Player Matchup

Bastet
Bastet
 
Bastet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Dryddlogs
Neith
Level 153
God Stats
129W - 53L
1,610 SR
Queue Stats
876W - 607L
1,662 Elo+
Party 1
Zeus
Zeus
EdoTensseii
Zeus
Level 144
God Stats
24W - 8L
1,735 SR
Queue Stats
500W - 301L
1,637 Elo+
Party 1
Team Averages
Level 145
1,615 SR
1,600 Elo+

VS

Team Averages
Level 73
1,571 SR
1,447 Elo+
Bacchus
Bacchus
JB MKC
Bacchus
Level 68
God Stats
0W - 1L
1,802 SR
Queue Stats
12W - 17L
1,432 Elo+
Party 2
Bellona
Bellona
QuasiDeo
Bellona
Level 86
God Stats
0W - 1L
1,422 SR
Queue Stats
5W - 6L
1,481 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ToastySideBurns
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,489 SR
Queue Stats
13W - 17L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
8 / 1 / 18
10,568
813
15,731
8,711
3,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Dryddlogs
Neith
15
12 / 0 / 15
11,531
887
17,348
5,729
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
10 / 3 / 18
11,337
872
18,578
8,479
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JB MKC
Bacchus
10
0 / 10 / 2
7,281
560
4,746
18,825
12,034
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
QuasiDeo
Bellona
11
2 / 9 / 2
8,791
676
5,036
24,477
12,481
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
ToastySideBurns
Morgan Le Fay
11
1 / 11 / 3
8,236
634
5,405
16,111
5,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
10
30
Kills
3
4
Deaths
30
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
1
18
17
W
Neith
Dryddlogs
Neith
12
0
15
19.5
W
10
3
18
6.33
L
Bacchus
JB MKC
Bacchus
0
10
2
0.1
L
Bellona
QuasiDeo
Bellona
2
9
2
0.33
L
Morgan Le Fay
ToastySideBurns
Morgan Le Fay
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,657
Damage
15,187
22,919
Taken
59,413
9,431
Mitigated
29,643
6,754
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,731
3,098
0
2,323
8,711
3,145
290
3,033
5,678
0
33,689
W
Neith
Dryddlogs
Neith
17,348
7,004
0
2,287
5,729
2,413
881
3,825
1,904
0
45,717
W
18,578
4,394
0
2,144
8,479
3,873
969
3,293
5,186
52,972
4,349
L
Bacchus
JB MKC
Bacchus
4,746
549
85
703
18,825
12,034
0
5,220
13,605
15,294
0
L
Bellona
QuasiDeo
Bellona
5,036
1,130
85
3,297
24,477
12,481
0
7,747
16,730
0
19,966
L
Morgan Le Fay
ToastySideBurns
Morgan Le Fay
5,405
498
0
2,225
16,111
5,128
0
4,669
11,442
30,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
24,308
158
Minions Killed
103
0
Camps Cleared
0
725,023
Distance Traveled
535,639
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,568
813
22
2
0
269,542
4
W
Neith
11,531
887
65
5
0
231,694
3
W
Zeus
11,337
872
71
5
0
223,787
1
L
Bacchus
7,281
560
21
2
0
201,225
3
L
Bellona
8,791
676
36
3
0
164,160
1
L
Morgan Le Fay
8,236
634
46
4
0
170,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role