Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Belyandor
Zeus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 58L
1,226 Elo+
Solo
Scylla
Scylla
Monydreamsims
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,315 Elo+
Solo
Osiris
Osiris
SuperDasher
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,408 Elo+

VS

Team Averages
Level 74
1,531 SR
1,324 Elo+
Thanatos
Thanatos
GENERAL BRASIL
Thanatos
Level 137
God Stats
2W - 1L
1,319 SR
Queue Stats
49W - 68L
1,357 Elo+
Solo
Hel
Hel
SANS-NRG
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 18L
1,051 Elo+
Party 1
Chaac
Chaac
Shiizu
Chaac
Level 80
God Stats
3W - 0L
1,835 SR
Queue Stats
521W - 576L
1,433 Elo+
Solo
Merlin
Merlin
ZeroTsukaima
Merlin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,524 Elo+
Solo
King Arthur
King Arthur
alanwinner17
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
5 / 3 / 8
10,428
652
16,186
11,812
4,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
 
Yemoja
19
2 / 3 / 10
10,299
644
5,612
13,044
7,306
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
16
3 / 5 / 9
10,121
633
17,891
9,913
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
3 / 4 / 7
10,684
668
12,439
15,871
5,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
16
3 / 6 / 7
9,912
620
7,718
17,359
8,956
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
14 / 8 / 2
12,753
797
11,493
17,135
9,237
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 1 / 9
10,222
639
3,370
7,579
5,680
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
Shiizu
Chaac
19
1 / 2 / 12
11,190
699
8,733
23,988
26,500
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
20
6 / 2 / 13
13,496
844
36,962
15,755
8,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
alanwinner17
King Arthur
15
0 / 5 / 10
9,928
621
3,264
17,628
16,384
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
67
16
Kills
21
21
Deaths
18
41
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
3
8
3
L
Yemoja
 
Yemoja
2
3
10
2.33
L
Zeus
3
5
9
1.5
W
Thanatos
14
8
2
1.88
L
3
4
7
1.63
W
0
1
9
4.5
W
Chaac
Shiizu
Chaac
1
2
12
3.5
L
Osiris
3
6
7
1.08
W
Merlin
6
2
13
6.25
W
King Arthur
alanwinner17
King Arthur
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,846
Damage
63,822
67,999
Taken
82,085
28,921
Mitigated
65,820
27,187
Healing
38,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,186
4,320
1,112
1,746
11,812
4,197
0
7,746
4,066
0
31,227
L
Yemoja
 
Yemoja
5,612
774
10,885
5,000
13,044
7,306
0
8,555
4,489
17,561
0
L
Zeus
17,891
586
674
353
9,913
3,030
0
4,779
5,134
35,395
0
W
Thanatos
11,493
2,137
1,330
8,515
17,135
9,237
0
6,344
10,791
0
14,840
L
12,439
1,051
1,004
4,393
15,871
5,432
0
9,162
6,709
31,248
0
W
3,370
323
7,882
3,032
7,579
5,680
1,115
3,279
4,300
16,112
0
W
Chaac
Shiizu
Chaac
8,733
751
1,730
10,192
23,988
26,500
654
11,683
12,305
0
24,370
L
Osiris
7,718
2,000
0
2,020
17,359
8,956
0
10,090
7,269
0
15,297
W
Merlin
36,962
1,134
495
4,084
15,755
8,019
1,771
7,149
8,606
79,320
0
W
King Arthur
alanwinner17
King Arthur
3,264
952
507
315
17,628
16,384
1,258
7,487
10,141
0
13,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,444
Gold Earned
57,589
155
Minions Killed
171
0
Camps Cleared
0
1,487,276
Distance Traveled
1,542,205
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,428
652
18
1
0
283,104
4
L
Yemoja
10,299
644
18
1
0
301,484
1
L
Zeus
10,121
633
46
3
0
288,567
1
W
Thanatos
12,753
797
9
1
0
299,450
2
L
Scylla
10,684
668
64
4
0
302,207
3
W
Hel
10,222
639
38
2
0
337,817
0
W
Chaac
11,190
699
29
2
0
311,442
7
L
Osiris
9,912
620
9
1
0
311,914
1
W
Merlin
13,496
844
73
5
0
295,641
0
W
King Arthur
9,928
621
22
1
0
297,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role