Player Matchup

King Arthur
King Arthur
DominusMentis
King Arthur
Level 27
God Stats
0W - 4L
1,158 SR
Queue Stats
27W - 31L
1,435 Elo+
Party 2
Pele
Pele
EoDBlazen
Pele
Level 59
God Stats
5W - 4L
1,627 SR
Queue Stats
32W - 31L
1,460 Elo+
Party 2
Neith
Neith
FedeeVz
Neith
Level 13
God Stats
1W - 4L
1,246 SR
Queue Stats
1W - 12L
1,155 Elo+
Party 3
Anubis
Anubis
IchMochteToten
Anubis
Level 45
God Stats
3W - 4L
1,624 SR
Queue Stats
181W - 197L
1,469 Elo+
Solo
Khepri
Khepri
nachoEgn
Khepri
Level 103
God Stats
17W - 14L
1,518 SR
Queue Stats
380W - 396L
1,415 Elo+
Party 3
Team Averages
Level 49
1,435 SR
1,387 Elo+

VS

Team Averages
Level 42
1,487 SR
1,426 Elo+
Izanami
Izanami
DeathJR302
Izanami
Level 47
God Stats
22W - 34L
1,290 SR
Queue Stats
407W - 462L
1,398 Elo+
Solo
Sol
Sol
SoulReaper211
Sol
Level 75
God Stats
10W - 6L
1,243 SR
Queue Stats
176W - 191L
1,477 Elo+
Party 1
Yemoja
Yemoja
TacoLady
Yemoja
Level 24
God Stats
11W - 7L
1,599 SR
Queue Stats
60W - 73L
1,354 Elo+
Party 1
Hades
Hades
TheThulhu20
Hades
Level 20
God Stats
3W - 2L
1,650 SR
Queue Stats
18W - 25L
1,422 Elo+
Party 1
Awilix
Awilix
deadeye058
Awilix
Level 44
God Stats
7W - 3L
1,652 SR
Queue Stats
103W - 126L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DominusMentis
King Arthur
13
0 / 2 / 2
8,100
450
4,445
12,227
7,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
14
6 / 2 / 0
9,077
504
7,047
8,851
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
FedeeVz
Neith
15
1 / 2 / 2
8,364
465
4,416
8,517
2,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 5 / 2
9,174
510
7,579
11,030
4,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
nachoEgn
Khepri
13
0 / 3 / 4
8,650
481
3,173
8,202
5,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeathJR302
Izanami
14
3 / 2 / 0
9,399
522
4,420
9,981
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 3 / 3
10,487
583
10,535
10,328
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
TacoLady
Yemoja
13
0 / 0 / 2
8,855
492
1,601
3,972
2,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
0 / 1 / 2
10,242
569
5,786
11,815
10,160
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
deadeye058
Awilix
16
8 / 4 / 2
10,110
562
10,299
12,829
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
14
14
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
DeathJR302
Izanami
3
2
0
1.5
L
King Arthur
DominusMentis
King Arthur
0
2
2
0.5
L
Pele
6
2
0
3
L
Neith
FedeeVz
Neith
1
2
2
1
L
3
5
2
0.8
W
3
3
3
1.5
W
Yemoja
TacoLady
Yemoja
0
0
2
1
W
0
1
2
1
W
Awilix
deadeye058
Awilix
8
4
2
2.25
L
Khepri
nachoEgn
Khepri
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,660
Damage
32,641
48,827
Taken
48,925
22,730
Mitigated
22,747
11,828
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DeathJR302
Izanami
4,420
2,716
0
2,339
9,981
3,096
3,011
1,633
8,348
0
73,658
L
King Arthur
DominusMentis
King Arthur
4,445
495
0
2,708
12,227
7,986
81
5,452
6,775
0
47,626
L
Pele
7,047
1,805
0
845
8,851
2,264
0
1,965
6,765
0
43,551
L
Neith
FedeeVz
Neith
4,416
1,138
0
3,282
8,517
2,602
336
1,538
6,908
0
48,606
L
7,579
505
0
4,743
11,030
4,370
92
5,597
5,003
56,005
0
W
10,535
2,261
0
5,388
10,328
2,749
260
4,689
5,639
78,015
0
W
Yemoja
TacoLady
Yemoja
1,601
143
1,500
98
3,972
2,807
104
709
3,263
16,944
0
W
5,786
925
80
8,907
11,815
10,160
116
274
11,541
66,041
0
W
Awilix
deadeye058
Awilix
10,299
4,102
0
1,250
12,829
3,935
174
3,753
9,076
0
60,720
L
Khepri
nachoEgn
Khepri
3,173
0
0
250
8,202
5,508
0
2,606
5,454
28,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,365
Gold Earned
49,093
405
Minions Killed
566
0
Camps Cleared
0
1,562,720
Distance Traveled
1,648,721
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,399
522
133
7
0
314,658
1
L
King Arthur
8,100
450
84
5
0
253,737
1
L
Pele
9,077
504
71
4
0
394,428
1
L
Neith
8,364
465
102
6
0
302,244
7
L
Anubis
9,174
510
112
6
0
301,211
4
W
Sol
10,487
583
160
9
0
346,583
2
W
Yemoja
8,855
492
25
1
0
295,056
0
W
Hades
10,242
569
157
9
0
327,739
2
W
Awilix
10,110
562
91
5
0
364,685
4
L
Khepri
8,650
481
36
2
0
311,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role