Player Matchup

Gilgamesh
Gilgamesh
Gotru
Gilgamesh
Level 28
God Stats
17W - 10L
1,543 SR
Queue Stats
183W - 268L
1,264 Elo+
Solo
Chang'e
Chang'e
uwudania
Chang'e
Level 27
God Stats
155W - 188L
1,407 SR
Queue Stats
220W - 293L
1,272 Elo+
Party 2
Loki
Loki
wafi_619_
Loki
Level 56
God Stats
66W - 83L
1,374 SR
Queue Stats
222W - 289L
1,272 Elo+
Party 2
Team Averages
Level 37
1,441 SR
1,269 Elo+

VS

Team Averages
Level 53
1,479 SR
1,268 Elo+
Baron Samedi
Baron Samedi
HunterSnake5
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,399 Elo+
Solo
Discordia
Discordia
XxLizard1300xX
Discordia
Level 69
God Stats
3W - 2L
1,528 SR
Queue Stats
124W - 183L
1,188 Elo+
Party 1
Bellona
Bellona
skywalker jedi4
Bellona
Level 65
God Stats
2W - 3L
1,410 SR
Queue Stats
74W - 107L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gotru
Gilgamesh
15
2 / 2 / 10
10,955
685
10,651
14,073
14,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
uwudania
Chang'e
16
4 / 5 / 8
11,014
688
13,001
13,527
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
17
10 / 7 / 3
13,046
815
18,678
16,464
4,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HunterSnake5
Baron Samedi
13
7 / 7 / 7
10,860
679
12,006
15,753
12,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
XxLizard1300xX
Discordia
14
2 / 4 / 9
9,984
624
13,135
11,776
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 5 / 8
10,367
648
9,358
21,940
13,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
16
Kills
14
14
Deaths
16
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Gotru
Gilgamesh
2
2
10
3.5
L
Baron Samedi
HunterSnake5
Baron Samedi
7
7
7
1.5
L
Discordia
XxLizard1300xX
Discordia
2
4
9
1.63
L
5
5
8
1.8
W
Chang'e
uwudania
Chang'e
4
5
8
1.6
W
Loki
10
7
3
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,330
Damage
34,499
44,064
Taken
49,469
22,953
Mitigated
30,536
16,153
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Gotru
Gilgamesh
10,651
1,847
0
946
14,073
14,258
423
5,392
8,326
0
27,591
L
Baron Samedi
HunterSnake5
Baron Samedi
12,006
1,620
1,545
3,792
15,753
12,725
820
2,744
12,450
30,944
0
L
Discordia
XxLizard1300xX
Discordia
13,135
197
576
2,893
11,776
4,023
405
2,437
8,833
46,197
0
L
9,358
2,356
314
7,412
21,940
13,788
878
7,114
14,082
0
24,364
W
Chang'e
uwudania
Chang'e
13,001
1,401
4,547
5,557
13,527
3,852
378
9,829
3,192
38,956
0
W
Loki
18,678
4,449
231
4,872
16,464
4,843
2,284
8,646
7,405
0
58,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
31,211
160
Minions Killed
151
0
Camps Cleared
0
809,074
Distance Traveled
807,901
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,955
685
35
2
0
262,115
0
L
Baron Samedi
10,860
679
39
2
0
221,029
2
L
Discordia
9,984
624
79
5
0
283,718
3
L
Bellona
10,367
648
33
2
0
303,154
2
W
Chang'e
11,014
688
73
5
0
270,008
0
W
Loki
13,046
815
52
3
0
276,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role