Player Matchup

Danzaburou
Danzaburou
Azalem X
Danzaburou
Level 90
God Stats
20W - 15L
1,620 SR
Queue Stats
369W - 400L
1,442 Elo+
Party 4
Erlang Shen
Erlang Shen
CTZooooN
Erlang Shen
Level 41
God Stats
5W - 3L
1,509 SR
Queue Stats
20W - 28L
1,400 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DemoR6
Morgan Le Fay
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 112L
1,452 Elo+
Party 3
Sol
Sol
Swifftyz
Sol
Level 25
God Stats
6W - 6L
1,535 SR
Queue Stats
64W - 88L
1,393 Elo+
Party 4
Yemoja
Yemoja
ehlole
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,478 Elo+
Party 3
Team Averages
Level 52
1,533 SR
1,433 Elo+

VS

Team Averages
Level 47
1,599 SR
1,358 Elo+
Hachiman
Hachiman
Boursoufleur
Hachiman
Level 25
God Stats
7W - 3L
1,500 SR
Queue Stats
13W - 11L
1,260 Elo+
Party 2
Ymir
Ymir
Dyinglight1999
Ymir
Level 39
God Stats
2W - 1L
1,775 SR
Queue Stats
79W - 80L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
FloonKaymon
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,260 Elo+
Party 2
Serqet
Serqet
clScorpion
Serqet
Level 96
God Stats
5W - 4L
1,722 SR
Queue Stats
127W - 119L
1,517 Elo+
Party 1
Hades
Hades
impusle
Hades
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azalem X
Danzaburou
15
12 / 2 / 11
10,665
627
13,314
10,927
3,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
CTZooooN
Erlang Shen
18
10 / 2 / 6
10,915
642
10,940
12,943
8,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DemoR6
Morgan Le Fay
17
8 / 2 / 6
10,728
631
15,082
13,000
5,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 7 / 3
10,048
591
8,570
14,712
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
ehlole
Yemoja
13
1 / 2 / 8
9,095
535
2,829
6,845
4,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Boursoufleur
Hachiman
13
1 / 9 / 1
7,941
467
5,011
12,702
3,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 6
7,442
438
3,598
12,160
7,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
FloonKaymon
Ah Puch
10
2 / 8 / 2
6,887
405
6,565
10,604
3,256
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
clScorpion
Serqet
12
7 / 7 / 2
8,282
487
9,000
13,818
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
impusle
Hades
12
5 / 7 / 3
7,621
448
15,114
16,074
6,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
36
Kills
15
15
Deaths
36
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Azalem X
Danzaburou
12
2
11
8.75
L
Hachiman
Boursoufleur
Hachiman
1
9
1
0.17
W
Erlang Shen
CTZooooN
Erlang Shen
10
2
6
6.5
W
Morgan Le Fay
DemoR6
Morgan Le Fay
8
2
6
5.5
L
0
5
6
0.6
L
Ah Puch
FloonKaymon
Ah Puch
2
8
2
0.38
W
5
7
3
0.93
L
Serqet
clScorpion
Serqet
7
7
2
1.14
W
Yemoja
ehlole
Yemoja
1
2
8
2.5
L
Hades
impusle
Hades
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,735
Damage
39,288
58,427
Taken
65,358
26,580
Mitigated
25,031
19,331
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Azalem X
Danzaburou
13,314
5,469
0
5,325
10,927
3,666
2,905
2,093
8,754
0
54,743
L
Hachiman
Boursoufleur
Hachiman
5,011
3,489
0
2,611
12,702
3,115
0
2,481
10,221
0
37,278
W
Erlang Shen
CTZooooN
Erlang Shen
10,940
7,311
0
2,279
12,943
8,326
498
4,918
7,742
0
77,694
W
Morgan Le Fay
DemoR6
Morgan Le Fay
15,082
2,213
0
5,937
13,000
5,255
1,618
6,867
5,387
76,564
0
L
3,598
466
0
1,750
12,160
7,834
0
4,469
7,691
17,364
0
L
Ah Puch
FloonKaymon
Ah Puch
6,565
242
0
624
10,604
3,256
0
5,985
4,619
33,233
0
W
8,570
3,234
134
5,045
14,712
4,978
2,858
6,897
7,527
50,905
0
L
Serqet
clScorpion
Serqet
9,000
2,395
0
2,226
13,818
4,012
0
3,338
10,480
0
28,758
W
Yemoja
ehlole
Yemoja
2,829
795
611
0
6,845
4,355
142
3,862
2,847
19,442
0
L
Hades
impusle
Hades
15,114
1,921
310
3,617
16,074
6,814
0
10,208
5,866
34,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,451
Gold Earned
38,173
497
Minions Killed
258
0
Camps Cleared
0
1,539,723
Distance Traveled
1,378,565
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,665
627
90
5
0
313,708
3
L
Hachiman
7,941
467
89
5
0
275,590
0
W
Erlang Shen
10,915
642
126
7
0
342,770
3
W
Morgan Le Fay
10,728
631
140
8
0
312,699
1
L
Ymir
7,442
438
19
1
0
272,202
0
L
Ah Puch
6,887
405
64
4
0
258,404
4
W
Sol
10,048
591
111
7
0
260,643
3
L
Serqet
8,282
487
39
2
0
321,071
0
W
Yemoja
9,095
535
30
2
0
309,903
4
L
Hades
7,621
448
47
3
0
251,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role