Player Matchup

Danzaburou
Danzaburou
BoB_LeeeS
Danzaburou
Level 17
God Stats
24W - 18L
1,575 SR
Queue Stats
26W - 27L
1,417 Elo+
Solo
Sol
Sol
I SnowZy I
Sol
Level 5
God Stats
5W - 9L
1,369 SR
Queue Stats
6W - 13L
1,322 Elo+
Party 3
Athena
Athena
Nath_Poilane
Athena
Level 5
God Stats
9W - 10L
1,500 SR
Queue Stats
21W - 21L
1,492 Elo+
Party 3
Hun Batz
Hun Batz
TxC FoXx
Hun Batz
Level 11
God Stats
1W - 1L
1,780 SR
Queue Stats
18W - 21L
1,372 Elo+
Party 3
Sun Wukong
Sun Wukong
l Pedro Salsa l
Sun Wukong
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 28L
1,322 Elo+
Party 3
Team Averages
Level 9
1,545 SR
1,385 Elo+

VS

Team Averages
Level 28
1,575 SR
1,510 Elo+
Skadi
Skadi
Chaussete46
Skadi
Level 33
God Stats
2W - 0L
1,703 SR
Queue Stats
61W - 43L
1,520 Elo+
Party 1
Ra
Ra
HDN_PROBOSSA456
Ra
Level 22
God Stats
33W - 31L
1,527 SR
Queue Stats
45W - 47L
1,427 Elo+
Party 2
Xing Tian
Xing Tian
ShadowHayabusa44
Xing Tian
Level 37
God Stats
25W - 28L
1,484 SR
Queue Stats
75W - 87L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
raphbgrt
Nu Wa
Level 29
God Stats
35W - 31L
1,663 SR
Queue Stats
112W - 115L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xsdffreewsw2
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 56L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoB_LeeeS
Danzaburou
15
6 / 7 / 10
10,692
446
16,174
16,358
4,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
6 / 9 / 6
10,702
446
15,646
20,180
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Athena
15
5 / 8 / 11
10,567
440
9,646
24,430
22,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
TxC FoXx
Hun Batz
14
5 / 16 / 8
10,003
417
8,997
25,034
7,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Sun Wukong
l Pedro Salsa l
Sun Wukong
17
8 / 7 / 3
11,736
489
13,607
23,357
27,351
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 10 / 17
13,244
552
25,246
26,069
10,056
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 7 / 6
10,141
423
7,554
11,505
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
16
5 / 5 / 16
13,149
548
9,717
22,397
22,287
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Nu Wa
raphbgrt
Nu Wa
15
3 / 7 / 4
11,352
473
9,663
13,350
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xsdffreewsw2
Tsukuyomi
20
29 / 2 / 8
17,111
713
35,254
23,359
11,983
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
97
30
Kills
46
47
Deaths
31
38
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BoB_LeeeS
Danzaburou
6
7
10
1.57
W
9
10
17
1.75
W
0
7
6
0.43
L
6
9
6
1
L
Athena
5
8
11
1.31
W
Xing Tian
5
5
16
2.6
L
Hun Batz
TxC FoXx
Hun Batz
5
16
8
0.56
L
Sun Wukong
l Pedro Salsa l
Sun Wukong
8
7
3
1.36
W
Nu Wa
raphbgrt
Nu Wa
3
7
4
0.71
W
Tsukuyomi
xsdffreewsw2
Tsukuyomi
29
2
8
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,070
Damage
87,434
109,359
Taken
96,680
66,445
Mitigated
52,728
18,138
Healing
26,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BoB_LeeeS
Danzaburou
16,174
6,338
0
1,618
16,358
4,661
90
3,875
12,353
0
51,908
W
25,246
14,053
0
9,595
26,069
10,056
1,789
7,279
18,558
0
93,136
W
7,554
466
850
2,207
11,505
3,956
1,327
2,108
9,305
49,218
0
L
15,646
4,486
0
6,961
20,180
4,885
0
6,700
13,080
52,733
0
L
Athena
9,646
1,989
0
2,568
24,430
22,319
0
5,104
19,143
23,238
0
W
Xing Tian
9,717
723
357
2,452
22,397
22,287
1,073
6,899
15,264
31,978
0
L
Hun Batz
TxC FoXx
Hun Batz
8,997
1,979
0
3,331
25,034
7,229
0
4,639
20,182
0
47,873
L
Sun Wukong
l Pedro Salsa l
Sun Wukong
13,607
3,429
0
3,660
23,357
27,351
370
5,280
17,667
0
59,100
W
Nu Wa
raphbgrt
Nu Wa
9,663
1,587
75
1,562
13,350
4,446
2,828
5,526
7,416
56,505
0
W
Tsukuyomi
xsdffreewsw2
Tsukuyomi
35,254
9,067
0
9,408
23,359
11,983
1,698
3,952
19,287
0
159,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,700
Gold Earned
64,997
350
Minions Killed
512
0
Camps Cleared
0
2,041,670
Distance Traveled
1,997,546
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,692
446
71
3
0
420,359
0
W
Skadi
13,244
552
95
4
0
390,780
0
W
Ra
10,141
423
73
3
0
321,361
0
L
Sol
10,702
446
89
4
0
384,498
0
L
Athena
10,567
440
34
1
0
437,842
2
W
Xing Tian
13,149
548
38
2
0
483,896
5
L
Hun Batz
10,003
417
65
3
0
378,236
0
L
Sun Wukong
11,736
489
91
4
0
420,735
4
W
Nu Wa
11,352
473
109
5
0
286,341
0
W
Tsukuyomi
17,111
713
197
8
0
515,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role