Player Matchup

Cthulhu
Cthulhu
RaidonSub
Cthulhu
Level 6
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 3L
1,306 Elo+
Solo
Hun Batz
Hun Batz
Random_Chango
Hun Batz
Level 5
God Stats
1W - 1L
1,782 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Olorun
Olorun
TyrotoxismBooth
Olorun
Level 8
God Stats
0W - 2L
1,052 SR
Queue Stats
87W - 73L
1,150 Elo+
Solo
Neith
Neith
rmirbaz
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,086 Elo+
Party 1
Thanatos
Thanatos
sqanky
Thanatos
Level 4
God Stats
0W - 1L
1,275 SR
Queue Stats
7W - 6L
1,086 Elo+
Party 1
Team Averages
Level 5
1,377 SR
1,222 Elo+

VS

Team Averages
Level 24
1,595 SR
1,409 Elo+
Zeus
Zeus
CoolRukyTC
Zeus
Level 22
God Stats
2W - 5L
1,487 SR
Queue Stats
42W - 45L
1,373 Elo+
Solo
Nemesis
Nemesis
Grenas3
Nemesis
Level 27
God Stats
9W - 9L
1,534 SR
Queue Stats
69W - 62L
1,429 Elo+
Solo
Bellona
Bellona
Kaelob
Bellona
Level 28
God Stats
2W - 3L
1,595 SR
Queue Stats
42W - 65L
1,323 Elo+
Solo
Danzaburou
Danzaburou
R2D2605
Danzaburou
Level 26
God Stats
3W - 4L
1,421 SR
Queue Stats
64W - 70L
1,446 Elo+
Solo
Ymir
Ymir
SLAY_THE_SHEEP
Ymir
Level 18
God Stats
7W - 4L
1,939 SR
Queue Stats
95W - 111L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RaidonSub
Cthulhu
12
0 / 8 / 0
7,794
339
3,062
11,362
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Random_Chango
Hun Batz
12
0 / 7 / 1
8,192
356
2,407
16,504
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 13 / 2
8,637
376
6,676
16,827
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
rmirbaz
Neith
15
2 / 5 / 2
9,959
433
11,605
14,167
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
sqanky
Thanatos
15
6 / 7 / 1
10,781
469
15,564
20,591
6,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 10
11,332
493
12,043
8,942
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Grenas3
Nemesis
18
9 / 2 / 11
12,271
534
14,744
15,235
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Kaelob
Bellona
16
3 / 1 / 5
10,882
473
7,306
14,989
11,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
R2D2605
Danzaburou
18
12 / 3 / 11
12,453
541
19,951
15,186
6,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 1 / 9
13,947
606
7,419
25,571
33,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
8
Kills
40
40
Deaths
9
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
W
Nemesis
Grenas3
Nemesis
9
2
11
7.25
W
Bellona
Kaelob
Bellona
3
1
5
5.5
W
Danzaburou
R2D2605
Danzaburou
12
3
11
5.83
L
Cthulhu
RaidonSub
Cthulhu
0
8
0
0
L
Hun Batz
Random_Chango
Hun Batz
0
7
1
0.07
W
5
1
9
9.5
L
0
13
2
0.08
L
Neith
rmirbaz
Neith
2
5
2
0.6
L
Thanatos
sqanky
Thanatos
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,314
Damage
61,463
79,451
Taken
79,923
26,205
Mitigated
60,884
25,964
Healing
28,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,043
978
0
989
8,942
3,296
1,852
1,593
7,243
47,680
0
W
Nemesis
Grenas3
Nemesis
14,744
5,044
0
4,730
15,235
6,096
903
1,441
13,710
0
78,033
W
Bellona
Kaelob
Bellona
7,306
4,064
0
4,086
14,989
11,848
2,249
1,589
13,300
0
53,471
W
Danzaburou
R2D2605
Danzaburou
19,951
8,141
843
6,638
15,186
6,421
3,375
1,154
13,992
0
73,804
L
Cthulhu
RaidonSub
Cthulhu
3,062
159
0
320
11,362
3,603
64
3,542
7,700
21,609
0
L
Hun Batz
Random_Chango
Hun Batz
2,407
563
0
3,188
16,504
6,499
0
4,239
12,118
0
30,859
W
7,419
1,001
437
11,089
25,571
33,223
2,259
2,552
22,833
82,717
0
L
6,676
3,223
131
1,620
16,827
5,212
1,938
2,952
13,611
40,326
3,473
L
Neith
rmirbaz
Neith
11,605
5,904
0
6,155
14,167
4,175
172
5,205
8,729
0
59,815
L
Thanatos
sqanky
Thanatos
15,564
4,177
0
14,550
20,591
6,716
715
3,155
17,323
0
57,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
60,885
342
Minions Killed
546
0
Camps Cleared
0
1,820,870
Distance Traveled
2,152,115
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,332
493
74
3
0
405,543
2
W
Nemesis
12,271
534
137
6
0
487,997
0
W
Bellona
10,882
473
85
4
0
465,230
1
W
Danzaburou
12,453
541
113
5
0
441,713
0
L
Cthulhu
7,794
339
62
3
0
381,495
1
L
Hun Batz
8,192
356
58
3
0
362,210
1
W
Ymir
13,947
606
137
6
0
351,632
5
L
Olorun
8,637
376
70
3
0
338,570
0
L
Neith
9,959
433
79
3
0
356,520
1
L
Thanatos
10,781
469
73
3
0
382,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role