Player Matchup

Ymir
Ymir
JimmyJohnsCEO
Ymir
Level 15
God Stats
2W - 2L
1,462 SR
Queue Stats
31W - 54L
1,181 Elo+
Solo
Cthulhu
Cthulhu
NoWuckinForries
Cthulhu
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 41L
1,405 Elo+
Solo
Jing Wei
Jing Wei
i_boop_yor_nose
Jing Wei
Level 29
God Stats
11W - 13L
1,435 SR
Queue Stats
172W - 168L
1,458 Elo+
Solo
Nemesis
Nemesis
sgtboom4152
Nemesis
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 14L
1,380 Elo+
Solo
Poseidon
Poseidon
whitewolf41210
Poseidon
Level 10
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,332 Elo+

VS

Team Averages
Level 17
1,474 SR
1,345 Elo+
Danzaburou
Danzaburou
Dossoboy
Danzaburou
Level 22
God Stats
6W - 3L
1,285 SR
Queue Stats
37W - 44L
1,472 Elo+
Solo
Ares
Ares
Lauti__Rm
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,175 Elo+
Solo
Geb
Geb
ReApEr961005
Geb
Level 26
God Stats
2W - 0L
1,695 SR
Queue Stats
143W - 120L
1,461 Elo+
Solo
Nu Wa
Nu Wa
VINNY923
Nu Wa
Level 13
God Stats
1W - 2L
1,565 SR
Queue Stats
6W - 13L
1,209 Elo+
Solo
Neith
Neith
jio_cortes
Neith
Level 23
God Stats
6W - 2L
1,327 SR
Queue Stats
66W - 65L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 13 / 9
11,437
424
17,556
33,382
20,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 3 / 0
7,252
269
0
5,571
4,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
20
18 / 3 / 7
15,430
571
32,174
27,344
14,902
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
sgtboom4152
Nemesis
18
5 / 8 / 8
12,815
475
15,369
22,087
10,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
14
1 / 18 / 4
9,456
350
3,621
18,260
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dossoboy
Danzaburou
13
13 / 3 / 3
11,818
438
12,171
9,992
3,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
16
3 / 13 / 4
11,730
434
5,272
21,170
26,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 5 / 17
14,206
526
14,366
23,985
25,439
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nu Wa
VINNY923
Nu Wa
20
8 / 6 / 6
12,939
479
23,512
19,701
7,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
20
8 / 3 / 8
14,348
531
17,696
24,777
23,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
28
Kills
39
45
Deaths
30
28
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dossoboy
Danzaburou
13
3
3
4.83
L
4
13
9
0.65
W
Ares
3
13
4
0.38
L
0
3
0
0
W
7
5
17
3.1
W
Nu Wa
VINNY923
Nu Wa
8
6
6
1.83
L
Jing Wei
18
3
7
7.17
W
Neith
8
3
8
4
L
Nemesis
sgtboom4152
Nemesis
5
8
8
1.13
L
Poseidon
1
18
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,720
Damage
73,017
106,644
Taken
99,625
55,747
Mitigated
86,216
13,836
Healing
23,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dossoboy
Danzaburou
12,171
7,555
212
3,382
9,992
3,703
4,732
3,230
6,762
0
43,510
L
17,556
4,774
0
0
33,382
20,948
0
15,279
18,103
40,778
0
W
Ares
5,272
1,329
0
618
21,170
26,109
681
3,966
17,204
36,666
0
L
0
0
0
0
5,571
4,090
0
1,268
4,303
9,186
0
W
14,366
4,534
775
4,382
23,985
25,439
1,625
5,940
18,045
25,368
0
W
Nu Wa
VINNY923
Nu Wa
23,512
5,190
382
6,160
19,701
7,624
3,475
3,098
16,603
104,841
0
L
Jing Wei
32,174
28,682
0
7,494
27,344
14,902
2,392
13,854
13,490
0
116,649
W
Neith
17,696
10,578
0
7,758
24,777
23,341
2,196
5,029
19,748
142
93,352
L
Nemesis
sgtboom4152
Nemesis
15,369
7,257
0
6,276
22,087
10,813
0
6,720
15,367
86
81,844
L
Poseidon
3,621
1,143
0
66
18,260
4,994
0
6,318
11,942
31,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,390
Gold Earned
65,041
359
Minions Killed
444
0
Camps Cleared
0
1,860,614
Distance Traveled
1,930,818
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,818
438
79
3
0
258,788
0
L
Ymir
11,437
424
43
2
0
372,580
0
W
Ares
11,730
434
51
2
0
425,157
0
L
Cthulhu
7,252
269
17
1
0
135,949
0
W
Geb
14,206
526
28
1
0
419,609
2
W
Nu Wa
12,939
479
138
5
0
422,706
0
L
Jing Wei
15,430
571
169
6
0
517,348
4
W
Neith
14,348
531
148
5
0
404,558
1
L
Nemesis
12,815
475
99
4
0
486,777
3
L
Poseidon
9,456
350
31
1
0
347,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role