Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum III
 
Morgan Le Fay
Platinum III
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Platinum V
DURUMAN22
Yemoja
Platinum V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,900 MMR
Party 1
Set
Set
Platinum IV
ElSapitoBasilon
Set
Platinum IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,998 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 82
1,500 SR
1,799 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,495 SR
1,730 MMR
Terra
Terra
Silver IV
DogWaterr
Terra
Silver IV
Level 88
God Stats
0W - 1L
1,481 SR
Queue Stats
12W - 24L
1,258 MMR
Party 2
Rama
Rama
Gold IV
DogWaterrr
Rama
Gold IV
Level 123
God Stats
0W - 1L
1,398 SR
Queue Stats
14W - 13L
1,677 MMR
Party 2
Thoth
Thoth
Diamond IV
eropi
Thoth
Diamond IV
Level 149
God Stats
18W - 15L
1,607 SR
Queue Stats
219W - 287L
2,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 2 / 10
6,822
758
7,854
6,951
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
DURUMAN22
Yemoja
10
2 / 1 / 9
7,670
852
3,476
8,724
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
10 / 1 / 3
8,379
931
8,141
9,640
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatGilgameshAthena

VS

Bans
CabrakanSobekArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DogWaterr
Terra
8
0 / 3 / 4
5,739
638
2,200
8,690
5,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 1
5,952
661
4,633
8,268
2,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
eropi
Thoth
8
2 / 6 / 2
6,154
684
6,253
7,478
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
10
3
W
Yemoja
DURUMAN22
Yemoja
2
1
9
6.5
L
Terra
DogWaterr
Terra
0
3
4
0.67
L
2
4
1
0.63
W
10
1
3
11.5
L
Thoth
eropi
Thoth
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,471
Damage
13,086
25,315
Taken
24,436
19,144
Mitigated
10,027
6,964
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,854
574
102
1,819
6,951
2,545
1,093
3,953
2,998
32,268
0
W
Yemoja
DURUMAN22
Yemoja
3,476
1,311
1,220
2,935
8,724
7,658
578
2,231
6,493
10,222
0
L
Terra
DogWaterr
Terra
2,200
190
963
1,615
8,690
5,325
0
3,579
4,824
5,409
0
L
4,633
3,290
0
2,227
8,268
2,629
0
4,426
3,461
0
16,505
W
8,141
2,439
0
888
9,640
8,941
429
2,269
7,371
0
26,318
L
Thoth
eropi
Thoth
6,253
188
0
660
7,478
2,073
0
3,222
4,040
22,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,871
Gold Earned
17,845
94
Minions Killed
57
0
Camps Cleared
0
506,039
Distance Traveled
490,364
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,822
758
40
4
0
167,489
0
W
Yemoja
7,670
852
13
1
0
159,640
0
L
Terra
5,739
638
10
1
0
184,887
2
L
Rama
5,952
661
30
3
0
153,976
1
W
Set
8,379
931
41
5
0
178,910
3
L
Thoth
6,154
684
17
2
0
151,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role