Player Matchup

Tiamat
Tiamat
DorkMaxius95
Tiamat
Level 26
God Stats
3W - 10L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
NerdSlayz
Sun Wukong
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
chele_0501185
Hun Batz
Level 5
God Stats
1W - 1L
1,637 SR
Queue Stats
18W - 35L
1,227 Elo+
Party 1
Ah Puch
Ah Puch
ramirezz-hdez12
Ah Puch
Level 18
God Stats
2W - 6L
1,503 SR
Queue Stats
80W - 101L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
ranilla-lisa
Nu Wa
Level 18
God Stats
1W - 3L
1,512 SR
Queue Stats
80W - 81L
1,398 Elo+
Solo
Team Averages
Level 14
1,531 SR
1,393 Elo+

VS

Team Averages
Level 40
1,481 SR
1,397 Elo+
Anhur
Anhur
BeetleBat419675
Anhur
Level 28
God Stats
3W - 2L
1,460 SR
Queue Stats
36W - 28L
1,432 Elo+
Solo
Awilix
Awilix
MLGMATT2
Awilix
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
60W - 57L
1,482 Elo+
Party 3
Aphrodite
Aphrodite
Pawrfect
Aphrodite
Level 20
God Stats
2W - 3L
1,315 SR
Queue Stats
2W - 3L
1,296 Elo+
Solo
Medusa
Medusa
StoriedSkate
Medusa
Level 10
God Stats
6W - 5L
1,415 SR
Queue Stats
30W - 37L
1,490 Elo+
Party 3
Kuzenbo
Kuzenbo
Vemon1738
Kuzenbo
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 9 / 17
12,658
904
20,400
21,484
14,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
NerdSlayz
Sun Wukong
20
6 / 11 / 16
14,609
1,044
14,381
29,608
29,395
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
chele_0501185
Hun Batz
20
4 / 13 / 14
12,783
913
15,540
22,779
10,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 8 / 14
13,836
988
24,785
15,964
6,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 9 / 15
14,072
1,005
27,417
21,082
7,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 15 / 20
12,789
914
2,573
23,156
7,283
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
MLGMATT2
Awilix
20
32 / 2 / 11
21,696
1,550
44,674
23,861
11,276
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Pawrfect
Aphrodite
20
0 / 4 / 31
14,209
1,015
9,466
20,012
22,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
17 / 1 / 24
17,888
1,278
42,307
19,172
6,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Vemon1738
Kuzenbo
20
0 / 8 / 17
12,498
893
4,088
25,054
13,225

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
153
29
Kills
50
50
Deaths
30
76
Assists
103
Player
Kills
Deaths
Assists
KDA
W
1
15
20
0.73
L
Tiamat
4
9
17
1.39
W
Awilix
MLGMATT2
Awilix
32
2
11
18.75
L
Sun Wukong
NerdSlayz
Sun Wukong
6
11
16
1.27
W
Aphrodite
Pawrfect
Aphrodite
0
4
31
3.88
W
Medusa
17
1
24
29
W
Kuzenbo
Vemon1738
Kuzenbo
0
8
17
1.06
L
Hun Batz
chele_0501185
Hun Batz
4
13
14
0.85
L
6
8
14
1.63
L
9
9
15
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,523
Damage
103,108
110,917
Taken
111,255
67,883
Mitigated
60,405
7,473
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,573
2,573
0
0
23,156
7,283
0
14,732
8,228
0
14,005
L
Tiamat
20,400
3,806
0
4,083
21,484
14,880
0
3,901
17,463
34,716
0
W
Awilix
MLGMATT2
Awilix
44,674
21,866
0
2,155
23,861
11,276
0
14,808
8,780
0
65,663
L
Sun Wukong
NerdSlayz
Sun Wukong
14,381
3,958
0
482
29,608
29,395
0
2,650
26,385
0
30,873
W
Aphrodite
Pawrfect
Aphrodite
9,466
1,477
2,285
8,035
20,012
22,218
0
13,612
6,400
33,837
0
W
Medusa
42,307
24,477
0
7,849
19,172
6,403
0
12,212
6,864
0
88,029
W
Kuzenbo
Vemon1738
Kuzenbo
4,088
1,315
0
0
25,054
13,225
0
16,992
7,981
17,553
0
L
Hun Batz
chele_0501185
Hun Batz
15,540
4,025
0
0
22,779
10,091
0
2,491
20,128
0
29,942
L
24,785
4,619
0
1,398
15,964
6,085
0
2,124
13,440
68,399
0
L
27,417
6,424
334
1,176
21,082
7,432
0
2,388
18,614
46,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,958
Gold Earned
79,080
233
Minions Killed
277
0
Camps Cleared
7
1,220,860
Distance Traveled
1,204,467
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,789
914
21
2
0
195,480
0
L
Tiamat
12,658
904
28
2
0
215,726
0
W
Awilix
21,696
1,550
44
3
7
289,413
0
L
Sun Wukong
14,609
1,044
48
3
0
246,025
2
W
Aphrodite
14,209
1,015
70
5
0
216,403
0
W
Medusa
17,888
1,278
118
8
0
265,443
0
W
Kuzenbo
12,498
893
24
2
0
237,728
0
L
Hun Batz
12,783
913
12
1
0
279,695
2
L
Ah Puch
13,836
988
107
8
0
222,303
0
L
Nu Wa
14,072
1,005
38
3
0
257,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role