Player Matchup

Janus
Janus
ArcaneCataclysm
Janus
Level 24
God Stats
13W - 8L
1,593 SR
Queue Stats
117W - 151L
1,375 Elo+
Party 1
Erlang Shen
Erlang Shen
Itliyff
Erlang Shen
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,121 Elo+
Party 2
Apollo
Apollo
ShadowMonarch97
Apollo
Level 29
God Stats
1W - 2L
1,219 SR
Queue Stats
139W - 178L
1,392 Elo+
Party 1
Ymir
Ymir
ShockeryFlame
Ymir
Level 51
God Stats
12W - 5L
1,803 SR
Queue Stats
218W - 213L
1,484 Elo+
Party 2
Bakasura
Bakasura
kamku
Bakasura
Level 29
God Stats
5W - 2L
1,697 SR
Queue Stats
46W - 57L
1,427 Elo+
Party 1
Team Averages
Level 27
1,562 SR
1,360 Elo+

VS

Team Averages
Level 10
1,507 SR
1,327 Elo+
Ares
Ares
Jackowitz
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,375 Elo+
Party 3
Arachne
Arachne
LispyLegend
Arachne
Level 28
God Stats
4W - 5L
1,631 SR
Queue Stats
122W - 128L
1,474 Elo+
Solo
Apollo
Apollo
MonkeyShoulderLA
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,227 Elo+
Solo
Olorun
Olorun
SickNick358
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,189 Elo+
Party 3
Amaterasu
Amaterasu
WineBoss
Amaterasu
Level 8
God Stats
3W - 3L
1,405 SR
Queue Stats
23W - 22L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 7
6,276
571
7,633
4,192
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Itliyff
Erlang Shen
10
4 / 3 / 2
6,243
568
4,320
5,804
1,635
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
8 / 1 / 4
7,139
649
7,160
4,794
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 10
6,608
601
3,555
7,744
3,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
kamku
Bakasura
10
3 / 1 / 4
6,087
553
4,087
7,652
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 7 / 1
5,019
456
2,684
10,350
5,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
LispyLegend
Arachne
10
4 / 4 / 0
6,366
579
5,602
8,167
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 0
5,483
498
1,804
5,940
1,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
8
0 / 4 / 2
5,022
457
1,978
5,830
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
WineBoss
Amaterasu
9
2 / 5 / 0
5,657
514
4,280
8,965
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
22
Kills
6
7
Deaths
22
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Erlang Shen
Itliyff
Erlang Shen
4
3
2
1.67
L
Ares
0
7
1
0.07
L
Arachne
LispyLegend
Arachne
4
4
0
1
L
0
2
0
0
W
8
1
4
10
W
3
0
10
8
L
Olorun
0
4
2
0.25
L
Amaterasu
WineBoss
Amaterasu
2
5
0
0.4
W
Bakasura
kamku
Bakasura
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,755
Damage
16,348
30,186
Taken
39,252
10,657
Mitigated
16,395
9,328
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,633
392
0
0
4,192
1,088
0
845
3,347
25,572
0
W
Erlang Shen
Itliyff
Erlang Shen
4,320
2,861
0
640
5,804
1,635
367
0
5,804
0
27,691
L
Ares
2,684
1,040
0
150
10,350
5,639
0
3,879
6,166
8,874
0
L
Arachne
LispyLegend
Arachne
5,602
3,547
0
2,005
8,167
3,174
0
2,441
5,449
0
34,519
L
1,804
1,045
0
2,313
5,940
1,072
0
706
5,219
0
29,239
W
7,160
4,196
0
2,512
4,794
1,490
671
843
3,951
0
32,986
W
3,555
1,367
0
1,290
7,744
3,443
217
2,280
5,464
17,368
0
L
Olorun
1,978
1,440
66
179
5,830
2,230
176
2,882
2,948
11,471
2,629
L
Amaterasu
WineBoss
Amaterasu
4,280
2,077
0
1,343
8,965
4,280
394
1,115
7,642
0
20,371
W
Bakasura
kamku
Bakasura
4,087
3,236
0
4,886
7,652
3,001
0
249
7,403
0
21,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
27,547
254
Minions Killed
203
0
Camps Cleared
0
1,054,202
Distance Traveled
964,259
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,276
571
37
3
0
212,059
0
W
Erlang Shen
6,243
568
55
5
0
200,934
0
L
Ares
5,019
456
16
1
0
201,540
0
L
Arachne
6,366
579
60
5
0
206,794
3
L
Apollo
5,483
498
65
6
0
182,711
0
W
Apollo
7,139
649
60
5
0
209,176
1
W
Ymir
6,608
601
28
3
0
227,256
6
L
Olorun
5,022
457
28
3
0
177,648
0
L
Amaterasu
5,657
514
34
3
0
195,566
3
W
Bakasura
6,087
553
74
7
0
204,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role