Player Matchup

Kukulkan
Kukulkan
Fel73
Kukulkan
Level 24
God Stats
2W - 0L
1,764 SR
Queue Stats
44W - 38L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
Kagesendox
Gilgamesh
Level 13
God Stats
4W - 0L
1,885 SR
Queue Stats
13W - 6L
1,619 Elo+
Party 1
Ymir
Ymir
Kleptastic
Ymir
Level 16
God Stats
12W - 9L
1,587 SR
Queue Stats
17W - 12L
1,566 Elo+
Party 1
Hun Batz
Hun Batz
NeonRhythm
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 81L
1,555 Elo+
Solo
Jing Wei
Jing Wei
ovarieacting
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 69L
1,510 Elo+
Party 1
Team Averages
Level 20
1,647 SR
1,562 Elo+

VS

Team Averages
Level 10
1,587 SR
1,604 Elo+
Neith
Neith
Godvern
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,648 Elo+
Party 2
Hera
Hera
Helluvamarlin28
Hera
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,648 Elo+
Party 2
Zeus
Zeus
KingKragar
Zeus
Level 3
God Stats
2W - 2L
1,693 SR
Queue Stats
2W - 3L
1,648 Elo+
Party 2
Bellona
Bellona
That1QuietKid
Bellona
Level 24
God Stats
11W - 4L
1,742 SR
Queue Stats
289W - 307L
1,495 Elo+
Solo
Ravana
Ravana
otakugringo
Ravana
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 27L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fel73
Kukulkan
12
1 / 0 / 1
7,571
541
3,224
4,062
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Kagesendox
Gilgamesh
14
5 / 1 / 2
8,383
599
9,418
8,006
8,143
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 1 / 4
6,950
496
2,997
7,216
4,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
NeonRhythm
Hun Batz
13
1 / 3 / 1
7,553
540
2,788
11,849
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
ovarieacting
Jing Wei
13
4 / 0 / 2
7,468
533
2,874
9,276
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Godvern
Neith
7
0 / 3 / 1
5,027
359
1,973
3,591
735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 1
7,492
535
5,077
4,675
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 2 / 0
5,310
379
4,613
3,855
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
11
1 / 5 / 0
6,898
493
4,094
12,304
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
12
1 / 2 / 1
7,003
500
4,243
7,064
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
5
5
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fel73
Kukulkan
1
0
1
1.5
L
Neith
Godvern
Neith
0
3
1
0.17
L
3
1
1
3.5
W
Gilgamesh
Kagesendox
Gilgamesh
5
1
2
6
L
0
2
0
0
W
2
1
4
4
W
Hun Batz
NeonRhythm
Hun Batz
1
3
1
0.5
L
Bellona
1
5
0
0.2
L
Ravana
1
2
1
0.75
W
Jing Wei
ovarieacting
Jing Wei
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,301
Damage
20,000
40,409
Taken
31,489
21,134
Mitigated
13,746
12,214
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fel73
Kukulkan
3,224
105
0
775
4,062
1,232
622
2,391
1,631
48,633
0
L
Neith
Godvern
Neith
1,973
1,114
0
622
3,591
735
0
1,493
2,098
0
10,748
L
5,077
1,101
0
375
4,675
1,338
183
1,901
2,774
44,614
0
W
Gilgamesh
Kagesendox
Gilgamesh
9,418
2,341
0
321
8,006
8,143
1,080
167
7,839
0
42,971
L
4,613
617
0
120
3,855
789
0
1,073
2,746
15,456
0
W
2,997
637
30
1,493
7,216
4,655
336
2,985
3,924
28,492
0
W
Hun Batz
NeonRhythm
Hun Batz
2,788
710
0
4,444
11,849
3,801
232
1,581
10,268
0
46,618
L
Bellona
4,094
1,181
0
3,880
12,304
8,369
810
41
12,190
0
33,447
L
Ravana
4,243
899
0
3,224
7,064
2,515
0
1,677
5,387
0
45,080
W
Jing Wei
ovarieacting
Jing Wei
2,874
1,545
0
5,151
9,276
3,303
486
2,327
6,827
0
46,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,925
Gold Earned
31,730
397
Minions Killed
299
0
Camps Cleared
0
1,336,618
Distance Traveled
1,235,846
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,571
541
97
7
0
268,133
4
L
Neith
5,027
359
20
1
0
171,776
1
L
Hera
7,492
535
95
7
0
278,176
3
W
Gilgamesh
8,383
599
82
6
0
300,734
0
L
Zeus
5,310
379
21
2
0
247,082
2
W
Ymir
6,950
496
53
4
0
260,253
0
W
Hun Batz
7,553
540
96
7
0
263,410
9
L
Bellona
6,898
493
62
4
0
250,776
0
L
Ravana
7,003
500
101
7
0
288,036
5
W
Jing Wei
7,468
533
69
5
0
244,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role