Player Matchup

Cthulhu
Cthulhu
Bubbles66
Cthulhu
Level 123
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
Jasonpat
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Ra
Ra
idontneedit
Ra
Level 7
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 3L
1,531 Elo+
Solo
Team Averages
Level 45
1,422 SR
1,510 Elo+

VS

Team Averages
Level 59
1,494 SR
1,490 Elo+
Ares
Ares
GigaCigány
Ares
Level 19
God Stats
64W - 58L
1,610 SR
Queue Stats
161W - 206L
1,433 Elo+
Party 1
Cernunnos
Cernunnos
Kaijyuuuuuu
Cernunnos
Level 109
God Stats
7W - 7L
1,439 SR
Queue Stats
93W - 91L
1,590 Elo+
Solo
Scylla
Scylla
M4rton
Scylla
Level 49
God Stats
8W - 6L
1,434 SR
Queue Stats
525W - 597L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bubbles66
Cthulhu
10
2 / 5 / 3
7,528
753
8,812
11,082
9,757
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Jasonpat
Artemis
10
3 / 8 / 0
6,888
689
5,060
11,710
5,241
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 8 / 3
6,583
658
3,827
11,625
3,613
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 11
8,218
822
2,702
14,029
14,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Kaijyuuuuuu
Cernunnos
14
12 / 2 / 8
9,834
983
17,259
10,739
4,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
M4rton
Scylla
13
7 / 0 / 9
9,055
906
8,850
6,136
2,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
21
21
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bubbles66
Cthulhu
2
5
3
0.7
W
2
3
11
2.5
L
Artemis
Jasonpat
Artemis
3
8
0
0.38
W
Cernunnos
Kaijyuuuuuu
Cernunnos
12
2
8
8
W
Scylla
M4rton
Scylla
7
0
9
11.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
28,811
34,417
Taken
30,904
18,611
Mitigated
21,885
2,868
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bubbles66
Cthulhu
8,812
348
259
971
11,082
9,757
0
3,653
7,429
19,034
0
W
2,702
42
0
2,244
14,029
14,977
497
5,371
8,230
11,277
0
L
Artemis
Jasonpat
Artemis
5,060
2,207
0
100
11,710
5,241
0
4,391
7,319
0
11,429
W
Cernunnos
Kaijyuuuuuu
Cernunnos
17,259
10,021
0
3,790
10,739
4,667
1,236
4,011
6,437
0
49,761
W
Scylla
M4rton
Scylla
8,850
199
0
3,014
6,136
2,241
959
2,367
3,598
37,890
0
L
3,827
1,345
542
996
11,625
3,613
0
3,508
8,117
21,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,999
Gold Earned
27,107
76
Minions Killed
134
0
Camps Cleared
0
460,782
Distance Traveled
587,847
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,528
753
32
3
0
176,108
1
W
Ares
8,218
822
9
1
0
181,762
0
L
Artemis
6,888
689
10
1
0
146,915
0
W
Cernunnos
9,834
983
58
6
0
190,440
2
W
Scylla
9,055
906
67
7
0
215,645
3
L
Ra
6,583
658
34
3
0
137,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role