Player Matchup

Neith
Neith
DonYP
Neith
Level 106
God Stats
9W - 5L
1,602 SR
Queue Stats
124W - 85L
1,554 Elo+
Party 1
Thoth
Thoth
Holy1Geb
Thoth
Level 106
God Stats
4W - 0L
1,615 SR
Queue Stats
101W - 68L
1,583 Elo+
Party 1
Tyr
Tyr
Toastyyy78
Tyr
Level 105
God Stats
14W - 6L
1,686 SR
Queue Stats
145W - 99L
1,526 Elo+
Party 1
Izanami
Izanami
Wasif2001
Izanami
Level 29
God Stats
47W - 29L
1,613 SR
Queue Stats
163W - 141L
1,541 Elo+
Party 1
Geb
Geb
cam2001ten
Geb
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 90
1,603 SR
1,541 Elo+

VS

Team Averages
Level 54
1,500 SR
1,476 Elo+
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FocusDatButt
Xbalanque
Level 46
God Stats
5W - 6L
1,550 SR
Queue Stats
58W - 57L
1,484 Elo+
Solo
Chang'e
Chang'e
FuyuKaslana
Chang'e
Level 34
God Stats
8W - 10L
1,490 SR
Queue Stats
113W - 120L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Lejdi
Nu Wa
Level 49
God Stats
64W - 71L
1,471 SR
Queue Stats
222W - 244L
1,543 Elo+
Solo
Nemesis
Nemesis
thsc78
Nemesis
Level 34
God Stats
29W - 38L
1,489 SR
Queue Stats
35W - 44L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DonYP
Neith
20
6 / 1 / 22
12,267
1,115
20,067
11,654
4,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Holy1Geb
Thoth
19
8 / 5 / 21
11,936
1,085
22,157
12,311
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 3 / 18
12,660
1,151
15,369
17,741
12,565
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Wasif2001
Izanami
19
7 / 2 / 21
12,124
1,102
16,619
10,611
4,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 3 / 17
11,450
1,041
14,270
13,353
5,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

213

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 5 / 8
11,438
1,040
15,723
16,262
5,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
FocusDatButt
Xbalanque
17
2 / 6 / 10
10,417
947
13,555
14,692
5,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
FuyuKaslana
Chang'e
17
2 / 6 / 9
10,356
941
6,913
23,365
11,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Lejdi
Nu Wa
17
2 / 10 / 9
10,221
929
15,749
19,344
5,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
thsc78
Nemesis
17
3 / 8 / 8
10,332
939
7,138
18,762
7,241
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
58
35
Kills
14
14
Deaths
35
99
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
5
8
1.8
W
Neith
DonYP
Neith
6
1
22
17
L
Xbalanque
FocusDatButt
Xbalanque
2
6
10
1.17
L
Chang'e
FuyuKaslana
Chang'e
2
6
9
1.08
W
Thoth
Holy1Geb
Thoth
8
5
21
3.7
L
Nu Wa
Lejdi
Nu Wa
2
10
9
0.65
W
8
3
18
5.67
W
Izanami
Wasif2001
Izanami
7
2
21
8.75
W
6
3
17
4.83
L
Nemesis
thsc78
Nemesis
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,482
Damage
59,078
65,670
Taken
92,425
31,979
Mitigated
35,111
16,197
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,723
10,321
0
2,256
16,262
5,363
0
6,680
9,407
0
48,351
W
Neith
DonYP
Neith
20,067
11,277
0
8,491
11,654
4,364
0
6,671
4,905
0
58,187
L
Xbalanque
FocusDatButt
Xbalanque
13,555
6,626
0
50
14,692
5,164
0
6,172
8,448
0
33,804
L
Chang'e
FuyuKaslana
Chang'e
6,913
1,352
2,426
3,054
23,365
11,570
0
9,658
13,421
29,297
0
W
Thoth
Holy1Geb
Thoth
22,157
383
466
1,305
12,311
4,422
0
4,066
8,171
33,774
0
L
Nu Wa
Lejdi
Nu Wa
15,749
2,788
0
915
19,344
5,773
0
6,761
12,507
26,436
0
W
15,369
1,128
1,011
2,628
17,741
12,565
0
4,111
13,510
0
21,540
W
Izanami
Wasif2001
Izanami
16,619
12,070
0
0
10,611
4,746
0
3,034
7,491
0
61,258
W
14,270
1,360
0
2,296
13,353
5,882
0
4,256
7,888
33,446
0
L
Nemesis
thsc78
Nemesis
7,138
1,839
0
841
18,762
7,241
0
6,471
12,215
0
21,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,437
Gold Earned
52,764
247
Minions Killed
206
9
Camps Cleared
7
1,137,849
Distance Traveled
991,932
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,438
1,040
71
6
4
200,462
1
W
Neith
12,267
1,115
81
7
3
194,893
4
L
Xbalanque
10,417
947
45
4
1
188,309
0
L
Chang'e
10,356
941
39
4
0
192,537
1
W
Thoth
11,936
1,085
33
3
1
222,447
0
L
Nu Wa
10,221
929
22
2
1
181,895
1
W
Tyr
12,660
1,151
7
1
0
293,828
0
W
Izanami
12,124
1,102
90
8
4
215,269
1
W
Geb
11,450
1,041
36
3
1
211,412
0
L
Nemesis
10,332
939
29
3
1
228,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role