Player Matchup

Rama
Rama
Aniquilattor55
Rama
Level 139
God Stats
22W - 19L
1,580 SR
Queue Stats
150W - 130L
1,540 Elo+
Party 1
Sobek
Sobek
atomicalvin99
Sobek
Level 86
God Stats
5W - 3L
1,769 SR
Queue Stats
64W - 56L
1,581 Elo+
Party 1
Scylla
Scylla
xLIONxX
Scylla
Level 67
God Stats
3W - 1L
1,476 SR
Queue Stats
5W - 13L
1,134 Elo+
Solo
Team Averages
Level 97
1,608 SR
1,419 Elo+

VS

Team Averages
Level 104
1,645 SR
1,476 Elo+
Hun Batz
Hun Batz
RastaDan49
Hun Batz
Level 159
God Stats
26W - 39L
1,501 SR
Queue Stats
371W - 470L
1,425 Elo+
Solo
Janus
Janus
paulpirat84
Janus
Level 33
God Stats
26W - 23L
1,788 SR
Queue Stats
222W - 153L
1,556 Elo+
Solo
Medusa
Medusa
smurfinforfun
Medusa
Level 120
God Stats
14W - 7L
1,646 SR
Queue Stats
83W - 100L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 3
12,410
827
17,167
14,244
6,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 13
11,350
757
7,269
15,462
15,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
xLIONxX
Scylla
14
2 / 4 / 11
10,175
678
7,573
10,167
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RastaDan49
Hun Batz
10
1 / 7 / 2
8,467
564
7,206
11,621
3,201
14
2 / 5 / 2
9,504
634
7,880
10,862
3,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 7 / 3
9,519
635
14,582
14,368
4,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
6
6
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
14
0
3
15.5
L
Hun Batz
RastaDan49
Hun Batz
1
7
2
0.29
W
3
2
13
4.75
L
2
5
2
0.6
L
3
7
3
0.64
W
Scylla
xLIONxX
Scylla
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,009
Damage
29,668
39,873
Taken
36,851
25,153
Mitigated
10,612
16,514
Healing
3,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,167
13,400
0
7,480
14,244
6,045
2,737
2,561
11,683
0
60,582
L
Hun Batz
RastaDan49
Hun Batz
7,206
2,024
60
732
11,621
3,201
0
4,390
7,040
0
22,442
W
7,269
735
564
7,212
15,462
15,677
87
3,664
11,798
16,281
0
L
7,880
229
0
966
10,862
3,003
0
3,757
6,963
40,529
0
L
14,582
5,178
0
1,696
14,368
4,408
385
6,034
8,006
0
45,977
W
Scylla
xLIONxX
Scylla
7,573
469
102
1,156
10,167
3,431
46
1,655
8,512
33,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,935
Gold Earned
27,490
170
Minions Killed
150
0
Camps Cleared
0
812,035
Distance Traveled
727,600
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,410
827
85
6
0
276,483
3
L
Hun Batz
8,467
564
22
1
0
200,720
4
W
Sobek
11,350
757
22
1
0
284,720
3
L
Janus
9,504
634
82
5
0
260,167
2
L
Medusa
9,519
635
46
3
0
266,713
3
W
Scylla
10,175
678
63
4
0
250,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role