Player Matchup

Awilix
Awilix
Platinum V
 
Awilix
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
Call-Me-Mr-Daddy
King Arthur
Gold I
Level 89
God Stats
23W - 21L
1,584 SR
Queue Stats
267W - 272L
1,557 MMR
Solo
Chiron
Chiron
Gold I
EybyCiDi
Chiron
Gold I
Level 156
God Stats
10W - 5L
1,635 SR
Queue Stats
230W - 226L
1,553 MMR
Solo
Janus
Janus
Gold II
back2thelobby420
Janus
Gold II
Level 117
God Stats
4W - 4L
1,385 SR
Queue Stats
353W - 341L
1,564 MMR
Solo
Ymir
Ymir
Gold III
derecho11andy
Ymir
Gold III
Level 104
God Stats
14W - 14L
1,535 SR
Queue Stats
82W - 103L
1,555 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,528 SR
1,546 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,612 SR
1,561 MMR
Erlang Shen
Erlang Shen
Gold II
Astaroth421
Erlang Shen
Gold II
Level 147
God Stats
1W - 1L
1,502 SR
Queue Stats
68W - 68L
1,544 MMR
Party 1
Sylvanus
Sylvanus
Gold II
Dava8900
Sylvanus
Gold II
Level 102
God Stats
5W - 4L
1,556 SR
Queue Stats
75W - 77L
1,611 MMR
Party 1
Zeus
Zeus
Bronze III
Enriquez0502
Zeus
Bronze III
Level 48
God Stats
1W - 3L
1,644 SR
Queue Stats
4W - 4L
1,552 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Il Goiano lI
Xbalanque
Gold IV
Level 105
God Stats
3W - 3L
1,721 SR
Queue Stats
154W - 156L
1,552 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
sincerelymuench
Sun Wukong
Gold III
Level 146
God Stats
88W - 63L
1,635 SR
Queue Stats
238W - 236L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
7 / 4 / 4
10,538
555
11,258
13,914
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
Call-Me-Mr-Daddy
King Arthur
17
2 / 1 / 4
10,825
570
12,613
14,661
9,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
EybyCiDi
Chiron
16
5 / 3 / 7
10,373
546
13,057
15,292
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 1 / 4
9,898
521
8,793
8,435
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 2 / 6
9,534
502
7,718
18,930
18,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayAthenaGilgameshHeimdallrTiamat

VS

Bans
FenrirDanzaburouTsukuyomiHou YiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Astaroth421
Erlang Shen
17
0 / 3 / 3
9,684
510
4,794
17,980
7,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Dava8900
Sylvanus
14
1 / 6 / 4
8,069
425
8,968
15,345
12,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 4 / 3
9,887
520
13,256
10,037
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Il Goiano lI
Xbalanque
15
5 / 2 / 3
9,379
494
15,310
12,785
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
sincerelymuench
Sun Wukong
17
2 / 4 / 0
10,240
539
8,125
18,975
11,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
19
Kills
11
11
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
4
4
2.25
L
Erlang Shen
Astaroth421
Erlang Shen
0
3
3
0.5
W
King Arthur
Call-Me-Mr-Daddy
King Arthur
2
1
4
4
L
Sylvanus
Dava8900
Sylvanus
1
6
4
0.5
L
3
4
3
1.13
W
Chiron
EybyCiDi
Chiron
5
3
7
2.83
L
Xbalanque
Il Goiano lI
Xbalanque
5
2
3
3.25
W
1
1
4
3
W
4
2
6
3.5
L
Sun Wukong
sincerelymuench
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,439
Damage
50,453
71,232
Taken
75,122
40,888
Mitigated
38,601
23,725
Healing
30,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,258
3,549
0
3,411
13,914
5,342
0
5,506
8,408
0
61,670
L
Erlang Shen
Astaroth421
Erlang Shen
4,794
2,731
0
8,911
17,980
7,331
403
2,325
15,436
0
80,764
W
King Arthur
Call-Me-Mr-Daddy
King Arthur
12,613
430
0
6,991
14,661
9,216
62
294
14,367
5,550
67,169
L
Sylvanus
Dava8900
Sylvanus
8,968
2,891
2,391
5,025
15,345
12,402
0
3,810
11,499
36,694
8,665
L
13,256
717
0
2,927
10,037
2,748
275
3,261
6,556
66,194
0
W
Chiron
EybyCiDi
Chiron
13,057
4,443
869
5,909
15,292
5,036
448
4,152
11,140
0
83,778
L
Xbalanque
Il Goiano lI
Xbalanque
15,310
6,389
0
3,116
12,785
4,129
1,070
4,329
8,388
0
62,571
W
8,793
294
130
2,071
8,435
2,955
0
3,591
4,844
66,956
0
W
7,718
1,216
197
4,147
18,930
18,339
0
7,757
11,173
28,865
0
L
Sun Wukong
sincerelymuench
Sun Wukong
8,125
1,931
0
7,868
18,975
11,991
658
3,327
15,415
0
67,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,168
Gold Earned
47,259
564
Minions Killed
585
0
Camps Cleared
0
1,919,902
Distance Traveled
1,750,704
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,538
555
89
5
0
396,862
2
L
Erlang Shen
9,684
510
140
7
0
411,673
2
W
King Arthur
10,825
570
156
8
0
406,007
4
L
Sylvanus
8,069
425
79
4
0
303,291
3
L
Zeus
9,887
520
117
6
0
331,311
5
W
Chiron
10,373
546
150
8
0
349,182
5
L
Xbalanque
9,379
494
92
5
0
333,912
2
W
Janus
9,898
521
133
7
0
397,781
12
W
Ymir
9,534
502
36
2
0
370,070
5
L
Sun Wukong
10,240
539
157
8
0
370,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role