Player Matchup

Neith
Neith
Aaleix98
Neith
Level 114
God Stats
3W - 4L
1,586 SR
Queue Stats
40W - 41L
1,568 Elo+
Party 3
Serqet
Serqet
S4mSo
Serqet
Level 21
God Stats
2W - 3L
1,483 SR
Queue Stats
53W - 32L
1,581 Elo+
Party 2
Sol
Sol
melichat
Sol
Level 26
God Stats
57W - 60L
1,559 SR
Queue Stats
202W - 250L
1,523 Elo+
Solo
Izanami
Izanami
mustang8181
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,713 Elo+
Party 3
Gilgamesh
Gilgamesh
rasto_12
Gilgamesh
Level 15
God Stats
15W - 5L
1,751 SR
Queue Stats
36W - 23L
1,579 Elo+
Party 2
Team Averages
Level 36
1,576 SR
1,593 Elo+

VS

Team Averages
Level 24
1,460 SR
1,445 Elo+
Nu Wa
Nu Wa
PackoGod87
Nu Wa
Level 29
God Stats
11W - 16L
1,510 SR
Queue Stats
171W - 146L
1,484 Elo+
Party 1
Cerberus
Cerberus
Piiipz
Cerberus
Level 29
God Stats
26W - 23L
1,625 SR
Queue Stats
208W - 212L
1,468 Elo+
Party 1
Neith
Neith
SaiDaFrenteZé
Neith
Level 27
God Stats
1W - 1L
1,271 SR
Queue Stats
100W - 101L
1,437 Elo+
Party 1
Artemis
Artemis
shyalax
Artemis
Level 28
God Stats
56W - 37L
1,622 SR
Queue Stats
111W - 111L
1,508 Elo+
Solo
Ra
Ra
x-Varista-x
Ra
Level 8
God Stats
3W - 2L
1,274 SR
Queue Stats
64W - 75L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aaleix98
Neith
17
3 / 4 / 6
10,504
1,050
14,555
17,512
4,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
S4mSo
Serqet
17
3 / 6 / 5
10,595
1,060
7,299
16,988
4,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 9 / 5
9,591
959
10,979
23,106
5,351
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
mustang8181
Izanami
16
3 / 16 / 4
10,428
1,043
9,087
23,570
7,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
rasto_12
Gilgamesh
15
2 / 5 / 4
9,321
932
7,026
12,994
4,710
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
23 / 0 / 14
14,967
1,497
37,036
10,954
4,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Piiipz
Cerberus
19
5 / 1 / 24
11,719
1,172
6,697
9,134
11,957
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 3 / 15
12,081
1,208
20,553
11,727
5,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
shyalax
Artemis
18
1 / 4 / 26
10,595
1,060
15,005
11,144
5,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 4 / 20
10,573
1,057
9,546
9,845
4,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
139
12
Kills
40
40
Deaths
12
24
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Neith
Aaleix98
Neith
3
4
6
1.5
W
Nu Wa
23
0
14
30
W
Cerberus
Piiipz
Cerberus
5
1
24
17
L
Serqet
S4mSo
Serqet
3
6
5
0.92
W
8
3
15
5.17
L
1
9
5
0.39
L
Izanami
mustang8181
Izanami
3
16
4
0.31
L
Gilgamesh
rasto_12
Gilgamesh
2
5
4
0.8
W
Artemis
shyalax
Artemis
1
4
26
3.5
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,946
Damage
88,837
94,170
Taken
52,804
26,306
Mitigated
31,126
5,633
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aaleix98
Neith
14,555
5,762
16
2,055
17,512
4,643
0
9,433
8,079
0
44,407
W
Nu Wa
37,036
7,805
317
3,623
10,954
4,639
0
2,277
8,573
63,745
0
W
Cerberus
Piiipz
Cerberus
6,697
284
0
948
9,134
11,957
0
2,934
6,200
25,267
0
L
Serqet
S4mSo
Serqet
7,299
1,755
0
0
16,988
4,513
0
11,511
5,477
0
23,316
W
20,553
11,704
0
2,843
11,727
5,051
0
2,684
8,641
0
39,313
L
10,979
3,798
0
2,613
23,106
5,351
0
13,583
9,523
28,968
0
L
Izanami
mustang8181
Izanami
9,087
5,179
0
940
23,570
7,089
0
11,094
12,476
0
36,998
L
Gilgamesh
rasto_12
Gilgamesh
7,026
799
0
9
12,994
4,710
0
7,658
5,336
0
10,907
W
Artemis
shyalax
Artemis
15,005
6,173
0
1,293
11,144
5,005
0
1,431
9,576
0
28,920
W
9,546
240
998
1,735
9,845
4,474
0
1,653
7,670
24,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,439
Gold Earned
59,935
200
Minions Killed
226
5
Camps Cleared
4
867,302
Distance Traveled
922,818
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,504
1,050
61
6
0
153,772
0
W
Nu Wa
14,967
1,497
52
5
0
201,241
2
W
Cerberus
11,719
1,172
54
5
0
223,737
0
L
Serqet
10,595
1,060
40
4
2
223,308
0
W
Neith
12,081
1,208
52
5
4
173,581
0
L
Sol
9,591
959
31
3
0
177,824
4
L
Izanami
10,428
1,043
61
6
2
151,284
0
L
Gilgamesh
9,321
932
7
1
1
161,114
0
W
Artemis
10,595
1,060
34
3
0
167,961
0
W
Ra
10,573
1,057
34
3
0
156,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role