Player Matchup

Nemesis
Nemesis
FIZ31404
Nemesis
Level 3
God Stats
2W - 0L
1,711 SR
Queue Stats
2W - 0L
1,690 Elo+
Solo
Fenrir
Fenrir
Jellymac
Fenrir
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
109W - 75L
1,607 Elo+
Party 1
Hades
Hades
KidHalfDeaf
Hades
Level 60
God Stats
3W - 1L
1,458 SR
Queue Stats
142W - 135L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
SpiffiMac
Ne Zha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,770 Elo+
Party 1
Neith
Neith
starlulz
Neith
Level 8
God Stats
13W - 9L
1,602 SR
Queue Stats
104W - 87L
1,448 Elo+
Party 1
Team Averages
Level 16
1,554 SR
1,604 Elo+

VS

Team Averages
Level 17
1,414 SR
1,499 Elo+
Cerberus
Cerberus
BlaiseGod
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
J0cHY
Loki
Level 27
God Stats
9W - 9L
1,243 SR
Queue Stats
28W - 30L
1,408 Elo+
Solo
Zeus
Zeus
LosoSabroso150
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,352 Elo+
Solo
Artemis
Artemis
jr10962
Artemis
Level 6
God Stats
7W - 8L
1,288 SR
Queue Stats
42W - 35L
1,598 Elo+
Solo
Jing Wei
Jing Wei
sniperdudee79
Jing Wei
Level 25
God Stats
2W - 6L
1,538 SR
Queue Stats
123W - 98L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FIZ31404
Nemesis
2
0 / 2 / 0
2,710
542
262
2,109
326
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
Jellymac
Fenrir
6
3 / 0 / 0
3,895
779
1,473
3,127
741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 1
3,499
700
863
2,820
937
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
SpiffiMac
Ne Zha
6
0 / 0 / 1
3,692
738
655
2,576
522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
starlulz
Neith
6
0 / 0 / 1
3,505
701
478
485
104
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlaiseGod
Cerberus
4
0 / 1 / 1
3,138
628
178
2,238
1,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
J0cHY
Loki
5
1 / 1 / 0
3,439
688
1,458
2,121
674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,479
496
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
jr10962
Artemis
4
0 / 1 / 0
3,232
646
1,096
1,538
330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
sniperdudee79
Jing Wei
6
2 / 0 / 0
3,589
718
1,457
1,637
279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
3
4
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BlaiseGod
Cerberus
0
1
1
0.5
W
Nemesis
FIZ31404
Nemesis
0
2
0
0
L
Loki
J0cHY
Loki
1
1
0
1
W
Fenrir
Jellymac
Fenrir
3
0
0
3
W
0
2
1
0.25
L
0
0
0
0
W
Ne Zha
SpiffiMac
Ne Zha
0
0
1
0.5
L
Artemis
jr10962
Artemis
0
1
0
0
L
Jing Wei
sniperdudee79
Jing Wei
2
0
0
2
W
Neith
starlulz
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,731
Damage
4,189
11,117
Taken
7,534
2,630
Mitigated
2,414
3,373
Healing
2,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BlaiseGod
Cerberus
178
102
0
342
2,238
1,131
0
551
1,687
2,762
0
W
Nemesis
FIZ31404
Nemesis
262
127
0
0
2,109
326
0
0
2,109
0
5,095
L
Loki
J0cHY
Loki
1,458
547
0
360
2,121
674
0
312
1,809
0
11,430
W
Fenrir
Jellymac
Fenrir
1,473
583
0
1,201
3,127
741
0
76
3,051
0
10,539
W
863
183
0
774
2,820
937
0
102
2,718
12,327
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
SpiffiMac
Ne Zha
655
117
0
1,144
2,576
522
288
0
2,576
0
10,589
L
Artemis
jr10962
Artemis
1,096
495
0
430
1,538
330
0
0
1,538
0
7,512
L
Jing Wei
sniperdudee79
Jing Wei
1,457
693
0
962
1,637
279
0
0
1,637
0
13,128
W
Neith
starlulz
Neith
478
261
0
254
485
104
203
0
485
0
9,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,301
Gold Earned
15,877
112
Minions Killed
87
0
Camps Cleared
0
471,565
Distance Traveled
337,218
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,138
628
9
2
0
95,694
0
W
Nemesis
2,710
542
8
2
0
76,421
2
L
Loki
3,439
688
28
6
0
99,186
0
W
Fenrir
3,895
779
24
5
0
105,479
1
W
Hades
3,499
700
31
6
0
90,542
2
L
Zeus
2,479
496
0
0
0
5,785
0
W
Ne Zha
3,692
738
27
5
0
109,772
0
L
Artemis
3,232
646
21
4
0
60,545
0
L
Jing Wei
3,589
718
29
6
0
76,008
0
W
Neith
3,505
701
22
4
0
89,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role