Player Matchup

Hachiman
Hachiman
DeadIncas
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
DuckDuck3797
Anubis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,565 Elo+
Solo
Izanami
Izanami
Hestia28
Izanami
Level 4
God Stats
0W - 2L
1,157 SR
Queue Stats
3W - 2L
1,668 Elo+
Party 1
Nemesis
Nemesis
sebastianblaise
Nemesis
Level 27
God Stats
2W - 8L
1,385 SR
Queue Stats
110W - 127L
1,412 Elo+
Solo
Ymir
Ymir
xInfiniteStratos
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,581 Elo+
Party 1
Team Averages
Level 18
1,408 SR
1,545 Elo+

VS

Team Averages
Level 18
1,582 SR
1,538 Elo+
Thor
Thor
Helios5588
Thor
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 12L
1,599 Elo+
Solo
Gilgamesh
Gilgamesh
LazyNihilist
Gilgamesh
Level 8
God Stats
20W - 15L
1,679 SR
Queue Stats
110W - 124L
1,515 Elo+
Solo
Hachiman
Hachiman
OL1mp_Ronaldo05
Hachiman
Level 28
God Stats
5W - 2L
1,669 SR
Queue Stats
109W - 94L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
ScruubLyfe
Baron Samedi
Level 27
God Stats
48W - 32L
1,562 SR
Queue Stats
101W - 94L
1,455 Elo+
Solo
Ares
Ares
pfloogs
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeadIncas
Hachiman
8
0 / 2 / 0
5,216
474
1,341
6,052
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
10
5 / 2 / 1
6,298
573
5,451
6,072
3,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Hestia28
Izanami
9
1 / 2 / 2
5,335
485
3,626
5,195
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
6,306
573
1,813
4,638
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 3 / 2
5,523
502
2,759
8,386
4,127
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,381
489
847
6,202
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LazyNihilist
Gilgamesh
8
1 / 1 / 1
5,442
495
3,861
6,192
3,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Hachiman
11
3 / 1 / 3
6,182
562
7,513
3,964
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ScruubLyfe
Baron Samedi
11
5 / 3 / 2
6,855
623
3,639
4,754
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
pfloogs
Ares
8
0 / 2 / 5
5,789
526
3,719
8,909
3,791
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
9
9
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DeadIncas
Hachiman
0
2
0
0
L
Anubis
5
2
1
2.75
W
0
0
3
1.5
L
Izanami
Hestia28
Izanami
1
2
2
1
W
Gilgamesh
LazyNihilist
Gilgamesh
1
1
1
1.5
W
Hachiman
3
1
3
4.5
W
Baron Samedi
ScruubLyfe
Baron Samedi
5
3
2
2
W
Ares
pfloogs
Ares
0
2
5
1.25
L
1
0
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,990
Damage
19,579
30,343
Taken
30,021
12,396
Mitigated
11,626
6,971
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DeadIncas
Hachiman
1,341
946
0
1,316
6,052
1,755
480
1,020
4,988
0
13,295
L
Anubis
5,451
99
0
2,062
6,072
3,177
798
2,275
3,529
28,896
0
W
847
0
0
1,353
6,202
1,623
719
376
5,826
0
22,311
L
Izanami
Hestia28
Izanami
3,626
2,160
0
809
5,195
1,538
573
1,590
3,561
0
27,075
W
Gilgamesh
LazyNihilist
Gilgamesh
3,861
762
0
604
6,192
3,382
630
2,190
4,002
0
19,045
W
Hachiman
7,513
3,566
0
1,284
3,964
1,130
467
1,303
2,661
0
32,109
W
Baron Samedi
ScruubLyfe
Baron Samedi
3,639
266
324
1,241
4,754
1,700
0
1,671
3,083
24,771
0
W
Ares
pfloogs
Ares
3,719
637
0
2,101
8,909
3,791
0
2,670
6,239
15,348
0
L
1,813
707
0
1,614
4,638
1,799
72
336
4,278
0
37,811
L
2,759
1,369
0
1,170
8,386
4,127
0
1,713
6,629
8,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,678
Gold Earned
29,649
231
Minions Killed
204
0
Camps Cleared
0
1,002,425
Distance Traveled
1,040,887
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,216
474
31
3
0
170,600
0
L
Anubis
6,298
573
52
5
0
211,095
0
W
Thor
5,381
489
44
4
0
227,544
2
L
Izanami
5,335
485
58
5
0
180,232
1
W
Gilgamesh
5,442
495
40
4
0
211,182
1
W
Hachiman
6,182
562
52
5
0
179,760
0
W
Baron Samedi
6,855
623
49
4
0
206,238
4
W
Ares
5,789
526
19
2
0
216,163
2
L
Nemesis
6,306
573
79
7
0
255,291
2
L
Ymir
5,523
502
11
1
0
185,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role