 SR
1,325 Elo+
Neith
Neith
CashappMeezy
Neith
Level 10
God Stats
14W - 9L
1,512 SR
Queue Stats
47W - 37L
1,248 Elo+
Solo
Mercury
Mercury
FGTakahashi
Mercury
Level 29
God Stats
4W - 1L
1,298 SR
Queue Stats
65W - 38L
1,469 Elo+
Solo
Ymir
Ymir
MichZC20
Ymir
Level 17
God Stats
1W - 1L
1,267 SR
Queue Stats
20W - 37L
1,270 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
akajy7
Morgan Le Fay
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 67L
1,330 Elo+
Solo
Merlin
Merlin
johnnyzoo11s
Merlin
Level 22
God Stats
8W - 14L
1,279 SR
Queue Stats
42W - 45L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 1
8,646
298
1,247
16,602
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
19
7 / 6 / 4
13,281
458
16,097
26,245
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 5 / 0
11,126
384
3,463
13,605
4,361
Sylvanus
Zyon_Almatrix
Sylvanus
17
2 / 9 / 5
11,420
394
12,845
23,738
27,859
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
11 / 9 / 5
14,847
512
24,486
26,179
10,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 5
14,764
509
21,246
23,382
10,346
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
FGTakahashi
Mercury
20
16 / 7 / 7
15,288
527
19,572
27,112
12,246
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
0 / 5 / 4
9,992
345
902
8,766
8,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
akajy7
Morgan Le Fay
20
5 / 3 / 12
13,816
476
8,873
15,865
7,294
Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
8 / 3 / 2
17,432
601
26,555
14,769
7,064
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
22
Kills
40
41
Deaths
25
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
W
11
7
5
1.93
W
Mercury
FGTakahashi
Mercury
16
7
7
2.79
L
Apollo
7
6
4
1.5
W
Ymir
0
5
4
0.4
L
2
5
0
0.4
L
Sylvanus
Zyon_Almatrix
Sylvanus
2
9
5
0.5
W
Morgan Le Fay
akajy7
Morgan Le Fay
5
3
12
3.67
W
Merlin
8
3
2
3
L
11
9
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,138
Damage
77,148
106,369
Taken
89,894
59,960
Mitigated
45,527
27,868
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,247
292
348
1,017
16,602
9,517
177
3,309
13,293
17,451
0
W
21,246
8,866
0
6,399
23,382
10,346
3,398
2,319
21,063
0
110,331
W
Mercury
FGTakahashi
Mercury
19,572
14,517
0
6,076
27,112
12,246
2,166
7,758
19,354
0
95,440
L
Apollo
16,097
8,409
0
11,124
26,245
7,943
1,994
9,212
17,033
0
82,299
W
Ymir
902
114
0
0
8,766
8,577
27
79
8,687
15,072
0
L
3,463
473
0
0
13,605
4,361
691
8,219
5,386
32,393
0
L
Sylvanus
Zyon_Almatrix
Sylvanus
12,845
4,059
2,546
5,535
23,738
27,859
718
9,025
14,713
43,002
0
W
Morgan Le Fay
akajy7
Morgan Le Fay
8,873
2,771
0
520
15,865
7,294
1,331
4,109
11,756
54,008
0
W
Merlin
26,555
3,749
0
3,906
14,769
7,064
2,144
3,290
11,479
108,966
0
L
24,486
7,018
302
6,996
26,179
10,280
121
6,768
19,411
0
104,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,320
Gold Earned
71,292
397
Minions Killed
577
0
Camps Cleared
0
2,222,715
Distance Traveled
2,148,303
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,646
298
24
1
0
356,337
2
W
Neith
14,764
509
168
6
0
462,368
0
W
Mercury
15,288
527
113
4
0
613,080
1
L
Apollo
13,281
458
119
4
0
521,234
8
W
Ymir
9,992
345
13
0
0
172,696
0
L
Nox
11,126
384
50
2
0
435,373
2
L
Sylvanus
11,420
394
70
2
0
399,323
1
W
Morgan Le Fay
13,816
476
94
3
0
505,332
1
W
Merlin
17,432
601
189
7
0
394,827
0
L
Thor
14,847
512
134
5
0
510,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role