Player Matchup

Nemesis
Nemesis
LinaMurder
Nemesis
Level 24
God Stats
5W - 2L
1,632 SR
Queue Stats
74W - 54L
1,505 Elo+
Party 3
Olorun
Olorun
Smurfdalo
Olorun
Level 29
God Stats
4W - 0L
1,578 SR
Queue Stats
77W - 33L
1,713 Elo+
Solo
Chronos
Chronos
Sytrel
Chronos
Level 23
God Stats
8W - 6L
1,889 SR
Queue Stats
24W - 14L
1,665 Elo+
Party 3
Xbalanque
Xbalanque
jakoxx69
Xbalanque
Level 18
God Stats
3W - 2L
1,433 SR
Queue Stats
12W - 13L
1,482 Elo+
Solo
King Arthur
King Arthur
нατємℓsєωasy
King Arthur
Level 3
God Stats
3W - 0L
1,792 SR
Queue Stats
4W - 0L
1,837 Elo+
Solo
Team Averages
Level 19
1,665 SR
1,640 Elo+

VS

Team Averages
Level 16
1,576 SR
1,515 Elo+
Sol
Sol
Basololo
Sol
Level 26
God Stats
34W - 21L
1,607 SR
Queue Stats
50W - 45L
1,452 Elo+
Party 2
Nemesis
Nemesis
Jusdecorpsdhomme
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,536 Elo+
Party 1
Ares
Ares
Lompal
Ares
Level 8
God Stats
2W - 3L
1,808 SR
Queue Stats
57W - 44L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
choupinou01
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 34L
1,494 Elo+
Party 1
Hachiman
Hachiman
kitimaksbiti1
Hachiman
Level 17
God Stats
1W - 2L
1,464 SR
Queue Stats
14W - 10L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LinaMurder
Nemesis
16
2 / 2 / 9
10,859
572
5,282
10,870
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Smurfdalo
Olorun
20
34 / 3 / 4
14,145
744
47,172
27,664
12,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos
Sytrel
Chronos
19
4 / 0 / 3
13,705
721
5,825
14,756
7,470
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
jakoxx69
Xbalanque
13
1 / 8 / 5
9,239
486
3,660
11,369
3,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 4 / 9
9,362
493
4,331
12,189
7,096
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 13 / 0
7,973
420
8,692
19,911
7,931
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 7 / 6
9,600
505
5,925
19,168
8,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Lompal
Ares
12
2 / 7 / 4
9,042
476
5,076
16,351
19,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
choupinou01
Ao Kuang
15
8 / 8 / 3
9,372
493
13,207
18,314
7,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
kitimaksbiti1
Hachiman
11
1 / 7 / 2
7,483
394
6,007
13,575
4,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
42
Kills
17
17
Deaths
42
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
13
0
0.31
L
2
7
6
0.71
W
Nemesis
LinaMurder
Nemesis
2
2
9
3.25
L
Ares
Lompal
Ares
2
7
4
0.57
W
Olorun
Smurfdalo
Olorun
34
3
4
12
W
Chronos
Sytrel
Chronos
4
0
3
5.5
L
Ao Kuang
choupinou01
Ao Kuang
8
8
3
1.19
W
Xbalanque
jakoxx69
Xbalanque
1
8
5
0.44
L
Hachiman
kitimaksbiti1
Hachiman
1
7
2
0.29
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,270
Damage
38,907
76,848
Taken
87,319
34,823
Mitigated
47,865
28,849
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,692
3,703
0
3,594
19,911
7,931
71
13,410
6,501
41,543
0
L
5,925
2,128
0
3,730
19,168
8,456
0
9,619
9,549
0
51,276
W
Nemesis
LinaMurder
Nemesis
5,282
1,833
0
2,857
10,870
4,019
2,401
2,001
8,841
0
70,059
L
Ares
Lompal
Ares
5,076
391
0
450
16,351
19,225
0
9,664
6,687
16,428
0
W
Olorun
Smurfdalo
Olorun
47,172
29,820
1,006
18,665
27,664
12,443
2,192
11,504
16,052
121,879
0
W
Chronos
Sytrel
Chronos
5,825
1,943
0
1,318
14,756
7,470
5,166
3,718
10,958
97,594
0
L
Ao Kuang
choupinou01
Ao Kuang
13,207
2,696
0
4,050
18,314
7,501
0
10,513
7,801
33,645
0
W
Xbalanque
jakoxx69
Xbalanque
3,660
1,451
348
1,736
11,369
3,795
2,787
4,942
6,199
0
29,951
L
Hachiman
kitimaksbiti1
Hachiman
6,007
3,150
0
1,496
13,575
4,752
293
10,700
2,875
0
33,566
W
4,331
361
658
2,261
12,189
7,096
765
4,087
7,823
0
28,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,310
Gold Earned
43,470
508
Minions Killed
304
0
Camps Cleared
0
1,806,695
Distance Traveled
1,473,600
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,973
420
73
4
0
277,165
2
L
Nemesis
9,600
505
92
5
0
301,022
0
W
Nemesis
10,859
572
99
5
0
433,089
3
L
Ares
9,042
476
26
1
0
352,869
1
W
Olorun
14,145
744
154
8
0
337,639
0
W
Chronos
13,705
721
158
8
0
393,585
4
L
Ao Kuang
9,372
493
54
3
0
298,426
0
W
Xbalanque
9,239
486
58
3
0
315,402
0
L
Hachiman
7,483
394
59
3
0
244,118
0
W
King Arthur
9,362
493
39
2
0
326,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role