Player Matchup

Thanatos
Thanatos
CroketMexicaine
Thanatos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,349 Elo+
Party 1
The Morrigan
The Morrigan
Fel73
The Morrigan
Level 24
God Stats
2W - 1L
1,730 SR
Queue Stats
44W - 38L
1,567 Elo+
Party 2
Ymir
Ymir
Kleptastic
Ymir
Level 16
God Stats
12W - 9L
1,607 SR
Queue Stats
17W - 12L
1,578 Elo+
Party 2
Sun Wukong
Sun Wukong
itouzqc
Sun Wukong
Level 12
God Stats
0W - 2L
1,245 SR
Queue Stats
7W - 8L
1,384 Elo+
Party 1
Skadi
Skadi
ovarieacting
Skadi
Level 29
God Stats
43W - 33L
1,618 SR
Queue Stats
76W - 69L
1,513 Elo+
Party 2
Team Averages
Level 24
1,540 SR
1,478 Elo+

VS

Team Averages
Level 14
1,382 SR
1,378 Elo+
Nemesis
Nemesis
DaddyComet
Nemesis
Level 18
God Stats
12W - 6L
1,417 SR
Queue Stats
516W - 500L
1,467 Elo+
Party 3
Ymir
Ymir
GrumpyBoomer
Ymir
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 18L
1,402 Elo+
Party 3
Freya
Freya
Indiicator
Freya
Level 16
God Stats
6W - 4L
1,237 SR
Queue Stats
29W - 28L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
NinjaArtwork
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 334L
1,353 Elo+
Solo
Olorun
Olorun
TranceisSoul2
Olorun
Level 3
God Stats
1W - 1L
1,257 SR
Queue Stats
5W - 3L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
5 / 10 / 2
11,597
464
12,496
21,677
7,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Fel73
The Morrigan
17
3 / 12 / 2
11,814
473
11,919
20,662
6,615
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 5 / 6
10,656
426
13,551
26,613
20,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
itouzqc
Sun Wukong
16
2 / 6 / 1
10,516
421
9,249
17,287
17,081
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 9 / 7
12,496
500
20,148
20,973
7,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaddyComet
Nemesis
20
14 / 1 / 10
14,599
584
22,589
17,499
10,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 10
12,401
496
3,498
17,440
17,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
18
5 / 3 / 7
12,349
494
13,990
16,132
5,892
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
NinjaArtwork
Sun Wukong
16
3 / 7 / 8
11,453
458
7,751
21,130
21,469
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
18 / 3 / 6
16,246
650
29,931
24,399
9,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
18
Kills
42
42
Deaths
18
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
10
2
0.6
W
Nemesis
DaddyComet
Nemesis
14
1
10
19
L
The Morrigan
Fel73
The Morrigan
3
12
2
0.33
W
2
4
10
1.75
W
Freya
5
3
7
2.83
L
5
5
6
1.6
W
Sun Wukong
NinjaArtwork
Sun Wukong
3
7
8
1
W
18
3
6
7
L
Sun Wukong
itouzqc
Sun Wukong
2
6
1
0.42
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,363
Damage
77,759
107,212
Taken
96,600
59,468
Mitigated
64,197
23,840
Healing
25,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
12,496
4,531
0
15,767
21,677
7,614
135
2,302
19,375
0
87,127
W
Nemesis
DaddyComet
Nemesis
22,589
10,033
0
899
17,499
10,216
1,666
3,917
13,582
0
109,900
L
The Morrigan
Fel73
The Morrigan
11,919
2,954
0
2,330
20,662
6,615
516
8,430
11,427
67,188
4,642
W
3,498
1,563
0
0
17,440
17,051
286
4,566
12,874
37,424
0
W
Freya
13,990
4,531
0
6,591
16,132
5,892
1,033
5,988
10,144
58,079
0
L
13,551
3,519
191
2,505
26,613
20,729
225
22,376
4,237
39,102
0
W
Sun Wukong
NinjaArtwork
Sun Wukong
7,751
2,305
0
4,322
21,130
21,469
319
0
21,130
0
44,457
W
29,931
15,166
814
12,468
24,399
9,569
4,853
8,049
16,350
148,569
0
L
Sun Wukong
itouzqc
Sun Wukong
9,249
1,901
0
599
17,287
17,081
113
2,317
14,970
0
56,393
L
20,148
8,865
0
2,448
20,973
7,429
2,627
11,304
9,669
0
98,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,079
Gold Earned
67,048
477
Minions Killed
510
0
Camps Cleared
0
2,073,732
Distance Traveled
2,184,407
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,597
464
128
5
0
457,897
3
W
Nemesis
14,599
584
127
5
0
561,484
2
L
The Morrigan
11,814
473
110
4
0
320,018
3
W
Ymir
12,401
496
46
2
0
324,793
3
W
Freya
12,349
494
67
3
0
452,878
1
L
Ymir
10,656
426
37
1
0
421,712
0
W
Sun Wukong
11,453
458
60
2
0
411,693
0
W
Olorun
16,246
650
210
8
0
433,559
8
L
Sun Wukong
10,516
421
66
3
0
495,932
5
L
Skadi
12,496
500
136
5
0
378,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role