Player Matchup

Neith
Neith
FootballPro_58
Neith
Level 18
God Stats
1W - 2L
1,669 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hades
Hades
GetHighAndSleep
Hades
Level 160
God Stats
1W - 0L
1,682 SR
Queue Stats
38W - 24L
1,706 Elo+
Party 2
Hercules
Hercules
SlyShadoe
Hercules
Level 49
God Stats
2W - 0L
1,794 SR
Queue Stats
15W - 3L
1,827 Elo+
Party 2
Yemoja
Yemoja
SuAltezaReal
Yemoja
Level 141
God Stats
4W - 3L
1,708 SR
Queue Stats
16W - 19L
1,541 Elo+
Party 2
Nox
Nox
get_global
Nox
Level 28
God Stats
1W - 0L
1,518 SR
Queue Stats
6W - 5L
1,906 Elo+
Party 2
Team Averages
Level 79
1,674 SR
1,696 Elo+

VS

Team Averages
Level 68
1,740 SR
1,501 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CarelessAC 130
Ah Puch
Level 143
God Stats
3W - 2L
1,695 SR
Queue Stats
12W - 15L
1,466 Elo+
Solo
Osiris
Osiris
JAG5136
Osiris
Level 110
God Stats
2W - 4L
1,741 SR
Queue Stats
121W - 122L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
oxygenix
Cthulhu
Level 37
God Stats
4W - 3L
2,009 SR
Queue Stats
137W - 117L
1,486 Elo+
Solo
Hun Batz
Hun Batz
zoemshirai
Hun Batz
Level 21
God Stats
1W - 1L
1,754 SR
Queue Stats
18W - 18L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,079
757
6,543
8,510
3,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 0 / 12
11,391
949
18,577
15,602
11,376
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SlyShadoe
Hercules
17
12 / 0 / 9
11,503
959
19,124
18,800
21,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
14
0 / 2 / 9
8,691
724
1,498
6,457
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 13
9,095
758
9,920
8,070
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 6 / 2
7,097
591
7,149
10,843
4,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 2
8,155
680
16,691
13,936
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
JAG5136
Osiris
13
2 / 3 / 0
8,641
720
6,172
15,956
7,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
oxygenix
Cthulhu
16
2 / 2 / 2
8,338
695
11,450
12,857
11,194
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
zoemshirai
Hun Batz
12
0 / 9 / 0
6,489
541
1,908
10,919
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
25
Kills
6
6
Deaths
25
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
6
2
0.17
L
2
5
2
0.6
W
3
2
6
3
W
8
0
12
14
L
Osiris
JAG5136
Osiris
2
3
0
0.67
W
Hercules
SlyShadoe
Hercules
12
0
9
16.5
W
Yemoja
0
2
9
2.25
W
2
2
13
4.25
L
Cthulhu
oxygenix
Cthulhu
2
2
2
1.5
L
Hun Batz
zoemshirai
Hun Batz
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,662
Damage
43,370
57,439
Taken
64,511
43,339
Mitigated
33,431
27,899
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,149
3,131
0
1,122
10,843
4,214
1
4,022
6,821
0
19,509
L
16,691
525
0
4,376
13,936
5,899
1
3,818
10,118
37,435
0
W
6,543
1,650
0
1,772
8,510
3,076
1,353
5,695
2,815
0
25,503
W
18,577
1,699
1,594
8,675
15,602
11,376
2,008
5,412
10,190
72,355
0
L
Osiris
JAG5136
Osiris
6,172
1,285
0
3,565
15,956
7,558
15
11,086
4,870
0
17,992
W
Hercules
SlyShadoe
Hercules
19,124
7,111
0
9,340
18,800
21,199
39
7,978
10,822
0
28,261
W
Yemoja
1,498
458
2,610
2,114
6,457
4,622
433
4,445
2,012
10,206
0
W
9,920
704
0
1,794
8,070
3,066
0
5,107
2,963
24,764
0
L
Cthulhu
oxygenix
Cthulhu
11,450
732
655
4,504
12,857
11,194
1
5,937
6,920
36,419
0
L
Hun Batz
zoemshirai
Hun Batz
1,908
621
0
273
10,919
4,566
0
5,588
5,331
0
5,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,759
Gold Earned
38,720
301
Minions Killed
197
10
Camps Cleared
5
1,119,736
Distance Traveled
1,005,158
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,097
591
33
3
1
193,326
2
L
Ah Puch
8,155
680
56
5
2
209,761
6
W
Neith
9,079
757
64
5
1
216,938
0
W
Hades
11,391
949
153
13
7
232,496
1
L
Osiris
8,641
720
28
2
1
161,274
0
W
Hercules
11,503
959
29
2
2
265,685
1
W
Yemoja
8,691
724
21
2
0
181,396
0
W
Nox
9,095
758
34
3
0
223,221
1
L
Cthulhu
8,338
695
70
6
0
251,357
2
L
Hun Batz
6,489
541
10
1
1
189,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role