Player Matchup

Apollo
Apollo
BMorrissey
Apollo
Level 10
God Stats
1W - 2L
1,701 SR
Queue Stats
1W - 9L
1,018 Elo+
Solo
Anubis
Anubis
Kaiju_Kween
Anubis
Level 51
God Stats
1W - 1L
1,653 SR
Queue Stats
2W - 3L
1,359 Elo+
Party 1
Chang'e
Chang'e
MColacurto
Chang'e
Level 61
God Stats
1W - 1L
1,491 SR
Queue Stats
3W - 4L
1,378 Elo+
Party 1
Team Averages
Level 41
1,615 SR
1,251 Elo+

VS

Team Averages
Level 94
1,504 SR
1,416 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sophasong
Danzaburou
Level 29
God Stats
20W - 28L
1,511 SR
Queue Stats
67W - 107L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BMorrissey
Apollo
12
3 / 12 / 2
8,414
765
4,038
13,524
4,749
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
13
3 / 6 / 3
9,089
826
8,900
11,975
5,149
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
MColacurto
Chang'e
10
0 / 9 / 3
6,857
623
2,212
13,906
4,497
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
16 / 3 / 6
10,579
962
18,479
10,077
2,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
 
Bacchus
14
4 / 3 / 16
9,463
860
8,062
10,128
7,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Sophasong
Danzaburou
12
7 / 2 / 10
9,569
870
7,058
6,595
2,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
27
27
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
3
6
6.33
W
Bacchus
 
Bacchus
4
3
16
4
L
Apollo
BMorrissey
Apollo
3
12
2
0.33
L
Anubis
3
6
3
0.75
L
Chang'e
MColacurto
Chang'e
0
9
3
0.17
W
Danzaburou
Sophasong
Danzaburou
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,150
Damage
33,599
39,405
Taken
26,800
14,395
Mitigated
12,196
7,476
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,479
5,145
272
4,908
10,077
2,905
1,974
4,579
5,498
50,028
0
W
Bacchus
 
Bacchus
8,062
679
0
795
10,128
7,214
282
2,774
7,354
29,549
0
L
Apollo
BMorrissey
Apollo
4,038
2,375
0
0
13,524
4,749
364
8,534
4,990
0
22,559
L
Anubis
8,900
641
102
2,624
11,975
5,149
26
7,908
4,067
32,176
0
L
Chang'e
MColacurto
Chang'e
2,212
116
1,960
2,790
13,906
4,497
96
10,099
3,807
8,730
0
W
Danzaburou
Sophasong
Danzaburou
7,058
2,740
470
1,617
6,595
2,077
278
3,759
2,836
0
24,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
29,611
98
Minions Killed
151
0
Camps Cleared
0
472,485
Distance Traveled
586,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,579
962
79
7
0
174,483
0
W
Bacchus
9,463
860
40
4
0
239,803
1
L
Apollo
8,414
765
35
3
0
150,289
0
L
Anubis
9,089
826
44
4
0
150,710
0
L
Chang'e
6,857
623
19
2
0
171,486
0
W
Danzaburou
9,569
870
32
3
0
171,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role