Player Matchup

Pele
Pele
DasGemuese36
Pele
Level 39
God Stats
23W - 19L
1,537 SR
Queue Stats
211W - 223L
1,380 Elo+
Party 3
Geb
Geb
Looneydroid54
Geb
Level 49
God Stats
0W - 2L
1,298 SR
Queue Stats
195W - 192L
1,416 Elo+
Solo
Odin
Odin
XxPotti_-xX
Odin
Level 49
God Stats
1W - 3L
1,185 SR
Queue Stats
264W - 279L
1,406 Elo+
Party 3
Cernunnos
Cernunnos
ethhinch01
Cernunnos
Level 129
God Stats
5W - 3L
1,740 SR
Queue Stats
377W - 356L
1,441 Elo+
Party 4
Tiamat
Tiamat
sketchyblack
Tiamat
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 144L
1,455 Elo+
Party 4
Team Averages
Level 74
1,452 SR
1,420 Elo+

VS

Team Averages
Level 97
1,446 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
LazyShiron
Morgan Le Fay
Level 63
God Stats
9W - 3L
1,585 SR
Queue Stats
72W - 53L
1,473 Elo+
Party 2
Arachne
Arachne
Twitch_Guinas44
Arachne
Level 85
God Stats
2W - 0L
1,364 SR
Queue Stats
180W - 152L
1,464 Elo+
Party 2
Chaac
Chaac
bartax98
Chaac
Level 88
God Stats
3W - 2L
1,569 SR
Queue Stats
191W - 202L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
chrisFR62
Gilgamesh
Level 139
God Stats
2W - 6L
1,172 SR
Queue Stats
34W - 42L
1,436 Elo+
Solo
Kukulkan
Kukulkan
o0_SH4RCK0_0o
Kukulkan
Level 109
God Stats
4W - 3L
1,541 SR
Queue Stats
182W - 192L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,807
486
6,041
11,261
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 2
5,915
423
3,886
16,710
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
6,832
488
5,033
8,731
7,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
ethhinch01
Cernunnos
11
2 / 3 / 1
6,814
487
6,234
10,430
2,930
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
1 / 5 / 1
6,754
482
4,518
9,058
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LazyShiron
Morgan Le Fay
13
4 / 2 / 2
7,310
522
9,391
7,037
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
4 / 0 / 5
7,840
560
7,815
9,641
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
bartax98
Chaac
13
3 / 0 / 6
7,119
509
8,325
11,332
8,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
chrisFR62
Gilgamesh
12
0 / 0 / 2
6,582
470
5,647
10,291
6,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
o0_SH4RCK0_0o
Kukulkan
16
6 / 2 / 4
9,327
666
8,494
6,970
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
17
17
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Morgan Le Fay
LazyShiron
Morgan Le Fay
4
2
2
2.5
L
0
3
2
0.33
W
4
0
5
6.5
L
0
1
0
0
W
Chaac
bartax98
Chaac
3
0
6
6
W
Gilgamesh
chrisFR62
Gilgamesh
0
0
2
1
L
Cernunnos
ethhinch01
Cernunnos
2
3
1
0.83
W
Kukulkan
o0_SH4RCK0_0o
Kukulkan
6
2
4
4
L
Tiamat
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
39,672
56,190
Taken
45,271
25,783
Mitigated
24,133
17,923
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,041
1,468
0
4,660
11,261
3,906
0
1,272
9,943
0
45,947
W
Morgan Le Fay
LazyShiron
Morgan Le Fay
9,391
2,499
0
1,717
7,037
3,101
406
1,317
5,720
47,065
6,460
L
3,886
520
0
5,445
16,710
6,837
0
6,835
9,829
15,424
0
W
7,815
4,919
0
5,253
9,641
4,105
0
1,634
8,007
0
43,549
L
5,033
2,350
0
2,666
8,731
7,229
0
1,223
6,343
0
32,796
W
Chaac
bartax98
Chaac
8,325
1,293
471
3,832
11,332
8,003
340
2,127
9,205
0
33,948
W
Gilgamesh
chrisFR62
Gilgamesh
5,647
741
0
5,273
10,291
6,269
418
266
10,025
0
29,137
L
Cernunnos
ethhinch01
Cernunnos
6,234
2,619
0
3,640
10,430
2,930
0
2,498
7,932
0
46,013
W
Kukulkan
o0_SH4RCK0_0o
Kukulkan
8,494
999
0
1,165
6,970
2,655
498
3,288
3,682
62,409
0
L
Tiamat
4,518
648
0
1,512
9,058
4,881
0
5,238
3,820
35,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
38,178
353
Minions Killed
412
0
Camps Cleared
0
1,338,177
Distance Traveled
1,393,537
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,807
486
91
7
0
287,947
5
W
Morgan Le Fay
7,310
522
91
7
0
240,851
0
L
Geb
5,915
423
20
1
0
293,697
0
W
Arachne
7,840
560
73
5
0
310,383
2
L
Odin
6,832
488
81
6
0
266,856
2
W
Chaac
7,119
509
50
4
0
288,650
3
W
Gilgamesh
6,582
470
60
4
0
282,566
3
L
Cernunnos
6,814
487
80
6
0
235,760
5
W
Kukulkan
9,327
666
138
10
0
271,087
4
L
Tiamat
6,754
482
81
6
0
253,917
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role