Player Matchup

Nox
Nox
Aww Sin
Nox
Level 123
God Stats
5W - 11L
1,295 SR
Queue Stats
512W - 485L
1,539 Elo+
Party 1
Merlin
Merlin
Iman176
Merlin
Level 109
God Stats
8W - 2L
1,757 SR
Queue Stats
371W - 375L
1,511 Elo+
Party 1
Set
Set
MSFTxCam
Set
Level 125
God Stats
2W - 2L
1,551 SR
Queue Stats
156W - 160L
1,509 Elo+
Solo
Chang'e
Chang'e
TheFlyinGrizzly
Chang'e
Level 122
God Stats
11W - 6L
1,630 SR
Queue Stats
804W - 750L
1,522 Elo+
Party 1
Cupid
Cupid
mactheday
Cupid
Level 156
God Stats
11W - 5L
1,650 SR
Queue Stats
881W - 866L
1,580 Elo+
Solo
Team Averages
Level 127
1,576 SR
1,532 Elo+

VS

Team Averages
Level 74
1,310 SR
1,535 Elo+
Izanami
Izanami
Blackjaw365
Izanami
Level 82
God Stats
3W - 4L
1,496 SR
Queue Stats
428W - 426L
1,449 Elo+
Solo
Sylvanus
Sylvanus
Calosoul1
Sylvanus
Level 91
God Stats
0W - 2L
1,234 SR
Queue Stats
146W - 134L
1,607 Elo+
Solo
King Arthur
King Arthur
DharokBomb
King Arthur
Level 21
God Stats
0W - 2L
1,421 SR
Queue Stats
29W - 16L
1,572 Elo+
Party 2
Arachne
Arachne
SPD ThR4Sh3R
Arachne
Level 88
God Stats
1W - 7L
1,156 SR
Queue Stats
439W - 462L
1,397 Elo+
Solo
Ganesha
Ganesha
purepwnerb
Ganesha
Level 86
God Stats
0W - 2L
1,240 SR
Queue Stats
80W - 43L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
2 / 5 / 24
12,566
698
16,457
19,968
26,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Iman176
Merlin
20
5 / 4 / 17
13,444
747
28,543
15,078
4,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 5 / 14
14,142
786
25,365
24,194
11,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 2 / 18
14,098
783
22,804
22,726
9,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
mactheday
Cupid
19
8 / 6 / 12
12,934
719
24,856
20,001
8,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blackjaw365
Izanami
19
2 / 6 / 9
12,074
671
13,906
16,504
6,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Calosoul1
Sylvanus
20
4 / 4 / 12
12,057
670
12,840
37,876
35,930
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
DharokBomb
King Arthur
18
5 / 9 / 10
11,854
659
15,024
35,004
29,439
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
SPD ThR4Sh3R
Arachne
20
11 / 9 / 5
13,829
768
19,754
25,211
11,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
purepwnerb
Ganesha
20
0 / 5 / 20
12,103
672
26,262
23,951
12,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
78
33
Kills
22
22
Deaths
33
85
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nox
2
5
24
2.8
L
Izanami
Blackjaw365
Izanami
2
6
9
1.08
L
Sylvanus
Calosoul1
Sylvanus
4
4
12
2.5
L
King Arthur
DharokBomb
King Arthur
5
9
10
1.11
W
Merlin
Iman176
Merlin
5
4
17
3.38
W
10
5
14
3.4
L
Arachne
SPD ThR4Sh3R
Arachne
11
9
5
1.5
W
8
2
18
8.5
W
Cupid
mactheday
Cupid
8
6
12
2.33
L
Ganesha
purepwnerb
Ganesha
0
5
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,025
Damage
87,786
101,967
Taken
138,546
60,997
Mitigated
95,269
53,199
Healing
60,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
16,457
431
2,461
3,220
19,968
26,919
174
7,505
12,463
30,036
0
L
Izanami
Blackjaw365
Izanami
13,906
9,636
5,164
3,614
16,504
6,140
2,096
6,966
9,538
0
51,437
L
Sylvanus
Calosoul1
Sylvanus
12,840
1,793
8,823
17,091
37,876
35,930
346
17,037
20,510
18,078
0
L
King Arthur
DharokBomb
King Arthur
15,024
2,369
2,575
5,680
35,004
29,439
0
17,471
16,984
0
26,475
W
Merlin
Iman176
Merlin
28,543
603
2,413
2,009
15,078
4,952
1,307
7,214
7,864
60,569
0
W
25,365
9,217
1,681
6,709
24,194
11,018
2,420
9,139
15,055
0
47,924
L
Arachne
SPD ThR4Sh3R
Arachne
19,754
12,927
2,241
8,354
25,211
11,517
2,004
12,204
13,007
0
28,396
W
22,804
1,918
13,758
9,974
22,726
9,423
2,008
7,422
15,304
47,803
0
W
Cupid
mactheday
Cupid
24,856
9,959
4,079
6,895
20,001
8,685
1,001
7,822
12,179
0
45,617
L
Ganesha
purepwnerb
Ganesha
26,262
1,068
407
6,748
23,951
12,243
0
12,991
10,703
56,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,184
Gold Earned
61,917
266
Minions Killed
166
0
Camps Cleared
0
1,628,500
Distance Traveled
1,511,974
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,566
698
41
2
0
326,698
0
L
Izanami
12,074
671
97
5
0
257,813
0
L
Sylvanus
12,057
670
22
1
0
305,273
0
L
King Arthur
11,854
659
18
1
0
313,026
0
W
Merlin
13,444
747
63
4
0
300,351
1
W
Set
14,142
786
51
3
0
341,320
0
L
Arachne
13,829
768
27
2
0
280,664
0
W
Chang'e
14,098
783
67
4
0
372,784
0
W
Cupid
12,934
719
44
2
0
287,347
0
L
Ganesha
12,103
672
2
0
0
355,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role