Player Matchup

Janus
Janus
Drako282
Janus
Level 23
God Stats
5W - 5L
1,083 SR
Queue Stats
19W - 36L
1,430 Elo+
Party 2
Sol
Sol
King3377623
Sol
Level 20
God Stats
8W - 16L
1,809 SR
Queue Stats
30W - 38L
1,450 Elo+
Party 2
Jing Wei
Jing Wei
LaraMirai80
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Smash0nSight88
Tsukuyomi
Level 22
God Stats
3W - 3L
1,491 SR
Queue Stats
12W - 14L
1,247 Elo+
Solo
Neith
Neith
phi_reloaded
Neith
Level 4
God Stats
0W - 4L
1,118 SR
Queue Stats
0W - 4L
1,116 Elo+
Solo
Team Averages
Level 15
1,400 SR
1,349 Elo+

VS

Team Averages
Level 16
1,501 SR
1,347 Elo+
Skadi
Skadi
KashMunniez66
Skadi
Level 20
God Stats
4W - 2L
1,654 SR
Queue Stats
29W - 24L
1,467 Elo+
Solo
Izanami
Izanami
baggedfruit
Izanami
Level 25
God Stats
28W - 25L
1,494 SR
Queue Stats
146W - 160L
1,392 Elo+
Party 1
Raijin
Raijin
baggedfruta
Raijin
Level 23
God Stats
2W - 1L
1,488 SR
Queue Stats
100W - 94L
1,434 Elo+
Party 1
Sol
Sol
btsluverjimin
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,192 Elo+
Party 1
Neith
Neith
julyczar
Neith
Level 9
God Stats
4W - 6L
1,370 SR
Queue Stats
13W - 18L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drako282
Janus
18
3 / 5 / 7
11,929
994
14,028
17,483
7,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 6 / 12
11,798
983
16,394
16,022
5,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
LaraMirai80
Jing Wei
18
2 / 14 / 6
11,209
934
8,937
20,627
7,804
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Smash0nSight88
Tsukuyomi
18
9 / 9 / 4
13,491
1,124
17,552
18,279
7,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 7 / 8
10,658
888
3,011
12,272
4,624
Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 21
15,112
1,259
27,521
7,517
2,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
baggedfruit
Izanami
20
10 / 4 / 16
13,174
1,098
14,150
13,257
4,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
20
12 / 4 / 21
14,420
1,202
27,157
16,204
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 7 / 12
10,934
911
2,875
14,966
4,829
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
julyczar
Neith
19
5 / 1 / 19
12,286
1,024
8,575
11,420
4,199
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
130
17
Kills
41
41
Deaths
17
37
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Janus
Drako282
Janus
3
5
7
1.3
W
12
1
21
22.5
L
2
6
12
1.33
L
Jing Wei
LaraMirai80
Jing Wei
2
14
6
0.36
L
Tsukuyomi
Smash0nSight88
Tsukuyomi
9
9
4
1.22
W
Izanami
baggedfruit
Izanami
10
4
16
4.5
W
Raijin
12
4
21
5.63
W
2
7
12
1.14
W
Neith
julyczar
Neith
5
1
19
14.5
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,922
Damage
80,278
84,683
Taken
63,364
33,822
Mitigated
22,513
4,088
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Drako282
Janus
14,028
435
0
0
17,483
7,980
0
6,554
10,929
47,916
0
W
27,521
9,547
264
1,365
7,517
2,723
0
3,076
4,355
0
67,480
L
16,394
4,592
0
2,363
16,022
5,578
0
7,176
8,846
41,342
0
L
Jing Wei
LaraMirai80
Jing Wei
8,937
6,096
0
40
20,627
7,804
0
7,335
13,292
0
21,697
L
Tsukuyomi
Smash0nSight88
Tsukuyomi
17,552
6,104
0
1,015
18,279
7,836
0
4,721
13,558
0
38,656
W
Izanami
baggedfruit
Izanami
14,150
7,233
0
718
13,257
4,716
0
5,433
7,694
0
42,031
W
Raijin
27,157
2,574
0
714
16,204
6,046
0
6,759
9,331
37,735
0
W
2,875
2,370
0
1,838
14,966
4,829
0
7,473
7,312
8,103
0
W
Neith
julyczar
Neith
8,575
5,584
0
2,516
11,420
4,199
0
6,994
4,250
0
22,196
L
3,011
615
0
670
12,272
4,624
0
4,246
8,026
0
9,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,085
Gold Earned
65,926
209
Minions Killed
238
11
Camps Cleared
4
1,031,697
Distance Traveled
1,038,210
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,929
994
93
8
0
213,616
0
W
Skadi
15,112
1,259
86
7
1
238,764
2
L
Sol
11,798
983
55
5
3
213,191
0
L
Jing Wei
11,209
934
18
2
1
196,339
1
L
Tsukuyomi
13,491
1,124
30
3
7
229,088
0
W
Izanami
13,174
1,098
81
7
1
216,097
0
W
Raijin
14,420
1,202
24
2
1
207,124
0
W
Sol
10,934
911
12
1
0
169,863
0
W
Neith
12,286
1,024
35
3
1
206,362
0
L
Neith
10,658
888
13
1
0
179,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role