Player Matchup

Artemis
Artemis
HorvenSwordhand
Artemis
Level 68
God Stats
12W - 8L
1,614 SR
Queue Stats
265W - 236L
1,587 Elo+
Party 1
Fafnir
Fafnir
SavannaCos
Fafnir
Level 45
God Stats
20W - 11L
1,725 SR
Queue Stats
214W - 177L
1,586 Elo+
Party 1
Erlang Shen
Erlang Shen
Shawkyy
Erlang Shen
Level 104
God Stats
1W - 3L
1,477 SR
Queue Stats
112W - 111L
1,553 Elo+
Party 2
Guan Yu
Guan Yu
SomalianGiant
Guan Yu
Level 47
God Stats
17W - 19L
1,566 SR
Queue Stats
89W - 98L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nextlevelgamer
Morgan Le Fay
Level 90
God Stats
0W - 2L
1,807 SR
Queue Stats
222W - 210L
1,556 Elo+
Party 2
Team Averages
Level 71
1,638 SR
1,556 Elo+

VS

Team Averages
Level 66
1,615 SR
1,539 Elo+
Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DePoo
Anubis
Level 47
God Stats
8W - 3L
1,610 SR
Queue Stats
10W - 6L
1,638 Elo+
Party 3
Chiron
Chiron
DevilPotato2
Chiron
Level 49
God Stats
12W - 11L
1,512 SR
Queue Stats
179W - 173L
1,421 Elo+
Party 4
Cabrakan
Cabrakan
Devilfiend
Cabrakan
Level 33
God Stats
2W - 0L
1,745 SR
Queue Stats
74W - 68L
1,548 Elo+
Party 4
Amaterasu
Amaterasu
Muscospir
Amaterasu
Level 81
God Stats
11W - 8L
1,709 SR
Queue Stats
15W - 16L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,091
478
10,834
13,282
3,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
SavannaCos
Fafnir
14
0 / 2 / 5
9,258
487
4,974
12,983
12,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Shawkyy
Erlang Shen
14
2 / 5 / 2
8,920
469
6,520
11,784
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
16
3 / 5 / 1
9,896
521
8,567
13,944
10,728
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
nextlevelgamer
Morgan Le Fay
15
5 / 5 / 1
9,356
492
15,054
12,151
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
6 / 2 / 1
9,615
506
7,836
8,272
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
DePoo
Anubis
17
6 / 1 / 3
10,378
546
10,484
11,633
7,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
18
6 / 2 / 6
10,932
575
13,273
12,425
4,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Devilfiend
Cabrakan
15
4 / 3 / 8
10,020
527
10,149
15,796
15,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Muscospir
Amaterasu
16
1 / 3 / 4
9,833
518
6,352
18,945
12,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
11
Kills
23
23
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
2
1
3.25
W
Anubis
DePoo
Anubis
6
1
3
7.5
W
Chiron
6
2
6
4.5
W
Cabrakan
Devilfiend
Cabrakan
4
3
8
2.67
L
1
6
1
0.25
W
Amaterasu
Muscospir
Amaterasu
1
3
4
1
L
Fafnir
SavannaCos
Fafnir
0
2
5
1.25
L
Erlang Shen
Shawkyy
Erlang Shen
2
5
2
0.6
L
Guan Yu
3
5
1
0.7
L
Morgan Le Fay
nextlevelgamer
Morgan Le Fay
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,949
Damage
48,094
64,144
Taken
67,071
36,386
Mitigated
46,558
11,423
Healing
27,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,836
3,305
0
2,449
8,272
6,151
756
1,137
7,057
0
45,723
W
Anubis
DePoo
Anubis
10,484
568
0
6,339
11,633
7,038
391
4,161
7,190
75,356
0
W
Chiron
13,273
5,966
337
4,417
12,425
4,900
0
5,422
6,826
0
94,746
W
Cabrakan
Devilfiend
Cabrakan
10,149
1,216
0
3,991
15,796
15,660
629
5,670
9,324
23,005
0
L
10,834
4,907
0
2,016
13,282
3,949
0
4,648
8,497
0
71,116
W
Amaterasu
Muscospir
Amaterasu
6,352
3,272
0
9,764
18,945
12,809
0
2,033
16,646
0
66,851
L
Fafnir
SavannaCos
Fafnir
4,974
1,672
0
1,714
12,983
12,309
0
5,698
6,954
26,033
0
L
Erlang Shen
Shawkyy
Erlang Shen
6,520
3,234
0
3,396
11,784
5,276
178
4,636
7,148
0
57,973
L
Guan Yu
8,567
1,724
0
2,190
13,944
10,728
478
0
13,944
0
58,203
L
Morgan Le Fay
nextlevelgamer
Morgan Le Fay
15,054
758
154
1,953
12,151
4,124
0
5,183
6,968
67,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,521
Gold Earned
50,778
494
Minions Killed
564
0
Camps Cleared
0
1,733,918
Distance Traveled
1,608,991
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,615
506
102
5
0
235,395
3
W
Anubis
10,378
546
140
7
0
342,138
0
W
Chiron
10,932
575
165
9
0
370,159
1
W
Cabrakan
10,020
527
20
1
0
336,116
3
L
Artemis
9,091
478
140
7
0
312,922
3
W
Amaterasu
9,833
518
137
7
0
325,183
0
L
Fafnir
9,258
487
23
1
0
389,720
10
L
Erlang Shen
8,920
469
95
5
0
346,033
5
L
Guan Yu
9,896
521
122
6
0
352,133
2
L
Morgan Le Fay
9,356
492
114
6
0
333,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role