Player Matchup

Cthulhu
Cthulhu
DocteurWiz
Cthulhu
Level 40
God Stats
6W - 3L
1,882 SR
Queue Stats
15W - 23L
1,449 Elo+
Party 2
Ravana
Ravana
NiiTro96
Ravana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,424 Elo+
Party 2
Agni
Agni
Tayche95
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,254 Elo+
Party 2
Loki
Loki
abrazk768
Loki
Level 7
God Stats
2W - 1L
1,477 SR
Queue Stats
6W - 6L
1,464 Elo+
Solo
Artemis
Artemis
nazedim
Artemis
Level 7
God Stats
30W - 27L
1,503 SR
Queue Stats
107W - 110L
1,395 Elo+
Solo
Team Averages
Level 21
1,573 SR
1,397 Elo+

VS

Team Averages
Level 16
1,502 SR
1,428 Elo+
Ratatoskr
Ratatoskr
BiquetteInfernal
Ratatoskr
Level 29
God Stats
17W - 17L
1,521 SR
Queue Stats
85W - 98L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
Haress07
Cthulhu
Level 17
God Stats
3W - 1L
1,839 SR
Queue Stats
19W - 18L
1,442 Elo+
Solo
Artemis
Artemis
Opxk
Artemis
Level 14
God Stats
17W - 17L
1,390 SR
Queue Stats
32W - 33L
1,444 Elo+
Party 1
Erlang Shen
Erlang Shen
ewp8
Erlang Shen
Level 16
God Stats
0W - 1L
1,262 SR
Queue Stats
27W - 25L
1,443 Elo+
Solo
Sol
Sol
highfather66
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DocteurWiz
Cthulhu
14
2 / 2 / 11
9,258
487
10,483
16,391
10,240
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
NiiTro96
Ravana
17
11 / 2 / 4
11,475
604
9,868
13,291
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
17
9 / 3 / 4
11,062
582
10,851
12,560
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
3 / 4 / 4
9,701
511
4,428
10,109
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
nazedim
Artemis
14
2 / 2 / 9
8,961
472
8,456
9,095
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
15
6 / 6 / 1
9,826
517
7,608
13,810
5,215
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Haress07
Cthulhu
12
0 / 4 / 4
8,747
460
5,520
14,836
11,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Opxk
Artemis
15
5 / 7 / 1
9,847
518
16,017
15,670
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
ewp8
Erlang Shen
8
0 / 1 / 0
6,788
357
982
3,197
950
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 9 / 1
8,593
452
5,050
13,808
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
27
Kills
11
13
Deaths
27
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
6
6
1
1.08
W
Cthulhu
DocteurWiz
Cthulhu
2
2
11
3.75
L
Cthulhu
Haress07
Cthulhu
0
4
4
0.5
W
Ravana
NiiTro96
Ravana
11
2
4
6.5
L
Artemis
Opxk
Artemis
5
7
1
0.79
W
Agni
9
3
4
3.67
W
Loki
3
4
4
1.25
L
Erlang Shen
ewp8
Erlang Shen
0
1
0
0
L
0
9
1
0.06
W
Artemis
nazedim
Artemis
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,086
Damage
35,177
61,446
Taken
61,321
25,903
Mitigated
26,885
12,541
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
7,608
1,150
0
1,939
13,810
5,215
0
2,767
11,043
0
57,664
W
Cthulhu
DocteurWiz
Cthulhu
10,483
1,193
394
1,823
16,391
10,240
466
2,554
13,837
45,001
0
L
Cthulhu
Haress07
Cthulhu
5,520
581
0
1,920
14,836
11,897
0
6,088
8,748
21,175
0
W
Ravana
NiiTro96
Ravana
9,868
3,418
0
3,924
13,291
5,035
0
2,438
10,853
0
80,182
L
Artemis
Opxk
Artemis
16,017
9,372
0
3,098
15,670
4,868
926
7,158
8,512
0
57,846
W
Agni
10,851
1,715
117
3,191
12,560
4,655
812
2,759
9,801
64,795
0
W
Loki
4,428
960
0
1,386
10,109
2,902
1,534
887
9,222
0
44,562
L
Erlang Shen
ewp8
Erlang Shen
982
408
0
1,047
3,197
950
379
0
3,197
0
13,838
L
5,050
829
0
3,303
13,808
3,955
1,056
5,321
8,487
59,059
0
W
Artemis
nazedim
Artemis
8,456
3,774
0
1,706
9,095
3,071
0
1,932
7,163
0
38,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,457
Gold Earned
43,801
420
Minions Killed
372
0
Camps Cleared
0
1,674,335
Distance Traveled
1,484,331
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,826
517
103
5
0
377,326
0
W
Cthulhu
9,258
487
72
4
0
358,404
5
L
Cthulhu
8,747
460
27
1
0
366,602
6
W
Ravana
11,475
604
103
5
0
335,807
0
L
Artemis
9,847
518
95
5
0
322,204
0
W
Agni
11,062
582
104
5
0
346,238
1
W
Loki
9,701
511
90
5
0
309,671
0
L
Erlang Shen
6,788
357
45
2
0
151,619
1
L
Sol
8,593
452
102
5
0
266,580
3
W
Artemis
8,961
472
51
3
0
324,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role