Player Matchup

Neith
Neith
BeToxicPls
Neith
Level 29
God Stats
2W - 3L
1,374 SR
Queue Stats
114W - 99L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
CaIIMeDaddy42
Ao Kuang
Level 8
God Stats
2W - 2L
1,348 SR
Queue Stats
32W - 20L
1,509 Elo+
Solo
Hades
Hades
Hawkeye3693
Hades
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 134L
1,556 Elo+
Party 2
Ymir
Ymir
IxMUFC MATTYxI
Ymir
Level 8
God Stats
22W - 17L
1,628 SR
Queue Stats
56W - 54L
1,628 Elo+
Party 2
Izanami
Izanami
Yzzy_109
Izanami
Level 25
God Stats
92W - 73L
1,596 SR
Queue Stats
93W - 79L
1,540 Elo+
Solo
Team Averages
Level 38
1,489 SR
1,550 Elo+

VS

Team Averages
Level 7
1,668 SR
1,517 Elo+
Sol
Sol
I SnowZy I
Sol
Level 5
God Stats
5W - 9L
1,780 SR
Queue Stats
6W - 13L
1,399 Elo+
Party 1
Bastet
Bastet
Mutilator2301
Bastet
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
122W - 144L
1,566 Elo+
Solo
Ymir
Ymir
Nath_Poilane
Ymir
Level 4
God Stats
1W - 2L
1,780 SR
Queue Stats
21W - 21L
1,662 Elo+
Party 1
Sun Wukong
Sun Wukong
TxC FoXx
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,560 Elo+
Party 1
Cupid
Cupid
l Pedro Salsa l
Cupid
Level 5
God Stats
3W - 7L
1,780 SR
Queue Stats
23W - 28L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 3 / 1
6,852
685
2,682
5,294
1,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
CaIIMeDaddy42
Ao Kuang
10
2 / 0 / 4
6,308
631
3,297
4,840
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 0 / 0
7,149
715
3,864
6,300
3,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
5 / 0 / 2
6,336
634
1,882
4,195
2,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Yzzy_109
Izanami
10
1 / 0 / 7
5,935
594
5,606
4,052
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,406
541
1,653
5,063
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 1 / 1
5,877
588
2,865
5,004
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
4,524
452
471
5,973
2,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
TxC FoXx
Sun Wukong
7
0 / 6 / 0
4,166
417
1,944
6,785
2,925
7
0 / 4 / 0
4,167
417
3,595
5,572
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
3
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
4
3
1
1.5
W
Ao Kuang
CaIIMeDaddy42
Ao Kuang
2
0
4
4
W
6
0
0
6
L
1
4
2
0.5
W
5
0
2
6
L
2
1
1
2.5
L
0
3
0
0
L
Sun Wukong
TxC FoXx
Sun Wukong
0
6
0
0
W
Izanami
Yzzy_109
Izanami
1
0
7
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,331
Damage
10,528
24,681
Taken
28,397
10,982
Mitigated
8,736
11,371
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,682
289
0
1,242
5,294
1,844
814
951
4,167
0
38,253
W
Ao Kuang
CaIIMeDaddy42
Ao Kuang
3,297
1,109
0
2,680
4,840
1,793
658
499
4,281
27,283
8,403
W
3,864
902
68
3,842
6,300
3,984
305
0
6,300
34,812
0
L
1,653
619
0
1,814
5,063
1,119
0
1,032
4,031
17,417
0
W
1,882
415
0
1,310
4,195
2,158
192
357
3,838
15,733
0
L
2,865
1,095
0
623
5,004
1,361
0
748
4,256
0
31,160
L
471
190
0
460
5,973
2,205
142
1,240
4,733
9,551
0
L
Sun Wukong
TxC FoXx
Sun Wukong
1,944
439
0
414
6,785
2,925
0
4,615
2,170
0
14,203
W
Izanami
Yzzy_109
Izanami
5,606
3,699
0
2,229
4,052
1,203
836
328
3,724
0
39,315
L
3,595
2,576
49
1,293
5,572
1,126
234
1,060
4,512
0
16,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,580
Gold Earned
24,140
349
Minions Killed
181
0
Camps Cleared
0
920,954
Distance Traveled
913,348
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,852
685
90
9
0
172,591
3
W
Ao Kuang
6,308
631
65
7
0
202,488
4
W
Hades
7,149
715
91
9
0
179,846
0
L
Sol
5,406
541
44
4
0
181,354
2
W
Ymir
6,336
634
21
2
0
197,506
0
L
Bastet
5,877
588
61
6
0
209,239
2
L
Ymir
4,524
452
20
2
0
191,237
2
L
Sun Wukong
4,166
417
27
3
0
162,270
0
W
Izanami
5,935
594
82
8
0
168,523
0
L
Cupid
4,167
417
29
3
0
169,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role