Player Matchup

Nemesis
Nemesis
Beamcore
Nemesis
Level 15
God Stats
9W - 10L
1,505 SR
Queue Stats
45W - 40L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
Chaotic-Enigma46
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,497 Elo+
Party 2
Zhong Kui
Zhong Kui
Chaussete46
Zhong Kui
Level 33
God Stats
1W - 2L
1,231 SR
Queue Stats
61W - 43L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
raphbgrt
Cthulhu
Level 29
God Stats
30W - 22L
1,717 SR
Queue Stats
112W - 115L
1,509 Elo+
Party 1
Loki
Loki
xsdffreewsw2
Loki
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 56L
1,638 Elo+
Party 1
Team Averages
Level 25
1,491 SR
1,530 Elo+

VS

Team Averages
Level 8
1,496 SR
1,444 Elo+
Sol
Sol
I SnowZy I
Sol
Level 5
God Stats
5W - 9L
1,494 SR
Queue Stats
6W - 13L
1,356 Elo+
Party 3
Ymir
Ymir
Nath_Poilane
Ymir
Level 5
God Stats
1W - 2L
1,494 SR
Queue Stats
21W - 21L
1,561 Elo+
Party 3
Thor
Thor
TxC FoXx
Thor
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,440 Elo+
Party 3
Bellona
Bellona
WessInumaki
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 132L
1,509 Elo+
Solo
Cupid
Cupid
l Pedro Salsa l
Cupid
Level 5
God Stats
3W - 7L
1,494 SR
Queue Stats
23W - 28L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beamcore
Nemesis
12
5 / 1 / 4
7,782
599
4,695
5,835
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Chaotic-Enigma46
Danzaburou
13
8 / 1 / 5
8,206
631
11,978
5,771
1,926
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Chaussete46
Zhong Kui
13
6 / 5 / 3
7,863
605
7,747
8,803
5,030
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
raphbgrt
Cthulhu
11
4 / 2 / 7
7,637
587
5,841
9,065
7,992
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 0 / 5
8,449
650
8,967
9,255
3,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 5
5,613
432
5,141
8,261
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 3
5,879
452
2,303
11,794
6,208
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thor
10
2 / 7 / 3
6,401
492
3,243
11,512
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
WessInumaki
Bellona
10
2 / 3 / 0
6,278
483
5,941
12,110
8,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 5 / 0
7,028
541
4,963
7,878
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
28
Kills
8
9
Deaths
28
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Beamcore
Nemesis
5
1
4
7
W
Danzaburou
Chaotic-Enigma46
Danzaburou
8
1
5
10.5
W
Zhong Kui
Chaussete46
Zhong Kui
6
5
3
1.5
L
0
7
5
0.36
L
0
6
3
0.25
L
Thor
2
7
3
0.5
L
Bellona
WessInumaki
Bellona
2
3
0
0.67
L
4
5
0
0.8
W
Cthulhu
raphbgrt
Cthulhu
4
2
7
3.75
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,228
Damage
21,591
38,729
Taken
51,555
20,570
Mitigated
22,890
8,870
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Beamcore
Nemesis
4,695
1,875
0
180
5,835
2,241
0
202
5,633
0
42,577
W
Danzaburou
Chaotic-Enigma46
Danzaburou
11,978
7,295
0
2,323
5,771
1,926
1,421
672
5,099
0
50,521
W
Zhong Kui
Chaussete46
Zhong Kui
7,747
1,933
0
1,888
8,803
5,030
420
3,151
5,254
37,660
0
L
5,141
1,654
0
1,701
8,261
2,772
0
5,332
2,929
19,860
0
L
2,303
312
0
930
11,794
6,208
75
2,179
9,615
13,657
0
L
Thor
3,243
976
0
2,484
11,512
3,500
0
3,083
8,429
0
25,100
L
Bellona
WessInumaki
Bellona
5,941
2,269
0
2,417
12,110
8,399
0
570
11,540
0
22,311
L
4,963
3,246
271
1,401
7,878
2,011
238
2,424
5,454
0
26,661
W
Cthulhu
raphbgrt
Cthulhu
5,841
509
74
1,494
9,065
7,992
441
2,016
6,967
28,141
0
W
8,967
3,092
0
2,911
9,255
3,381
1,268
943
8,268
0
51,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,937
Gold Earned
31,199
373
Minions Killed
200
0
Camps Cleared
0
1,282,701
Distance Traveled
1,150,191
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,782
599
84
6
0
302,928
0
W
Danzaburou
8,206
631
81
6
0
232,570
1
W
Zhong Kui
7,863
605
63
5
0
214,281
0
L
Sol
5,613
432
37
3
0
233,768
1
L
Ymir
5,879
452
19
1
0
229,109
1
L
Thor
6,401
492
56
4
0
219,039
0
L
Bellona
6,278
483
37
3
0
231,828
2
L
Cupid
7,028
541
51
4
0
236,447
1
W
Cthulhu
7,637
587
32
2
0
255,667
0
W
Loki
8,449
650
113
9
0
277,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role