Player Matchup

Cupid
Cupid
 
Cupid
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
LovelyDayy
Nox
Level 88
God Stats
12W - 12L
1,643 SR
Queue Stats
195W - 178L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
TrashGoblyn
Kuzenbo
Level 40
God Stats
9W - 6L
1,801 SR
Queue Stats
53W - 45L
1,591 Elo+
Party 1
Vulcan
Vulcan
jippy
Vulcan
Level 39
God Stats
1W - 1L
1,753 SR
Queue Stats
13W - 15L
1,546 Elo+
Party 1
Ares
Ares
kuubisamma
Ares
Level 20
God Stats
6W - 1L
1,884 SR
Queue Stats
12W - 10L
1,555 Elo+
Party 1
Team Averages
Level 46
1,716 SR
1,536 Elo+

VS

Team Averages
Level 73
1,459 SR
1,445 Elo+
Persephone
Persephone
DemyAdrian
Persephone
Level 46
God Stats
1W - 1L
1,255 SR
Queue Stats
231W - 248L
1,438 Elo+
Solo
Izanami
Izanami
PopeAtude
Izanami
Level 62
God Stats
8W - 9L
1,475 SR
Queue Stats
174W - 211L
1,501 Elo+
Party 2
Bakasura
Bakasura
ToxicTino
Bakasura
Level 27
God Stats
2W - 4L
1,391 SR
Queue Stats
7W - 20L
1,288 Elo+
Party 2
Ganesha
Ganesha
quixotic5366
Ganesha
Level 99
God Stats
7W - 1L
1,954 SR
Queue Stats
360W - 409L
1,504 Elo+
Party 2
Achilles
Achilles
rafaelektro
Achilles
Level 129
God Stats
3W - 2L
1,221 SR
Queue Stats
125W - 119L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 7 / 3
5,846
418
3,798
8,982
1,850
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 3
6,225
445
6,671
6,313
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
TrashGoblyn
Kuzenbo
11
3 / 4 / 6
7,561
540
8,785
12,886
6,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
jippy
Vulcan
14
5 / 3 / 0
8,239
589
9,417
8,831
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 6 / 1
7,556
540
3,222
11,909
4,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DemyAdrian
Persephone
13
2 / 2 / 5
8,402
600
5,221
7,442
2,680
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
PopeAtude
Izanami
13
10 / 2 / 5
8,611
615
11,273
9,576
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
ToxicTino
Bakasura
14
8 / 2 / 1
8,806
629
6,669
13,147
5,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
quixotic5366
Ganesha
11
1 / 4 / 12
7,085
506
5,338
13,260
9,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
rafaelektro
Achilles
13
2 / 3 / 2
7,574
541
7,324
13,112
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
13
Kills
23
23
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
7
3
0.21
W
Persephone
DemyAdrian
Persephone
2
2
5
2.25
L
1
3
3
0.83
W
Izanami
PopeAtude
Izanami
10
2
5
6.25
W
Bakasura
ToxicTino
Bakasura
8
2
1
4.25
L
Kuzenbo
TrashGoblyn
Kuzenbo
3
4
6
1.5
L
Vulcan
jippy
Vulcan
5
3
0
1.67
L
4
6
1
0.75
W
Ganesha
quixotic5366
Ganesha
1
4
12
1.75
W
Achilles
rafaelektro
Achilles
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,893
Damage
35,825
48,921
Taken
56,537
17,906
Mitigated
31,353
8,177
Healing
20,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,798
1,773
463
2,198
8,982
1,850
84
330
8,411
0
27,686
W
Persephone
DemyAdrian
Persephone
5,221
633
0
2,458
7,442
2,680
553
5,003
2,437
48,581
0
L
6,671
1,057
0
1,185
6,313
1,874
0
2,808
3,505
31,302
0
W
Izanami
PopeAtude
Izanami
11,273
7,149
0
2,522
9,576
2,938
2,206
4,564
5,012
0
50,021
W
Bakasura
ToxicTino
Bakasura
6,669
4,852
0
7,142
13,147
5,100
72
5,451
7,608
0
40,113
L
Kuzenbo
TrashGoblyn
Kuzenbo
8,785
3,374
0
1,391
12,886
6,393
0
3,383
9,106
31,541
0
L
Vulcan
jippy
Vulcan
9,417
4,748
0
2,344
8,831
3,020
156
0
7,583
38,031
0
L
3,222
290
0
596
11,909
4,769
0
4,038
7,626
6,497
0
W
Ganesha
quixotic5366
Ganesha
5,338
854
891
4,016
13,260
9,562
706
6,641
6,605
20,675
0
W
Achilles
rafaelektro
Achilles
7,324
680
0
3,222
13,112
11,073
0
5,835
6,780
0
38,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
40,478
216
Minions Killed
368
0
Camps Cleared
0
1,302,277
Distance Traveled
1,360,405
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,846
418
43
3
0
239,054
2
W
Persephone
8,402
600
102
7
0
292,991
3
L
Nox
6,225
445
50
4
0
271,912
2
W
Izanami
8,611
615
103
7
0
257,174
0
W
Bakasura
8,806
629
102
7
0
297,171
8
L
Kuzenbo
7,561
540
45
3
0
262,363
4
L
Vulcan
8,239
589
73
5
0
265,863
1
L
Ares
7,556
540
5
0
0
263,085
3
W
Ganesha
7,085
506
9
1
0
258,017
0
W
Achilles
7,574
541
52
4
0
255,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role