Player Matchup

Guan Yu
Guan Yu
ElHijoDeChapo
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
Jewrardos
Kukulkan
Level 13
God Stats
39W - 31L
1,645 SR
Queue Stats
40W - 32L
1,602 Elo+
Party 1
Heimdallr
Heimdallr
LOWKERSON
Heimdallr
Level 29
God Stats
2W - 6L
1,576 SR
Queue Stats
147W - 130L
1,565 Elo+
Party 1
Ymir
Ymir
TheKYE2012
Ymir
Level 17
God Stats
12W - 7L
1,679 SR
Queue Stats
42W - 35L
1,606 Elo+
Party 1
Arachne
Arachne
WolfShrin3
Arachne
Level 22
God Stats
31W - 11L
1,829 SR
Queue Stats
100W - 76L
1,602 Elo+
Party 1
Team Averages
Level 17
1,646 SR
1,565 Elo+

VS

Team Averages
Level 21
1,541 SR
1,507 Elo+
Rama
Rama
CAPTBIGDADDYPYRO
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
Havaar
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
KIT_Of_Diamonds
Nox
Level 25
God Stats
2W - 3L
1,647 SR
Queue Stats
68W - 94L
1,640 Elo+
Solo
Ares
Ares
ruzssio
Ares
Level 29
God Stats
68W - 60L
1,537 SR
Queue Stats
90W - 103L
1,485 Elo+
Solo
Pele
Pele
xBrownHammerx69
Pele
Level 29
God Stats
6W - 6L
1,520 SR
Queue Stats
172W - 190L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
0 / 12 / 3
9,309
423
3,525
18,435
17,854
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Jewrardos
Kukulkan
19
4 / 1 / 13
12,362
562
14,793
8,638
4,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
LOWKERSON
Heimdallr
20
11 / 0 / 6
14,610
664
12,397
13,381
6,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 16
11,876
540
5,374
15,105
22,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
WolfShrin3
Arachne
20
14 / 7 / 6
13,986
636
21,747
22,680
10,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
9,146
416
4,212
11,759
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Havaar
Sun Wukong
17
11 / 5 / 2
11,913
542
15,049
16,704
23,727
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 8 / 0
8,248
375
4,654
13,181
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
ruzssio
Ares
12
1 / 8 / 2
8,595
391
7,288
22,286
21,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
5 / 4 / 3
11,386
518
11,420
17,532
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
30
Kills
19
20
Deaths
30
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Guan Yu
0
12
3
0.13
L
Sun Wukong
Havaar
Sun Wukong
11
5
2
2.4
W
Kukulkan
Jewrardos
Kukulkan
4
1
13
10.5
L
1
8
0
0.13
W
Heimdallr
LOWKERSON
Heimdallr
11
0
6
14
W
1
0
16
9
W
Arachne
WolfShrin3
Arachne
14
7
6
2.43
L
Ares
ruzssio
Ares
1
8
2
0.25
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,836
Damage
42,623
78,239
Taken
81,462
60,788
Mitigated
62,859
12,951
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,212
3,409
0
1,580
11,759
3,856
130
2,734
9,025
0
32,232
W
Guan Yu
3,525
1,219
88
1,311
18,435
17,854
72
1,562
16,873
0
28,171
L
Sun Wukong
Havaar
Sun Wukong
15,049
3,980
0
159
16,704
23,727
1,123
2,891
13,813
1,398
58,636
W
Kukulkan
Jewrardos
Kukulkan
14,793
1,296
0
1,001
8,638
4,008
490
2,576
6,062
77,261
0
L
4,654
284
0
230
13,181
5,269
420
5,650
7,531
26,913
0
W
Heimdallr
LOWKERSON
Heimdallr
12,397
7,659
0
5,155
13,381
6,572
7,289
1,940
11,441
0
161,613
W
5,374
600
0
750
15,105
22,182
559
3,785
11,320
28,050
0
W
Arachne
WolfShrin3
Arachne
21,747
17,955
0
4,646
22,680
10,172
730
3,428
19,252
0
106,307
L
Ares
ruzssio
Ares
7,288
397
149
3,868
22,286
21,886
0
5,349
16,937
36,514
0
L
11,420
2,869
0
6,701
17,532
8,121
546
3,543
13,989
0
88,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,143
Gold Earned
49,288
618
Minions Killed
391
0
Camps Cleared
0
2,065,615
Distance Traveled
1,825,007
3
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,146
416
65
3
0
311,196
4
W
Guan Yu
9,309
423
52
2
0
357,323
0
L
Sun Wukong
11,913
542
89
4
0
404,833
4
W
Kukulkan
12,362
562
131
6
0
406,857
1
L
Nox
8,248
375
50
2
0
353,027
8
W
Heimdallr
14,610
664
230
10
0
417,630
0
W
Ymir
11,876
540
51
2
0
430,088
2
W
Arachne
13,986
636
154
7
0
453,717
0
L
Ares
8,595
391
35
2
0
357,759
13
L
Pele
11,386
518
152
7
0
398,192
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role