Player Matchup

Hera
Hera
Didacted
Hera
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,788 Elo+
Party 2
Cerberus
Cerberus
GaoTortoise
Cerberus
Level 67
God Stats
17W - 6L
1,694 SR
Queue Stats
217W - 145L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
JustWalkOn
Ne Zha
Level 29
God Stats
16W - 4L
1,275 SR
Queue Stats
167W - 97L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
Versing
Gilgamesh
Level 147
God Stats
1W - 0L
1,074 SR
Queue Stats
31W - 13L
1,658 Elo+
Party 2
Hun Batz
Hun Batz
squidboi2
Hun Batz
Level 153
God Stats
2W - 0L
1,590 SR
Queue Stats
165W - 96L
1,613 Elo+
Party 2
Team Averages
Level 82
1,426 SR
1,646 Elo+

VS

Team Averages
Level 63
1,617 SR
1,547 Elo+
Persephone
Persephone
Chappie90
Persephone
Level 34
God Stats
3W - 1L
1,890 SR
Queue Stats
75W - 84L
1,420 Elo+
Solo
Izanami
Izanami
ForMiya
Izanami
Level 108
God Stats
9W - 9L
1,579 SR
Queue Stats
97W - 81L
1,525 Elo+
Party 1
Zeus
Zeus
NeneFerretoskr
Zeus
Level 27
God Stats
17W - 15L
1,614 SR
Queue Stats
72W - 51L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
Zocch
Sun Wukong
Level 38
God Stats
3W - 5L
1,500 SR
Queue Stats
395W - 380L
1,512 Elo+
Solo
Fenrir
Fenrir
david010902
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
5 / 4 / 14
11,265
1,127
19,644
10,099
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
GaoTortoise
Cerberus
17
8 / 2 / 11
11,811
1,181
14,530
13,143
12,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
JustWalkOn
Ne Zha
18
8 / 5 / 14
11,587
1,159
13,339
11,163
4,413
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Versing
Gilgamesh
18
5 / 0 / 15
11,574
1,157
16,219
16,316
13,587
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
squidboi2
Hun Batz
18
6 / 2 / 14
11,426
1,143
20,767
11,216
4,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chappie90
Persephone
16
0 / 6 / 5
9,390
939
6,803
13,615
4,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ForMiya
Izanami
16
2 / 8 / 8
10,331
1,033
12,700
20,267
6,507
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 8 / 7
10,577
1,058
19,400
18,058
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zocch
Sun Wukong
16
2 / 2 / 5
9,971
997
7,808
15,831
8,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
16
6 / 8 / 6
11,271
1,127
9,514
21,025
7,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
32
Kills
13
13
Deaths
32
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Persephone
Chappie90
Persephone
0
6
5
0.42
W
Hera
5
4
14
3
L
Izanami
ForMiya
Izanami
2
8
8
0.75
W
Cerberus
GaoTortoise
Cerberus
8
2
11
6.75
W
Ne Zha
JustWalkOn
Ne Zha
8
5
14
3
L
3
8
7
0.81
W
Gilgamesh
Versing
Gilgamesh
5
0
15
12.5
L
Sun Wukong
Zocch
Sun Wukong
2
2
5
2.25
L
Fenrir
6
8
6
1.13
W
Hun Batz
squidboi2
Hun Batz
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,499
Damage
56,225
61,937
Taken
88,796
40,432
Mitigated
31,311
8,447
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Chappie90
Persephone
6,803
719
0
504
13,615
4,055
0
4,917
8,595
22,037
0
W
Hera
19,644
2,588
126
2,174
10,099
5,149
0
2,583
7,516
40,637
0
L
Izanami
ForMiya
Izanami
12,700
9,763
0
767
20,267
6,507
0
8,436
11,688
0
41,475
W
Cerberus
GaoTortoise
Cerberus
14,530
325
0
2,522
13,143
12,725
0
7,850
5,293
23,375
0
W
Ne Zha
JustWalkOn
Ne Zha
13,339
4,207
0
877
11,163
4,413
0
4,702
6,461
0
30,046
L
19,400
1,088
0
652
18,058
5,232
0
6,514
11,449
41,712
0
W
Gilgamesh
Versing
Gilgamesh
16,219
3,341
656
1,510
16,316
13,587
0
7,795
8,521
1,049
27,900
L
Sun Wukong
Zocch
Sun Wukong
7,808
958
0
1,656
15,831
8,073
0
5,719
9,866
0
19,310
L
Fenrir
9,514
2,588
0
1,009
21,025
7,444
0
8,555
11,972
0
18,224
W
Hun Batz
squidboi2
Hun Batz
20,767
5,103
0
582
11,216
4,558
0
3,273
7,943
0
36,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,663
Gold Earned
51,540
172
Minions Killed
175
5
Camps Cleared
7
1,139,009
Distance Traveled
946,741
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,390
939
21
2
0
172,692
0
W
Hera
11,265
1,127
50
5
3
220,753
1
L
Izanami
10,331
1,033
64
6
3
181,102
0
W
Cerberus
11,811
1,181
29
3
0
216,385
0
W
Ne Zha
11,587
1,159
20
2
1
220,595
0
L
Zeus
10,577
1,058
52
5
1
167,420
1
W
Gilgamesh
11,574
1,157
24
2
1
250,760
0
L
Sun Wukong
9,971
997
22
2
0
215,132
0
L
Fenrir
11,271
1,127
16
2
3
210,395
0
W
Hun Batz
11,426
1,143
49
5
0
230,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role