Player Matchup

Izanami
Izanami
DreiBeiner46
Izanami
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,431 Elo+
Party 3
King Arthur
King Arthur
MindfulRevenge
King Arthur
Level 126
God Stats
56W - 77L
1,430 SR
Queue Stats
1,601W - 1,612L
1,483 Elo+
Party 1
Cerberus
Cerberus
Paradise_Falling
Cerberus
Level 126
God Stats
2W - 3L
1,300 SR
Queue Stats
520W - 500L
1,464 Elo+
Party 1
Arachne
Arachne
tonyfranciiss88
Arachne
Level 69
God Stats
4W - 2L
1,856 SR
Queue Stats
122W - 119L
1,412 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
tonyfrancis88
Morgan Le Fay
Level 90
God Stats
2W - 1L
1,274 SR
Queue Stats
99W - 99L
1,398 Elo+
Party 3
Team Averages
Level 92
1,472 SR
1,438 Elo+

VS

Team Averages
Level 81
1,478 SR
1,391 Elo+
Thoth
Thoth
 
Thoth
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Athena
Athena
Cyken84
Athena
Level 140
God Stats
89W - 101L
1,445 SR
Queue Stats
295W - 311L
1,365 Elo+
Party 2
Skadi
Skadi
Od1n4s0n
Skadi
Level 101
God Stats
35W - 30L
1,458 SR
Queue Stats
85W - 74L
1,410 Elo+
Party 2
Arachne
Arachne
fobbes87
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,315 Elo+
Party 2
Bellona
Bellona
kyubi-_Du_-78
Bellona
Level 59
God Stats
6W - 7L
1,488 SR
Queue Stats
132W - 174L
1,368 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DreiBeiner46
Izanami
16
5 / 3 / 4
9,971
499
9,389
10,254
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
MindfulRevenge
King Arthur
19
4 / 0 / 2
11,223
561
14,701
17,003
19,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 1 / 11
8,419
421
7,333
17,013
16,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
8 / 3 / 6
11,059
553
13,961
13,745
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
tonyfrancis88
Morgan Le Fay
18
10 / 3 / 2
11,721
586
14,316
13,705
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 6 / 2
8,201
410
5,788
12,462
4,935
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Cyken84
Athena
16
3 / 1 / 3
9,611
481
7,797
15,267
11,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Od1n4s0n
Skadi
15
5 / 8 / 1
9,474
474
12,492
14,629
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
fobbes87
Arachne
14
1 / 7 / 1
8,519
426
5,243
16,427
8,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
15
1 / 5 / 1
9,417
471
11,593
20,331
15,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
27
Kills
10
10
Deaths
27
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
2
0.17
L
Athena
Cyken84
Athena
3
1
3
4.5
W
Izanami
DreiBeiner46
Izanami
5
3
4
2.33
W
King Arthur
MindfulRevenge
King Arthur
4
0
2
5
L
Skadi
Od1n4s0n
Skadi
5
8
1
0.69
W
0
1
11
5.5
L
Arachne
fobbes87
Arachne
1
7
1
0.21
L
Bellona
1
5
1
0.3
W
8
3
6
3.67
W
Morgan Le Fay
tonyfrancis88
Morgan Le Fay
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,700
Damage
42,913
71,720
Taken
79,116
52,028
Mitigated
44,886
19,117
Healing
22,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,788
359
0
1,882
12,462
4,935
0
5,476
6,986
53,251
0
L
Athena
Cyken84
Athena
7,797
1,374
631
7,059
15,267
11,519
0
5,114
10,153
39,214
0
W
Izanami
DreiBeiner46
Izanami
9,389
5,625
0
250
10,254
3,514
625
2,427
7,827
0
59,877
W
King Arthur
MindfulRevenge
King Arthur
14,701
920
0
6,061
17,003
19,418
317
343
16,660
18,607
61,135
L
Skadi
Od1n4s0n
Skadi
12,492
5,166
0
2,002
14,629
4,542
114
5,925
8,704
0
57,323
W
7,333
700
552
5,949
17,013
16,507
227
2,578
14,435
37,794
0
L
Arachne
fobbes87
Arachne
5,243
2,725
0
5,353
16,427
8,578
0
4,064
12,221
0
60,195
L
Bellona
11,593
5,684
0
5,463
20,331
15,312
321
4,792
14,190
0
58,835
W
13,961
9,988
0
4,219
13,745
6,426
0
3,747
9,998
0
82,801
W
Morgan Le Fay
tonyfrancis88
Morgan Le Fay
14,316
1,558
0
2,086
13,705
6,163
1,404
4,719
8,986
90,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
45,222
603
Minions Killed
480
0
Camps Cleared
0
1,999,304
Distance Traveled
1,868,699
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,201
410
92
5
0
369,640
4
L
Athena
9,611
481
80
4
0
405,375
1
W
Izanami
9,971
499
116
6
0
368,592
2
W
King Arthur
11,223
561
166
8
0
415,762
3
L
Skadi
9,474
474
92
5
0
341,823
3
W
Cerberus
8,419
421
56
3
0
358,944
6
L
Arachne
8,519
426
94
5
0
396,398
0
L
Bellona
9,417
471
122
6
0
355,463
0
W
Arachne
11,059
553
122
6
0
485,937
5
W
Morgan Le Fay
11,721
586
143
7
0
370,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role