Player Matchup

Xbalanque
Xbalanque
Superploie
Xbalanque
Level 122
God Stats
0W - 2L
1,411 SR
Queue Stats
62W - 31L
1,741 Elo+
Party 2
Cthulhu
Cthulhu
osimeister
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 15L
1,765 Elo+
Party 2
Vulcan
Vulcan
sessalg
Vulcan
Level 120
God Stats
1W - 2L
1,366 SR
Queue Stats
54W - 28L
1,727 Elo+
Party 2
Team Averages
Level 88
1,426 SR
1,745 Elo+

VS

Team Averages
Level 78
1,593 SR
1,585 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Carnifex373737
Hel
Level 25
God Stats
7W - 3L
1,436 SR
Queue Stats
59W - 27L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
Gallzz
Gilgamesh
Level 89
God Stats
2W - 1L
1,842 SR
Queue Stats
55W - 21L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Superploie
Xbalanque
14
4 / 5 / 1
10,738
632
15,740
15,590
8,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
osimeister
Cthulhu
14
0 / 6 / 6
9,959
586
10,588
18,059
16,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
sessalg
Vulcan
15
2 / 6 / 3
10,801
635
15,270
15,037
8,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 0 / 12
11,998
706
17,583
19,380
14,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 2 / 9
11,905
700
9,004
14,561
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Gallzz
Gilgamesh
17
5 / 4 / 9
11,582
681
16,601
21,317
20,670
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
17
17
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
12
11
W
7
2
9
5.75
W
Gilgamesh
Gallzz
Gilgamesh
5
4
9
2.38
L
Xbalanque
Superploie
Xbalanque
4
5
1
0.9
L
Cthulhu
osimeister
Cthulhu
0
6
6
0.5
L
Vulcan
sessalg
Vulcan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,598
Damage
43,188
48,686
Taken
55,258
33,119
Mitigated
40,324
5,085
Healing
34,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
17,583
1,144
636
9,931
19,380
14,237
1,626
10,033
9,347
62,503
0
W
9,004
655
12,000
10,549
14,561
5,417
643
6,733
7,828
33,878
0
W
Gilgamesh
Gallzz
Gilgamesh
16,601
2,860
0
935
21,317
20,670
742
9,092
12,225
0
59,487
L
Xbalanque
Superploie
Xbalanque
15,740
6,255
0
3,433
15,590
8,152
0
8,518
7,072
0
42,045
L
Cthulhu
osimeister
Cthulhu
10,588
824
0
698
18,059
16,724
0
10,939
7,120
34,304
0
L
Vulcan
sessalg
Vulcan
15,270
4,695
0
954
15,037
8,243
0
7,130
7,907
55,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
35,485
195
Minions Killed
232
0
Camps Cleared
0
917,178
Distance Traveled
1,011,999
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,998
706
108
6
0
314,730
5
W
Hel
11,905
700
52
3
0
352,701
3
W
Gilgamesh
11,582
681
72
4
0
344,568
5
L
Xbalanque
10,738
632
66
4
0
304,518
0
L
Cthulhu
9,959
586
40
2
0
292,182
3
L
Vulcan
10,801
635
89
5
0
320,478
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role