Player Matchup

Cerberus
Cerberus
GardenSmash
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
KuERv0__0
Ra
Level 25
God Stats
35W - 30L
1,409 SR
Queue Stats
44W - 52L
1,247 Elo+
Party 3
Ymir
Ymir
Ms StarJones313
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Pierresaid2004
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TheIsaacLOL
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 11
1,482 SR
1,449 Elo+

VS

Team Averages
Level 16
1,316 SR
1,120 Elo+
Guan Yu
Guan Yu
JoepEnPim01
Guan Yu
Level 6
God Stats
3W - 1L
1,606 SR
Queue Stats
4W - 9L
1,178 Elo+
Party 1
Hachiman
Hachiman
a_s_petrova
Hachiman
Level 18
God Stats
5W - 10L
982 SR
Queue Stats
11W - 30L
1,001 Elo+
Party 2
Loki
Loki
grigor1579
Loki
Level 23
God Stats
10W - 25L
1,141 SR
Queue Stats
12W - 32L
1,016 Elo+
Party 2
Neith
Neith
koelkast24
Neith
Level 18
God Stats
15W - 18L
1,351 SR
Queue Stats
22W - 32L
1,230 Elo+
Party 1
Anubis
Anubis
wasmachine24
Anubis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 26L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GardenSmash
Cerberus
9
0 / 19 / 0
6,543
344
4,809
25,433
16,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 5 / 2
8,818
464
10,539
10,561
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 0
5,301
279
74
1,726
468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 15 / 1
7,708
406
6,639
19,678
10,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
TheIsaacLOL
Guan Yu
16
7 / 2 / 1
9,436
497
8,910
17,424
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JoepEnPim01
Guan Yu
15
0 / 5 / 8
9,279
488
5,212
12,938
9,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
a_s_petrova
Hachiman
15
4 / 3 / 1
9,618
506
6,161
8,436
2,502
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 7 / 5
8,123
428
3,751
11,178
3,747
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
17
19 / 0 / 16
11,856
624
21,455
9,577
3,516
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
17 / 2 / 15
12,014
632
21,420
11,021
5,454
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
13
Kills
41
43
Deaths
17
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GardenSmash
Cerberus
0
19
0
0
W
Guan Yu
JoepEnPim01
Guan Yu
0
5
8
0.8
L
4
5
2
1
L
0
2
0
0
L
2
15
1
0.17
L
Guan Yu
TheIsaacLOL
Guan Yu
7
2
1
3.75
W
Hachiman
a_s_petrova
Hachiman
4
3
1
1.5
W
1
7
5
0.5
W
Neith
19
0
16
27
W
Anubis
17
2
15
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,971
Damage
57,999
74,822
Taken
53,150
42,958
Mitigated
24,714
10,512
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GardenSmash
Cerberus
4,809
372
0
3,063
25,433
16,354
0
8,399
17,034
39,663
0
W
Guan Yu
JoepEnPim01
Guan Yu
5,212
739
551
1,989
12,938
9,495
1,199
7,400
5,538
0
35,904
L
10,539
1,663
277
1,503
10,561
1,879
543
2,198
8,363
48,822
0
L
74
0
0
106
1,726
468
0
108
1,618
2,953
0
L
6,639
2,577
0
2,012
19,678
10,594
0
5,447
14,231
0
28,603
L
Guan Yu
TheIsaacLOL
Guan Yu
8,910
1,684
245
3,306
17,424
13,663
384
5,268
12,156
0
42,383
W
Hachiman
a_s_petrova
Hachiman
6,161
5,436
0
0
8,436
2,502
2,692
485
7,951
0
42,017
W
3,751
1,241
0
0
11,178
3,747
2,077
1,597
9,581
0
27,899
W
Neith
21,455
12,275
0
3,801
9,577
3,516
3,503
2,515
7,062
0
64,877
W
Anubis
21,420
2,657
0
6,654
11,021
5,454
2,100
3,425
7,596
63,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,806
Gold Earned
50,890
278
Minions Killed
407
0
Camps Cleared
0
1,284,077
Distance Traveled
1,730,014
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,543
344
87
5
0
295,991
4
W
Guan Yu
9,279
488
73
4
0
381,506
0
L
Ra
8,818
464
82
4
0
309,703
2
L
Ymir
5,301
279
5
0
0
50,068
0
L
Bellona
7,708
406
37
2
0
318,491
0
L
Guan Yu
9,436
497
67
4
0
309,824
6
W
Hachiman
9,618
506
87
5
0
313,068
0
W
Loki
8,123
428
48
3
0
360,360
4
W
Neith
11,856
624
96
5
0
342,453
0
W
Anubis
12,014
632
103
5
0
332,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role