Player Matchup

Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
CanSeniAMK
Tsukuyomi
Gold II
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,589 MMR
Party 1
Vulcan
Vulcan
Bronze III
Funk420kunf
Vulcan
Bronze III
Level 124
God Stats
0W - 1L
1,880 SR
Queue Stats
1W - 3L
1,442 MMR
Solo
Yemoja
Yemoja
Silver III
Geoveth
Yemoja
Silver III
Level 124
God Stats
0W - 1L
1,538 SR
Queue Stats
14W - 18L
1,447 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze III
Szls
Ratatoskr
Bronze III
Level 100
God Stats
2W - 3L
1,627 SR
Queue Stats
10W - 5L
1,505 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,609 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,573 SR
1,485 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver I
 
Odin
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold III
Eisengroud
Terra
Gold III
Level 147
God Stats
202W - 157L
1,583 SR
Queue Stats
443W - 434L
1,422 MMR
Solo
Sol
Sol
Gold IV
TeddyPerkins
Sol
Gold IV
Level 157
God Stats
1W - 1L
1,703 SR
Queue Stats
50W - 50L
1,487 MMR
Solo
Raijin
Raijin
Gold I
roodrigooroocha
Raijin
Gold I
Level 119
God Stats
20W - 20L
1,577 SR
Queue Stats
587W - 576L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
6 / 6 / 0
11,332
567
9,842
19,510
6,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
CanSeniAMK
Tsukuyomi
15
0 / 7 / 0
8,699
435
5,017
15,908
7,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
12
0 / 10 / 1
7,712
386
8,406
12,021
3,785
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Geoveth
Yemoja
12
0 / 3 / 3
8,596
430
6,017
18,328
11,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Szls
Ratatoskr
14
1 / 5 / 2
8,746
437
8,379
12,660
4,228
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Morgan Le FayGilgameshSetAthenaJanus

VS

Bans
TiamatGaneshaDanzaburouArtemisPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
7 / 0 / 6
13,081
654
12,051
11,499
10,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
 
Odin
16
4 / 3 / 12
10,979
549
7,817
13,808
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
15
1 / 1 / 14
10,370
519
9,729
17,395
22,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 2 / 5
12,424
621
10,873
10,863
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
15 / 1 / 4
13,505
675
20,900
18,737
9,454
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
7
Kills
31
31
Deaths
7
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
6
0
1
W
Ravana
 
Ravana
7
0
6
10
W
Odin
 
Odin
4
3
12
3.33
L
Tsukuyomi
CanSeniAMK
Tsukuyomi
0
7
0
0
W
Terra
1
1
14
8
L
Vulcan
0
10
1
0.05
L
Yemoja
Geoveth
Yemoja
0
3
3
0.5
L
Ratatoskr
Szls
Ratatoskr
1
5
2
0.4
W
4
2
5
3.25
W
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,661
Damage
61,370
78,427
Taken
72,302
32,934
Mitigated
52,806
14,911
Healing
34,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,842
6,890
0
7,874
19,510
6,129
0
11,902
7,608
0
97,873
W
Ravana
 
Ravana
12,051
1,894
0
6,988
11,499
10,892
674
2,026
9,473
12,705
78,325
W
Odin
 
Odin
7,817
1,732
0
4,332
13,808
5,673
1,304
2,982
10,826
0
70,765
L
Tsukuyomi
CanSeniAMK
Tsukuyomi
5,017
895
0
3,807
15,908
7,439
0
5,955
9,953
207
54,001
W
Terra
9,729
2,298
2,606
7,320
17,395
22,625
526
3,755
13,640
30,146
0
L
Vulcan
8,406
2,852
0
980
12,021
3,785
0
7,315
4,706
45,266
0
L
Yemoja
Geoveth
Yemoja
6,017
1,065
645
1,457
18,328
11,353
0
13,227
5,101
25,141
0
L
Ratatoskr
Szls
Ratatoskr
8,379
1,971
0
148
12,660
4,228
0
4,403
8,151
0
55,927
W
10,873
3,273
0
5,277
10,863
4,162
3,444
1,229
9,634
106,484
10,638
W
20,900
1,651
363
8,028
18,737
9,454
634
6,100
12,238
108,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,085
Gold Earned
60,359
486
Minions Killed
622
0
Camps Cleared
0
1,823,804
Distance Traveled
1,994,506
28
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,332
567
156
8
0
367,008
11
W
Ravana
13,081
654
161
8
0
416,986
7
W
Odin
10,979
549
107
5
0
410,311
7
L
Tsukuyomi
8,699
435
115
6
0
326,459
6
W
Terra
10,370
519
26
1
0
404,134
5
L
Vulcan
7,712
386
85
4
0
363,170
0
L
Yemoja
8,596
430
26
1
0
347,838
6
L
Ratatoskr
8,746
437
104
5
0
419,329
5
W
Sol
12,424
621
173
9
0
361,989
6
W
Raijin
13,505
675
155
8
0
401,086
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role